Difference between revisions of "Sonic Boom"
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The game was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum computers. These ports were handled by [[Activision]]. | The game was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum computers. These ports were handled by [[Activision]]. | ||
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+ | ==Promotional Material== | ||
+ | <gallery> | ||
+ | File:SonicBoom System16 JP Flyer.jpg|System 16 JP flyer | ||
+ | </gallery> | ||
==Physical Scans== | ==Physical Scans== | ||
===System 16 Version=== | ===System 16 Version=== | ||
− | + | {{ScanArcade | |
+ | | console=System 16 | ||
+ | | region=JP | ||
+ | }} | ||
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===Amiga Version=== | ===Amiga Version=== | ||
{{Scanbox | {{Scanbox |
Revision as of 14:16, 4 April 2015
Sonic Boom | |||||
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System(s): Sega System 16, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum | |||||
Publisher: Sega Activision | |||||
Developer: Sega Source | |||||
Genre: Shoot-'em-Up | |||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Sonic Boom is a 1987 vertical shoot-'em-up developed and published by Sega. The player pilots a jet and must six levels worth of enemies to stop the world from being destroyed.
The game was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum computers. These ports were handled by Activision.
Contents
Promotional Material
Physical Scans
System 16 Version
System 16, JP | ||||
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Amiga Version
Amstrad CPC Version
Amstrad CPC, UK (cassette) |
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Amstrad CPC, UK (disk) |
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Atari ST Version
Commodore 64 Version
ZX Spectrum Version
ZX Spectrum, UK |
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