Difference between revisions of "Sassou Shounen Eiyuuden Coca-Cola Kid"
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| bobscreen=Cocacolakid Title.png | | bobscreen=Cocacolakid Title.png | ||
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| publisher=[[Sega]] | | publisher=[[Sega]] | ||
| developer=[[Aspect]] | | developer=[[Aspect]] | ||
| system=[[Sega Game Gear]] | | system=[[Sega Game Gear]] | ||
| romsize=512kB | | romsize=512kB | ||
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+ | | genre=Action | ||
| releases={{releases | | releases={{releases | ||
| gg_date_jp=1994-08-05 | | gg_date_jp=1994-08-05 | ||
+ | | gg_code_jp=G-3350 | ||
| gg_rrp_jp=3,800 | | gg_rrp_jp=3,800 | ||
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'''''Sassou Shounen Eiyuuden Coca-Cola Kid''''' (颯爽少年英雄伝コカ・コーラキッド) or just '''''Coca-Cola Kid''''' is a [[Sega Game Gear]] game developed by [[Aspect]] and published by [[Sega]] in 1994. It was only released in Japan, and features the then-mascot of the Coca-Cola drinks franchise, the Coca-Cola Kid. At the time of release a special red version of the cartridge was bundled with a Coca-Cola branded red Game Gear. | '''''Sassou Shounen Eiyuuden Coca-Cola Kid''''' (颯爽少年英雄伝コカ・コーラキッド) or just '''''Coca-Cola Kid''''' is a [[Sega Game Gear]] game developed by [[Aspect]] and published by [[Sega]] in 1994. It was only released in Japan, and features the then-mascot of the Coca-Cola drinks franchise, the Coca-Cola Kid. At the time of release a special red version of the cartridge was bundled with a Coca-Cola branded red Game Gear. |
Revision as of 01:52, 27 September 2015
Sassou Shounen Eiyuuden Coca-Cola Kid | |||||
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System(s): Sega Game Gear | |||||
Publisher: Sega | |||||
Developer: Aspect | |||||
Genre: Action | |||||
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Sassou Shounen Eiyuuden Coca-Cola Kid (颯爽少年英雄伝コカ・コーラキッド) or just Coca-Cola Kid is a Sega Game Gear game developed by Aspect and published by Sega in 1994. It was only released in Japan, and features the then-mascot of the Coca-Cola drinks franchise, the Coca-Cola Kid. At the time of release a special red version of the cartridge was bundled with a Coca-Cola branded red Game Gear.
Gameplay
The game is a platformer, in which the player controls the Coca-Cola kid, and is strikingly similar to Aspect's previous title, Sonic Chaos, featuring a spindash-esque move, similar title cards (and Sega logo), some emphasis on speed, items within TVs, recycled sound effects and similar game rules. The player can also kick enemies/objects, wall jump and slide. There is a timer which counts up and when reaching 9:59, the player will lose a life. Some obstacles, such as the telephone booths in the downtown level, can be destroyed.
Power-ups include the soft drink which restores health and coins that can be used to purchase items between stages.
Production Credits
Game Designers: Sharusharu, Shima, Ray
Artists: 7LY Big King, Gen, U.D.K., Bom
Main Programer: K.Oi
Support Programers: Hiro.777, Toshiyan
Sound Composer: K.Mixa
Sound Directer: Sarry
Product Manager: S.Kozakura
Producers: Hitmen, Hokochan
Directer: Hase
McCann-Erickson: I.V. Alwill, H.Namiki, K.Maruyama, Y.Watanuki
Coca・Cola (Japan) Co., Limited: T.B. McKinney, K. Matsutaka
Special Thanks to: Taidai, Usankusazou, K', Koderachi
Presented by: Sega