Difference between revisions of "Gulkave"
From Sega Retro
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Revision as of 00:24, 1 November 2015
Gulkave | |||||||||||||||
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System(s): SG-1000, Sega Master System, MSX | |||||||||||||||
Publisher: Sega, Pony Canyon | |||||||||||||||
Developer: Compile | |||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||
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Gulkave (ガルケーブ) is an SG-1000 shoot 'em up game developed by Compile and published by Sega in 1986. It is a horizontal shooter, in which the player controls a spaceship that must destroy the 8 fortresses of the Gulbas Empire and several various enemies. Despite the limitations of the console, there are 30 "acts", and each "act" has a different background and there are numerous powerups available, setting it apart from most other SG-1000 shooters at the time.
Pony Canyon released a version for the MSX computer presumably also in 1986, on ROM cartridge. This version still sports a Sega logo and Sega copyright; the primary difference between the SG-1000 and MSX is the sound hardware, so the ports are relatively identical. This version was included in Compile's disk magazine DiscStation #09, released in February 1990 as that issue's "Retro Game".
Contents
Production Credits
SG-1000 Version
- Staff
Game Design: PAC
Program: PAC
Character Design: Janus, PAC
Sound Compose: PAC
Sound Program: Jemini
Enemy Characters: PAC, Jemini, Janus, NUI, MOO, ANG, HEL, GUY
Director: MOO
Trivia
Physical Scans
SG-1000 Version
Master System Version
Master System, KR |
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