Difference between revisions of "Sega Rally Championship (Game Boy Advance)"
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Revision as of 12:34, 24 March 2016
Sega Rally Championship | ||||||||||||||||||||
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System(s): Game Boy Advance | ||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||
Developer: Dice | ||||||||||||||||||||
Genre: Racing | ||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Sega Rally Championship, called just Sega Rally (セガラリー) in Japan, for the Game Boy Advance is an entry in the Sega Rally series. Despite its name it is not a port of the original Sega Rally Championship nor is it the same game as Sega Rally Championship on the Nokia N-Gage. It was first released in Japan in 2002, with an international release a year later.
Sega Rally on the Game Boy Advance is extremely similar to Sega Rally 2, but is forced to make a number of sacrifices due to the weaker hardware of the system. It also has a slightly different car roster to take into account more recent World Rally Championships.
Cars
Production credits
~In-game credits~
Executive Producer: Kenji Sasaki
Designers: Kenji Sasaki, Toshio Yoshihara, Daisuke Ogawa
Sound: Tai-hey
Producer: Jun Taniguchi
Special Thanks: Asako Miyajima, Hiroyuki Miyazaki, Hisakazu Nakagawa, Hitoshi Okuno, Kats Sato, Koji Kuroki, Nobunao Morita, Rena Kobayashi, Sarugakucho Inc., Satoru Ishigami, Takeshi Hiratsuka, Takuma Hatori
- In cooperation with Dice Co., Ltd.
Producer: Akihiro Saito
Director: Takeo Nishiyama
Production Manager: Jun Kawaguchi
Chief Programmer: Ryota Tanaka
Programmers: Tsuyoshi Kasagi, Koji Kuroki
Chief Designer: Yoshihiro Murano
Designers: Tomohiro Sato, Takashi Shishikura, Takeo Nishiyama, Yuji Kawarada, Yuko Nakamura, Takashi Kato, Mariko Yamada, Makoto Moriwake
Sound: Shinichi Yamazaki
Special Thanks: Akihiko Koseki, Kenji Ono, Satoshi Kitahara, Futoshi Yamauchi, Taiki Ono, Masahiko Goto
Created by: Sega Rosso
Original Game: Sega Rosso/Sega
Presented by: Sega
~Manual credits~
- SOA Product Development
VP of Product Development: Jin Shimazaki
Localization Manager: Osamu Shibamiya
Localization Producer: Jason Kuo
- SOA Quality Assurance
Director of QA: Deborah Kirkham
QA Manager: Arnold Feener
Project Test Lead: Demetrius Griffin
Testers: Alex Irwin, Joe Mazel, Michael McMillan, Rudy Ramirez Jr.
- SOA Entertainment Product Marketing
VP of Marketing: Mike Fischer
Product Manager: Noah P. Musler
Public Relations Manager: Kirsten Merit, Bryce Baer
Senior Advertising Manager: Caroline McNiel
Senior Media Specialist: Teri Higgins
Senior Strategic Relations Manager: Roxana Hui
Creative Services Art Director: Robert Schonfisch
Creative Services Project Manager: Matthew Shell
Creatives Services Graphic Designer: Miles Steuding
Creative Services Specialist: Arianne McCarthy
- SOJ Manual Production
Supervisor: Yoshihiro Sakuta
Designer: Satoru Ishigami
Editor: Asako Miyajima
Translator: Asako Miyajima
- Special Thanks
Peter Moore, Takuma Hatori, Koji Kuroki, Richard Briggs, Cord Smith, Michael McCollum, Yosuke Moriya, Chase, Sandra Castagnola
Physical scans
External links
- Sega of Japan catalogue pages (Japanese): Game Boy Advance