Difference between revisions of "WildSnake"
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==Production Staff== | ==Production Staff== | ||
− | ===Mega Drive | + | ===Mega Drive version=== |
*'''Original Game By''': [[J.S.C. Gamos]] | *'''Original Game By''': [[J.S.C. Gamos]] | ||
*'''Original Concept''': [[Alexey Lysogorov]] | *'''Original Concept''': [[Alexey Lysogorov]] |
Revision as of 17:09, 25 March 2016
WildSnake |
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System(s): Sega Mega Drive, Sega Game Gear |
Publisher: Spectrum HoloByte |
Developer: Leadfilm |
Genre: Puzzle |
Number of players: 1 |
Status of prototype(s): Prototypes dumped |
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WildSnake is a puzzle game released for the Super Nintendo Entertainment System and Game Boy in 1994.
Both Sega Mega Drive and Sega Game Gear versions of WildSnake were advertised for release, but both were cancelled for unknown reasons. Pototypes of both have since surfaced.
Advertising saw Tetris creator Alexey Pajitnov lend his name to the game, however Pajitnov was not involved in its development.
Production Staff
Mega Drive version
- Original Game By: J.S.C. Gamos
- Original Concept: Alexey Lysogorov
- Original Game Design: Eugene Sotnikov
- Leadfilm Staff
- Programming: Chris Phillips
- Art: Jeremy Jones
- BPS Staff
- Product Managers: Kris Wakida, John Knoll
- Special Thanks: Scott Tsumura, Sheila Boughten, Patricia Whisler, Betsy Scougale, Alexey Pajitnov
- Composer: Greg Turner, Real Time Associates
Promotional Material
- WildSnake MD-GG US PrintAdvert.jpg
US print advert
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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512kB | 1994-09 | (139 kB) (info) | Page |