Difference between revisions of "Blasto"
From Sega Retro
m (Blasto was released for the Texas TI99. They changed the sprite from a ship to a tank) |
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| releases={{releases | | releases={{releases | ||
| arcade_date_world=1978 | | arcade_date_world=1978 | ||
+ | {{releasesHC | ||
| ti994a_date_us=1981 | | ti994a_date_us=1981 | ||
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+ | }} | ||
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==Promotional material== | ==Promotional material== | ||
<gallery> | <gallery> | ||
− | + | Blasto Arcade US Flyer.pdf|US flyer | |
</gallery> | </gallery> | ||
[[Category:Blockade hardware games]] | [[Category:Blockade hardware games]] |
Revision as of 21:20, 1 April 2016
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Blasto | |||||
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System(s): Sega Blockade hardware | |||||
Publisher: Gremlin (Sega? TODO) | |||||
Developer: Sega/Gremlin | |||||
Number of players: 1-2 | |||||
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Blasto is a 1978 game by Sega/Gremlin for Sega Blockade hardware. You play as a spaceship and have a limited time (presumably set by the operator) to clear a board full of mines. There is only one button, which shoots. If a mine explodes, its explosion can take out nearby mines, but also hit you, sending you back to the starting position and costing time (but there are no "lives"; the only way to game over is to run out of time). Touching a mine will not hurt you. There is no level wrap; clearing a boundary and then going through will only keep you where you are on screen.