Difference between revisions of "Arcade Classics"

From Sega Retro

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==Gameplay==
 
==Gameplay==
 
===Centipede===
 
===Centipede===
This is a recreation of the original ''[[wikipedia:Centipede (video game)|Centipede]]''. You play as a spaceship who must destroy a centipede made up of several ball-shaped pieces crawling down from the top of the screen. You can move freely with the D-pad, however you are fixed to the bottom few rows of the screen. {{B}} and {{C}} shoot (there is rapidfire). Every time you destroy one piece of the centipede, the centipede is broken at the destroyed piece, with each new piece moving independently. If you get hit by either a centipede or a spider which also comes up occasionally, you lose a life and the centipede reforms. Kill the spider for bonus points. Mushroom barricades are scattered around the field; if they are shot at, they become weaker and weaker until they are destroyed. If the centipedes reach the bottom of the screen, they will start climbing back up.
+
This is a recreation of the original ''[[wikipedia:Centipede (video game)|Centipede]]''. The player controls a spaceship who must destroy a centipede made up of several ball-shaped pieces crawling down from the top of the screen. The player can move freely with the directional pad, however is restricted to the bottom of the screen. {{B}} and {{C}} shoot and can be held down for rapidfire. Every one piece of the centipede is destroyed, the centipede is broken at the destroyed piece, with each new piece moving independently. If hit by either a centipede or a spider which also comes up occasionally, a life is lost and the centipede reforms. The spider can be destroyed for bonus points. Mushroom barricades are scattered around the field; if they are shot, they become weaker and weaker until they are destroyed. If the centipedes reach the bottom of the screen, they will start climbing back up.
  
The Sega version merely features new graphics.
+
The Sega version features new graphics.
  
 
===Ultrapong===
 
===Ultrapong===
This has either ''[[wikipedia:Pong|Pong]]'' or Hockey to choose from. The goal of both is simple: you, capable of moving vertically from edge to edge, must get the ball through the other player's goal and stop it from going through yours; first to 15 wins. In Pong, the goal is the edge of the screen. In Hockey, the goal is the inside of a smaller shape resembling a hockey goal (the ball will bounce around a goal if it is shot toward the top or bottom edge of the screen). Game "Styles" merely control the number of paddles you have. You can also place barriers for added difficulty.
+
This has either ''[[wikipedia:Pong|Pong]]'' or Hockey to be choosen from. The goal of both is simple: the player, capable of moving vertically from edge to edge, must hit the ball through the other player's goal and stop the ball from going through theirs; first to 15 wins. In Pong, the goal is the edge of the screen. In Hockey, the goal is the inside of a smaller shape resembling a hockey goal (the ball will bounce around a goal if it is shot toward the top or bottom edge of the screen). Game "Styles" merely control the number of paddles in use. Barriers can also be placed for added difficulty.
  
The Sega version merely features different sound effects for when the ball hits a paddle.
+
The Sega version features different sound effects for when the ball hits a paddle.
  
 
===Missile Command===
 
===Missile Command===
This is a recreation of the original ''[[wikipedia:Missile Command|Missile Command]]''. You are a missile turret fixed to the bottom center of the screen. Use the D-pad to move your target (crosshairs) and {{B}} or {{C}} to shoot. There are two types of enemies: normal aliens which fly horizontally through the screen and can be destroyed normally or missed with no consequence to the player, or slowly falling ropes that must be destroyed at their tips before they hit the ground; should one hit the ground, you lose a life.
+
This is a recreation of the original ''[[wikipedia:Missile Command|Missile Command]]''. The player controls a missile turret fixed to the bottom center of the screen. Use the D-pad to move the target crosshairs and {{B}} or {{C}} to shoot. There are two types of enemies: aliens which fly horizontally through the screen and can be destroyed normally or missed with no consequence to the player, or slowly falling ropes that must be destroyed at their tips before they hit the ground; should one hit the ground, a life will be deducted.
  
The Sega version merely features new graphics and a different title screen theme.
+
The Sega version features new graphics and a different title screen theme.
  
 
==Physical Scans==
 
==Physical Scans==

Revision as of 23:11, 28 November 2010

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Arcade Classics
System(s): Sega Mega Drive, Sega Game Gear
Publisher: Sega
Developer:
Game total: 3
Number of players: 1-2

Arcade Classics is a compilation of three arcade games originally released by Atari during the 1970s and early 1980s. The compilation was released for the Sega Mega Drive and Sega Game Gear in 1996.

As well as providing "classic" versions of the games, there are also enhanced "Sega" versions, which update the graphics. Sadly the games are plagued by framerate issues, slowing down considerably when numerous objects are on screen.

Gameplay

Centipede

This is a recreation of the original Centipede. The player controls a spaceship who must destroy a centipede made up of several ball-shaped pieces crawling down from the top of the screen. The player can move freely with the directional pad, however is restricted to the bottom of the screen. B and C shoot and can be held down for rapidfire. Every one piece of the centipede is destroyed, the centipede is broken at the destroyed piece, with each new piece moving independently. If hit by either a centipede or a spider which also comes up occasionally, a life is lost and the centipede reforms. The spider can be destroyed for bonus points. Mushroom barricades are scattered around the field; if they are shot, they become weaker and weaker until they are destroyed. If the centipedes reach the bottom of the screen, they will start climbing back up.

The Sega version features new graphics.

Ultrapong

This has either Pong or Hockey to be choosen from. The goal of both is simple: the player, capable of moving vertically from edge to edge, must hit the ball through the other player's goal and stop the ball from going through theirs; first to 15 wins. In Pong, the goal is the edge of the screen. In Hockey, the goal is the inside of a smaller shape resembling a hockey goal (the ball will bounce around a goal if it is shot toward the top or bottom edge of the screen). Game "Styles" merely control the number of paddles in use. Barriers can also be placed for added difficulty.

The Sega version features different sound effects for when the ball hits a paddle.

Missile Command

This is a recreation of the original Missile Command. The player controls a missile turret fixed to the bottom center of the screen. Use the D-pad to move the target crosshairs and B or C to shoot. There are two types of enemies: aliens which fly horizontally through the screen and can be destroyed normally or missed with no consequence to the player, or slowly falling ropes that must be destroyed at their tips before they hit the ground; should one hit the ground, a life will be deducted.

The Sega version features new graphics and a different title screen theme.

Physical Scans

Mega Drive Verison

Game Gear Version