Difference between revisions of "Citizen X"

From Sega Retro

m (Text replacement - "==Production credits==" to "==Production credits== Category:Use Creditstable template")
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==Production credits==
 
==Production credits==
[[Category:Use Creditstable template]]
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{{creditstable|
: ''The following credits are seen in the introduction video''
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*'''Barry J. Alperin and Tom Zito Present'''
 
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*'''A Hasbro Production of a Laurence Grunberg U-Direct Film'''
'''Barry J. Alperin and Tom Zito Present'''<br>
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*'''Original Concept by:''' Mark Turmell
'''A Hasbro Production'''<br>
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*'''Game Design by:''' Steve DeFrisco, Kevin Welsh
'''of a Laurence Grunberg U-Direct Film'''<br>
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*'''Written by:''' Flint Dille
'''Original Concept by:''' Mark Turmell<br>
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*'''Computer Graphics by:''' Lode Coen, Cuyler Gee, Scott Mavor, Gordon DeWolf
'''Game Design by:''' Steve DeFrisco, Kevin Welsh<br>
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*'''Computer Programming by:''' Steve DeFrisco
'''Written by:''' Flint Dille<br>
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*'''Produced by:''' Charlie Ogden, Joanne Michels-Bennett, Tim Tennant
'''Computer Graphics by:''' Lode Coen, Cuyler Gee, Scott Mavor, Gordon DeWolf<br>
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*'''Directed by:''' Laurence Grunberg
'''Computer Programming by:''' Steve DeFrisco<br>
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}}
'''Produced by:''' Charlie Ogden, Joanne Michels-Bennett, Tim Tennant<br>
 
'''Directed by:''' Laurence Grunberg
 

Revision as of 13:50, 1 September 2016

CitizenX MCD Title.png

Citizen X
System(s): Sega Mega-CD
Publisher: Digital Pictures
Developer: Digital Pictures
Planned release date(s): 1993-02 [1]
Genre: Action
Number of players: 1
Status of prototype(s): Prototype dumped

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Citizen X is an unreleased Sega Mega-CD game developed by Digital Pictures. It was a side-scrolling action game paired with many full motion video cutscenes set for release in 1993.

Though the game was not officially released, a mostly-finished prototype emerged and was distributed commercially by Good Deal Games in 2002.

Production credits

  • Barry J. Alperin and Tom Zito Present
  • A Hasbro Production of a Laurence Grunberg U-Direct Film
  • Original Concept by: Mark Turmell
  • Game Design by: Steve DeFrisco, Kevin Welsh
  • Written by: Flint Dille
  • Computer Graphics by: Lode Coen, Cuyler Gee, Scott Mavor, Gordon DeWolf
  • Computer Programming by: Steve DeFrisco
  • Produced by: Charlie Ogden, Joanne Michels-Bennett, Tim Tennant
  • Directed by: Laurence Grunberg