Difference between revisions of "El Viento"
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In 1928, Henry, a mad religious leader, attempts to awaken the terrible god Hastur using sorceress Restiana as willing sacrifice. Realizing the destruction this would cause, Annet Myer, Earnest Evans's companion in the first game, goes out to stop Henry and his cult followers. | In 1928, Henry, a mad religious leader, attempts to awaken the terrible god Hastur using sorceress Restiana as willing sacrifice. Realizing the destruction this would cause, Annet Myer, Earnest Evans's companion in the first game, goes out to stop Henry and his cult followers. | ||
− | Annet can | + | ==Gameplay== |
+ | Annet can throw boomerangs with {{A}} and jump with {{B}}. She also can use one of a variety of magic spells which are all thrown with {{C}}; she has limited magic power and can refill her magic power with power-ups. Unlike Earnest Evans, she can only crouch and stand still while crouching, though she can still fire while crouching. Each level is split up into multiple parts, and there is no prerequisite for leaving a part of a level, but she must still find the boss chamber. | ||
==Physical Scans== | ==Physical Scans== |
Revision as of 13:34, 5 December 2010
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El Viento |
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System(s): Sega Mega Drive |
Publisher: Renovation |
Developer: Wolf Team |
Genre: Action |
El Viento (エル・ヴィエント) is a 1991 action platformer developed by Wolf Team for the Sega Mega Drive and published exclusively in the US and Japan by Renovation. It is the sequel to Earnest Evans and the prequel to Anetto Futatabi.
In 1928, Henry, a mad religious leader, attempts to awaken the terrible god Hastur using sorceress Restiana as willing sacrifice. Realizing the destruction this would cause, Annet Myer, Earnest Evans's companion in the first game, goes out to stop Henry and his cult followers.
Gameplay
Annet can throw boomerangs with and jump with
. She also can use one of a variety of magic spells which are all thrown with
; she has limited magic power and can refill her magic power with power-ups. Unlike Earnest Evans, she can only crouch and stand still while crouching, though she can still fire while crouching. Each level is split up into multiple parts, and there is no prerequisite for leaving a part of a level, but she must still find the boss chamber.