Difference between revisions of "Killing Time"
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| developer=[[Studio 3DO]] | | developer=[[Studio 3DO]] | ||
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− | | date=1997-01{{fileref|UltraGamePlayers US 093.pdf|page=67}}, 1997-03-26{{fileref|CVG UK 185.pdf|page=49}}, 1997-05-16{{fileref|CVG UK 187.pdf|page=48}}, 1997-06{{fileref|EGM US 095.pdf|page=25}} | + | | date=1996-11{{fileref|UltraGamePlayers US 089.pdf|page=75}}, 1997-01{{fileref|UltraGamePlayers US 093.pdf|page=67}}, 1997-03-26{{fileref|CVG UK 185.pdf|page=49}}, 1997-05-16{{fileref|CVG UK 187.pdf|page=48}}, 1997-06{{fileref|EGM US 095.pdf|page=25}} |
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up |
Revision as of 13:57, 2 December 2016
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Killing Time |
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System(s): Sega Saturn |
Publisher: Acclaim Entertainment |
Developer: Studio 3DO |
Planned release date(s): 1996-11[1], 1997-01[2], 1997-03-26[3], 1997-05-16[4], 1997-06[5] |
Genre: Shoot-'em-Up |
Number of players: 1 |
Killing Time is a first person shooter relased for the 3DO in 1995. Following the demise of the console, developers Studio 3DO planned to bring it to the Sega Saturn and PlayStation in 1997 (where it would be published by Acclaim), but both versions were delayed and then cancelled, despite being advertised in North America.
While it saw a PC release in 1996, Killing Time is a relatively simple FPS compared to much of the competition around this period, particularly when it came to the likes of Quake. There is a high chance it was cancelled on that point alone.
Magazine articles
- Main article: Killing Time/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #92: "March 1997" (1997-0x-xx)