Difference between revisions of "RenderWare"

From Sega Retro

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*''[[World Series Baseball 2K3]]'' (2003)
 
*''[[World Series Baseball 2K3]]'' (2003)
 
*''[[Sonic Heroes]]'' (2003)
 
*''[[Sonic Heroes]]'' (2003)
 +
*''[[ESPN Major League Baseball]]'' (2004)
 
*''[[Puyo Pop Fever]]'' (2004)
 
*''[[Puyo Pop Fever]]'' (2004)
 
*''[[Headhunter Redemption]]'' (2004)
 
*''[[Headhunter Redemption]]'' (2004)
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*''[[World Series Baseball 2K3]]'' (2003)
 
*''[[World Series Baseball 2K3]]'' (2003)
 
*''[[Sonic Heroes]]'' (2003)
 
*''[[Sonic Heroes]]'' (2003)
 +
*''[[ESPN Major League Baseball]]'' (2004)
 
*''[[Puyo Pop Fever]]'' (2004)
 
*''[[Puyo Pop Fever]]'' (2004)
 
*''[[Headhunter Redemption]]'' (2004)
 
*''[[Headhunter Redemption]]'' (2004)

Revision as of 15:03, 26 April 2017


This teeny-tiny article needs some work. You can help us by expanding it.


RenderWare is a 3D graphics API created by Criterion Software. It was used to speed up multi-platform game development, particularly in the early-to-mid 2000s to overcome some of the technical difficulties experienced with the PlayStation 2.

Sega licensed the software for a number of games.

Games which utilise RenderWare

Dreamcast

PlayStation 2

Xbox

Nintendo GameCube

References