Difference between revisions of "Andlabs/Sega Mega Drive"

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:''This rewrite is '''under active development''' and will replace the original page once complete.''
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#REDIRECT [[Sega Mega Drive]]
{{ConsoleBob
 
| logos=[[File:Mega Drive logo.png|320px]]
 
| consoleimage=Megadrive1.jpg
 
| imgwidth=320px
 
| maker= [[Sega]]
 
| variants= Mega Drive 2, [[Genesis 3]], [[Sega Mega Jet]], [[Sega Nomad]], [[Sega Teradrive]]
 
| add-ons=[[Sega CD]], [[32X]], [[Power Base Converter]], [[Super Magic Drive]]
 
| processor=16-bit [[Motorola]] [[68000]] (or equivalent), 7.67MHz NTSC/7.61MHz PAL; [[Zilog]] [[Z80]] (or equivalent) for sound programming and [[Master System]] compatibility, 3.58MHz NTSC/3.55MHz PAL
 
| europe=Winter 1990
 
| usa=9 January 1989
 
| japan=29 October 1988
 
| australia=
 
| benelux=
 
| brazil=Winter 1990
 
| germany=
 
| scandinavia=
 
| southkorea=
 
}}
 
The '''Sega Mega Drive''', called '''Sega Genesis''' in the United States due to trademark issues, is a video game console developed by [[Sega]] in 1988 in an attempt to take back its losses in the home gaming market from Nintendo by creating a home console to provide a closer arcade experience at home. Arcade hardware manufacturers had been creating games with more complex visuals and soundscapes than the Nintendo Entertainment System could provide, and Sega saw an opportunity for success — using scaled down versions of commonplace arcade components that would fit more easily in a consumer's budget.
 
 
 
It was first released in Japan on October 29, 1988 with two launch titles, ''[[Space Harrier II]]'' and ''[[Super Thunder Blade]]'', and retailing at ¥21,000. International releases would come over the next few years. The early game library and marketing campaigns focused on the arcade-at-home stance, and the Mega Drive found itself following the trends of arcade games at the time — [[:Category:Mega Drive Shoot-'em-Up Games|shoot-'em-ups]].
 

Latest revision as of 18:59, 22 January 2011

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