Difference between revisions of "Shun Nakamura"

From Sega Retro

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* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Director, Chief Game Designer  
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Director, Chief Game Designer  
 
* ''[[Mario & Sonic at the Olympic Games]]'' (2007) — Planning Supervisor
 
* ''[[Mario & Sonic at the Olympic Games]]'' (2007) — Planning Supervisor
* ''[[Sonic Riders: Zero Gravity]]'' (2008) [NOTE: "Game Title"]
 
 
* ''[[Sonic Unleashed]]'' (Xbox 360 & PS3 Versions) (2008) — Level Design Special Thanks  
 
* ''[[Sonic Unleashed]]'' (Xbox 360 & PS3 Versions) (2008) — Level Design Special Thanks  
* ''[[Sonic and the Black Knight]]'' (2009) [NOTE: "Game Title"]
 
 
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (Wii Version) (2009) — Lead Game Designer (Game Design Section)
 
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (Wii Version) (2009) — Lead Game Designer (Game Design Section)
 
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)
 
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)

Revision as of 13:58, 2 July 2017

Shun nakamura.jpg
Shun Nakamura
Role(s): Designer, Director

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Shun Nakamura (中村 俊) is a game developer for Sonic Team whose works include Samba de Amigo, Billy Hatcher and the Giant Egg, Sonic the Hedgehog and Rhythm Thief & the Emperor's Treasure (all of which he served as Director).

Production history