Difference between revisions of "Creditstable"
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this prototype does not handle aliases or multiple roles or multiple platforms (and it's not ignoring square brackets yet), and it could theoretically be automated further to find relevant games, but yeah, this is a thing. Make it better. -[[User:Black Squirrel|Black Squirrel]] ([[User talk:Black Squirrel|talk]]) 14:28, 8 August 2017 (CDT) | this prototype does not handle aliases or multiple roles or multiple platforms (and it's not ignoring square brackets yet), and it could theoretically be automated further to find relevant games, but yeah, this is a thing. Make it better. -[[User:Black Squirrel|Black Squirrel]] ([[User talk:Black Squirrel|talk]]) 14:28, 8 August 2017 (CDT) | ||
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+ | : I can't really think of a good way to automate credits. The best I've come up with is to have DPL pull from "Category:Mie Kumagai games credits" and about 1000 other similar categories. Not ideal. - [[User:Hivebrain|Hivebrain]] ([[User talk:Hivebrain|talk]]) 12:17, 9 August 2017 (CDT) |
Revision as of 12:18, 9 August 2017
Auto-generating production history
I have solved a problem. The code needs cleaning up and the output needs to be formatted better, but as a proof of concept, it's not a bad start.
Given a developer name and a known list of games the developer has worked on, I can retreive the role he/she played during each game's development.
e.g. Mie Kumagai (Sandbox, User:Black Squirrel/Sandbox3)
- Sandbox –
- User:Black Squirrel/Sandbox3 –
cons:
- it's not clean or efficient (i.e. there may be other extensions better suited to this task)
- every usage of Creditstable will need to be changed
- it's complicated to explain. Basically I'm generating variables called CREDITS##NAME and transcluding big chunks of wiki pages
this prototype does not handle aliases or multiple roles or multiple platforms (and it's not ignoring square brackets yet), and it could theoretically be automated further to find relevant games, but yeah, this is a thing. Make it better. -Black Squirrel (talk) 14:28, 8 August 2017 (CDT)