Difference between revisions of "Gulkave"
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− | '''''{{PAGENAME}}''''' (ガルケーブ) is an [[SG-1000]] shoot 'em up game developed by [[Compile]] and published by [[Sega]] in 1986 | + | '''''{{PAGENAME}}''''' (ガルケーブ) is an [[SG-1000]] shoot 'em up game developed by [[Compile]] and published by [[Sega]] in 1986. |
+ | ==Gameplay== | ||
+ | It is a horizontal shooter, in which the player controls a spaceship that must destroy the 8 fortresses of the Gulbas Empire and several various enemies. Despite the limitations of the console, there are 30 "acts", and each "act" has a different background and there are numerous powerups available, setting it apart from most other SG-1000 shooters at the time. | ||
+ | |||
+ | ===Tips and tricks=== | ||
+ | * Pressing {{up}} {{up}} {{down}} {{down}} {{up}} {{right}} {{down}} {{left}} {{down}} {{down}} at the demonstration screen unlocks a "Test Mode". (SG-1000 Version) | ||
+ | * Pressing {{right}} {{right}} {{left}} {{left}} {{up}} {{down}} {{left}} {{down}} {{down}} {{down}} at the demonstration screen unlocks a "Test Mode". (MSX Version) | ||
+ | |||
+ | ===Default Ranking Tables=== | ||
+ | *1st 30000 TAF | ||
+ | *2nd 28000 HIR | ||
+ | *3rd 20000 OSH | ||
+ | *4th 18000 IMA | ||
+ | *5th 10000 PAC | ||
+ | |||
+ | ==Versions== | ||
[[Pony Canyon]] released a version for the MSX computer presumably also in 1986, on ROM cartridge. This version still sports a Sega logo and Sega copyright; the primary difference between the SG-1000 and MSX is the sound hardware, so the ports are relatively identical. This version was included in Compile's disk magazine DiscStation #09, released in February 1990 as that issue's "Retro Game". | [[Pony Canyon]] released a version for the MSX computer presumably also in 1986, on ROM cartridge. This version still sports a Sega logo and Sega copyright; the primary difference between the SG-1000 and MSX is the sound hardware, so the ports are relatively identical. This version was included in Compile's disk magazine DiscStation #09, released in February 1990 as that issue's "Retro Game". | ||
==Production credits== | ==Production credits== | ||
− | |||
===SG-1000 and MSX versions=== | ===SG-1000 and MSX versions=== | ||
− | + | {{creditstable| | |
− | '''Game Design:''' PAC | + | {{creditsheader|'''Staff'''}} |
− | '''Program:''' PAC | + | *'''Game Design:''' PAC |
− | '''Character Design:''' Janus, PAC | + | *'''Program:''' PAC |
− | '''Sound Compose:''' PAC | + | *'''Character Design:''' Janus, PAC |
− | '''Sound Program:''' Jemini | + | *'''Sound Compose:''' PAC |
− | '''Enemy Characters:''' PAC, Jemini, Janus, NUI, MOO, ANG, HEL, GUY | + | *'''Sound Program:''' Jemini |
− | '''Director:''' MOO | + | *'''Enemy Characters:''' PAC, Jemini, Janus, NUI, MOO, ANG, HEL, GUY |
− | + | *'''Director:''' MOO | |
− | = | + | |console=SG |
− | + | }} | |
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==Physical scans== | ==Physical scans== | ||
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| front=Gulkave MSXFront.jpg | | front=Gulkave MSXFront.jpg | ||
}} | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> |
Revision as of 08:25, 2 April 2018
Gulkave | ||||||||||||||||||||
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System(s): SG-1000, Sega Master System, MSX | ||||||||||||||||||||
Publisher: Sega, Pony Canyon | ||||||||||||||||||||
Developer: Compile | ||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||
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Gulkave (ガルケーブ) is an SG-1000 shoot 'em up game developed by Compile and published by Sega in 1986.
Contents
Gameplay
It is a horizontal shooter, in which the player controls a spaceship that must destroy the 8 fortresses of the Gulbas Empire and several various enemies. Despite the limitations of the console, there are 30 "acts", and each "act" has a different background and there are numerous powerups available, setting it apart from most other SG-1000 shooters at the time.
Tips and tricks
- Pressing at the demonstration screen unlocks a "Test Mode". (SG-1000 Version)
- Pressing at the demonstration screen unlocks a "Test Mode". (MSX Version)
Default Ranking Tables
- 1st 30000 TAF
- 2nd 28000 HIR
- 3rd 20000 OSH
- 4th 18000 IMA
- 5th 10000 PAC
Versions
Pony Canyon released a version for the MSX computer presumably also in 1986, on ROM cartridge. This version still sports a Sega logo and Sega copyright; the primary difference between the SG-1000 and MSX is the sound hardware, so the ports are relatively identical. This version was included in Compile's disk magazine DiscStation #09, released in February 1990 as that issue's "Retro Game".
Production credits
SG-1000 and MSX versions
- Game Design: PAC
- Program: PAC
- Character Design: Janus, PAC
- Sound Compose: PAC
- Sound Program: Jemini
- Enemy Characters: PAC, Jemini, Janus, NUI, MOO, ANG, HEL, GUY
- Director: MOO
Physical scans
SG-1000 version
Master System version
Master System, KR |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
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MSX version
References
- No players field
- JP SG-1000 games
- All JP games
- SG-1000 games
- 1986 SG-1000 games
- All 1986 games
- SG-1000 shoot-'em-up games
- All shoot-'em-up games
- KR Master System games
- All KR games
- Master System games
- Unknown year games
- Master System shoot-'em-up games
- JP MSX games
- MSX games
- 1986 MSX games
- Use romtable template
- All games
- Stubs
- Credits without source
- Credits without reference
- Pages with broken file links