Difference between revisions of "Fighting Masters/Region coding"

From Sega Retro

(Created page with "{{back|Fighting Masters}} {{RegionCodeTable| | romregion=NTSC-J | ntscj_image= | ntscu_image= | pal_image= | ntscj_state= | ntscu_state= | pal_state= }} {{RegionCodeTable| |...")
 
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{{RegionCodeTable|
 
{{RegionCodeTable|
 
| romregion=NTSC-J
 
| romregion=NTSC-J
| ntscj_image=
+
| ntscj_image=FightingMasters MD JP TitleScreen.png
| ntscu_image=
+
| ntscu_image=FightingMasters MD JP TitleScreen.png
| pal_image=
+
| pal_image=FightingMasters MD JP TitleScreen.png
| ntscj_state=
+
| ntscj_state=yes
| ntscu_state=
+
| ntscu_state=yes
| pal_state=
+
| pal_state=partial
 +
| pal_music=yes
 +
| pal_fullscreen=no
 
}}
 
}}
 
{{RegionCodeTable|
 
{{RegionCodeTable|

Revision as of 08:29, 2 June 2018

Back to: Fighting Masters.

NTSC-J ROM

FightingMasters MD JP TitleScreen.png

NTSC-J console
Works as expected.

FightingMasters MD JP TitleScreen.png

NTSC-U console
Works as expected.

FightingMasters MD JP TitleScreen.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No

NTSC-U ROM

FightingMasters Title.png

NTSC-J console
Works as expected.

FightingMasters Title.png

NTSC-U console
Works as expected.

FightingMasters Title.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No