Difference between revisions of "Morio Kishimoto"

From Sega Retro

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*''[[Sonic Lost World]]'' (Wii U Version) (2013) — Director
 
*''[[Sonic Lost World]]'' (Wii U Version) (2013) — Director
 
*''[[Sonic Forces]]'' (2017) — Director & Lead Game Designer
 
*''[[Sonic Forces]]'' (2017) — Director & Lead Game Designer
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==Interviews==
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[http://sonic.sega.jp/SonicChannelOld/creators/011/index.html Morio Kishimoto & Emiko Sunaga interview by Sonic Channel (March 1, 2007)]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Revision as of 07:21, 19 August 2018

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Morio Kishimoto
Company(ies): Sega of Japan
Role(s): Designer, director

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Morio Kishimoto (岸本 守央) is a game director within Sonic Team. He did not start his video game career at Sega, but rather at Sammy overseeing their videogame projects which were either 2D fighting games or conversions of pachislot and pachinko games. When Sammy merged with Sega, he found himself to be interrested in joining Sega. Initially he wanted to work on arcade games, but was not interrested in the direction of arcade games in Japan, since they were not focused on simple and traditional games with buttons and joysticks, like in the past. Sonic left a strong impression on him, therefore he wanted to join the division that makes Sonic. Soon he was in charge of Sonic and the Secret Rings, and rose through the ranks becoming a director.[1]

Production history

Interviews

Morio Kishimoto & Emiko Sunaga interview by Sonic Channel (March 1, 2007)

References