Difference between revisions of "Gulkave"
From Sega Retro
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===SG-1000 and MSX versions=== | ===SG-1000 and MSX versions=== | ||
{{creditstable| | {{creditstable| | ||
− | {{creditsheader| | + | {{creditsheader|Staff}} |
*'''Game Design:''' PAC | *'''Game Design:''' PAC | ||
*'''Program:''' PAC | *'''Program:''' PAC | ||
*'''Character Design:''' Janus, PAC | *'''Character Design:''' Janus, PAC | ||
*'''Sound Compose:''' PAC | *'''Sound Compose:''' PAC | ||
− | *'''Sound Program:''' Jemini | + | *'''Sound Program:''' [[Takayuki Hirono|Jemini]] |
− | *'''Enemy Characters:''' PAC, Jemini, Janus, NUI, MOO, ANG, HEL, GUY | + | *'''Enemy Characters:''' PAC, [[Takayuki Hirono|Jemini]], Janus, NUI, [[Masamitsu Niitani|MOO]], ANG, HEL, GUY |
− | *'''Director:''' MOO | + | *'''Director:''' [[Masamitsu Niitani|MOO]] |
| console=SG | | console=SG | ||
}} | }} |
Revision as of 08:08, 22 October 2018
Gulkave | ||||||||||||||||||||
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System(s): SG-1000, Sega Master System, MSX | ||||||||||||||||||||
Publisher: Sega, Pony Canyon | ||||||||||||||||||||
Developer: Compile | ||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||
|
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Gulkave (ガルケーブ) is an SG-1000 shoot 'em up game developed by Compile and published by Sega in 1986.
Contents
Gameplay
It is a horizontal shooter, in which the player controls a spaceship that must destroy the 8 fortresses of the Gulbas Empire and several various enemies. Despite the limitations of the console, there are 30 "acts", and each "act" has a different background and there are numerous powerups available, setting it apart from most other SG-1000 shooters at the time.
Tips and tricks
- Pressing at the demonstration screen unlocks a "Test Mode". (SG-1000 Version)
- Pressing at the demonstration screen unlocks a "Test Mode". (MSX Version)
Default Ranking Tables
- 1st 30000 TAF
- 2nd 28000 HIR
- 3rd 20000 OSH
- 4th 18000 IMA
- 5th 10000 PAC
Versions
Pony Canyon released a version for the MSX computer presumably also in 1986, on ROM cartridge. This version still sports a Sega logo and Sega copyright; the primary difference between the SG-1000 and MSX is the sound hardware, so the ports are relatively identical. This version was included in Compile's disk magazine DiscStation #09, released in February 1990 as that issue's "Retro Game".
Production credits
SG-1000 and MSX versions
Physical scans
SG-1000 version
Master System version
Master System, KR |
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320x120px Cover
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MSX version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | Cartridge (JP) |
References
Gulkave | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception
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- No players field
- JP SG-1000 games
- All JP games
- SG-1000 games
- 1986 SG-1000 games
- All 1986 games
- SG-1000 shoot-'em-up games
- All shoot-'em-up games
- KR Master System games
- All KR games
- Master System games
- Unknown year games
- Master System shoot-'em-up games
- JP MSX games
- MSX games
- 1986 MSX games
- All games
- Stubs
- Credits without source
- Credits without reference
- Pages with broken file links
- Old technical information
- Gulkave