Difference between revisions of "Total War Battles: Kingdom/Changelog"

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==Android: 1.30==
 
==Android: 1.30==
 
<pre>* Players can now log in with a Facebook account
 
<pre>* Players can now log in with a Facebook account

Revision as of 17:47, 12 April 2019

Back to: Total War Battles: Kingdom.

Android: 1.30

* Players can now log in with a Facebook account
* Costs to speed up certain actions have been changed from Gold to Silver or Food
* Players can now choose where to prospect with the Quarry
* A new "Available for recruitment' list has been added to the Army Setup panel that shows all the available troops
* There are 5 new Outpost islands to be discovered
* A “Shipment Requirement” panel is now shown in your Viking Outpost
* The button to unblock water sources after flooding is now easier to find

Android: 1.20

* Viking Explorers have arrived – new game mode: Viking Outposts
* 5 new Viking units to add to your army
* Improved PvP matchmaking
* You can now reset a unit's skill and choose a different one
* Schools of fish spawn more reliably
* If your Realm is about to be flooded, the water source will be blocked to prevent a flood
* An entry to the Kingdom Archive is made every 30 instead of 60 days

Android: 1.10

* Bring life to your realm – people, livestock, and exotic wildlife (such as ducks)!
* You can now enjoy the game in French, German or Spanish
* New rewards await faithful lords who return to their kingdom daily
* Further improvements to balancing and stability

Android: 1.00 (122)

* Flickering arrow trails fixed
* Android Back button enabled

Android: 1.00 (121)

* Unexpected flooding should happen less often
* The Advisor now gives additional guidance on water management
* Unit balancing has been adjusted
* Economy, Quests, and Masters have been rebalanced
* Further UI improvements
* Many smaller bug fixes and stability improvements

iOS: 1.3

* Players can now log in with a Facebook account
* Costs to speed up certain actions have been changed from Gold to Silver or Food
* Players can now choose where to prospect with the Quarry
* A new "Available for recruitment' list has been added to the Army Setup panel that shows all the available troops
* Added more info for units that are “detached” or “unsupported”
* There are 5 new Outpost islands to be discovered
* A “Shipment Requirement” panel is now shown in your Viking Outpost
* The button to unblock water sources after flooding is now easier to find
* Minor bug fixes and memory optimisation

iOS: 1.2

* Viking Explorers have arrived – new game mode: Viking Outposts
* 5 new Viking units to add to your army
* Improved PvP matchmaking
* You can now reset a unit's skill and choose a different one
* Schools of fish spawn more reliably
* If your Realm is about to be flooded, the water source will be blocked to prevent a flood
* An entry to the Kingdom Archive is made every 30 instead of 60 days

iOS: 1.1

* Bring life to your realm – people, livestock, and exotic wildlife (such as ducks!)
* You can now enjoy the game in French, German or Spanish
* New rewards await faithful lords who return to their kingdom daily
* Further improvements to balancing and stability

iOS: 1.0

* Unexpected flooding should happen less often
* The Advisor now gives additional guidance on water management
* Unit balancing has been adjusted
* Economy, Quests, and Masters have been rebalanced
* Further UI improvements
* Many smaller bug fixes and stability improvements

iOS: 0.4

* Total War Battles: KINGDOM is now available on iPhones (iPhone 5 or higher)
* New beach Battle map
* Improved pickup animations
* More resources are awarded for Battle victories
* Improved post Battle panel
* The Advisor now explains features such as Tracking, Crafting, and Pledging
* The Ballista and Trebuchet are now noticeably stronger
* Various infantry units have been slightly rebalanced
* Units now regroup faster during Battle
* Upgrading a production building to tier 2 now requires at least 1 active tier 2 Castle
* The Quarry prospecting clear timer has been reduced from 8h to 1h
* The Quarry prospecting now takes existing stone deposits into consideration
* Various bug fixes and stability improvements

iOS: 0.35

* Two new Battle maps have been added
* Improved stability

iOS: 0.33

* Several bug fixes

iOS: 0.32

* Artillery is now stronger
* Evaporation of deep water is quicker
* Blacksmith & Deposit production rates have been adjusted
* A Woodcutter now plants trees every 4 hours
* Trees grow faster
* The Saviour Order is active for longer
* Some Master’s Demands have been adjusted
* A few Realm Quests have been adjusted
* 6th Region renown objective has been changed to obtaining duelling rank 12 or better
* Improved frame rate in Realm and Battles

Steam: 1.3

Update 1.3 NOW AVAILABLE!
23 August, 2016 - Nico CA	
Greetings Lords and Ladies!

Total War Battles: KINGDOM has been updated to version 1.3.

You can find the full patch notes below.

    Players can now log in with a Facebook account

    Already have a Realm in Kingdom?

    Just log in with your already registered account or with Facebook if your Facebook account uses the same email address.

    If you have any issues logging into your realm please contact our customer support team here: https://support.sega.co.uk/hc/en-gb/requests/new

    Costs to speed up certain actions have been changed from Gold to Silver or Food
    Players can now choose where to prospect with the Quarry
    Start playing on iOS or Android then continue playing on Facebook to gain a cross platform reward
    A new “Available for recruitment’ list has been added to the Army Setup panel that shows all the available troops
    Added more info for units that are “detached” or “unsupported”
    There are 5 new Outpost islands to be discovered
    A “Shipment Requirement” panel is now shown in your Viking Outpost
    The button to unblock water sources after flooding is now easier to find
    Minor bug fixes and memory optimisation

Steam: 1.2

Viking Explorer Update now available!
30 June, 2016 - Matty CA	
Lords and ladies, the Vikings have landed.

Total War Battles: KINGDOM 1.2: Viking Explorers is now live!
See a full list of new features and bug fixes below.

New Features:

    Compete with other players weekly in the new game mode: Viking Outposts.
    Bolster your army with five new versatile Viking units.
    The new flood relief system will help you avoid flooding your Realm.
    Enjoy improved matchmaking in PvP.
    Compete for gold in the new monthly archive entry (Pledging and PvP)
    Retrain your troops by resetting their Unit Skills.
    Make more of your improved fishing grounds.


Patch notes:

    Fixed a bug where changing seasons caused animals to disappear from the Realm
    Fixed a bug with waterfalls causing heavy frame rate drops
    Fixed an issue where selecting units becomes more difficult in battle as unit count drops
    Fixed an issue on Samsung Galaxy Note 4/ Galaxy S5 where push notifications caused the game to drop to a low frame rate count
    Fixed an issue with Players receiving too many push notifications
    Fixed a bug where Raiders could not be interacted with and remained in a paused state performing no actions
    Fixed a bug where the “Have 60 Walls” quest would not complete
    Fixed a bug where players would get the info panel when clicking on farms and no other UI buttons to interact with
    Fixed a crash occurring when the game was left in a paused state overnight
    Fixed a crash occurring when two users connect to a duel
    Fixed a crash when entering battles on 1GB ram Android devices
    Many smaller bug fixes and stability improvements


For a more in-depth look at the new features, head here:
https://blog.twkingdom.com/viking-explorers-update-available-now/

For a quick overview of the new units and Outpost mode, checkout this playlist:
YouTube™ Video: Total War Battles: KINGDOM - Viking Explorers Unit Spotlight - Viking Hunters 
Views: 3,849
Take a look at the first of our new set of Viking units for Total War Battles: KINGDOM's Viking Explorers update.

To read more about the 1.2 update in detail, we've got a comprehensive blog post for you: https://blog.twkingdom.com/viking-explorers-update-available-now/

The first Outpost mode competition starts tomorrow, so we recommend using today to get acquainted with the new units and features.

Steam: 1.1

Total War Battles: KINGDOM - Life in the Realm Update out now!
28 April, 2016 - Matty CA	
Total War Battles: KINGDOM, the challenging, persistent-world, real-time strategy game, is today receiving its first major update with the launch of version 1.1, adding new features as well as Spanish, French and German language versions.

Life in the Realm, the first of many major updates to Total War Battles: KINGDOM, adds a new dimension of character and atmosphere to your Kingdom. Your towns and castles will bustle with activity as farmers work your fields, soldiers practice in the barracks and wildlife roam the countryside. The update also introduces new and improved Daily Rewards for returning players along with an array of tweaks and enhancements.

With the release of Life in The Realm, Total War Battles: KINGDOM will for the first time be made available in Spanish, French and German, with more officially supported languages to be introduced in future updates.
To find out more, check out the new trailer released today:
YouTube™ Video: Total War Battles: KINGDOM - Life in the Realm Update - Release Trailer 
Views: 20,092
Total War Battles: KINGDOM, the challenging, persistent-world, real-time strategy game, is today receiving its first major update with the launch of version 1.1, adding new features as well as...


Total War Battles: KINGDOM is available for free on iPad, iPhone, iPod touch, Android devices, PC and Mac. For more information, please visit http://twkingdom.com/

Steam: 1.0

Total War Battles: KINDGOM Beta Version 1.0 is now LIVE!
9 February, 2016 - Matty CA	
Hear, hear!

We have updated Total War Battles: KINGDOM to Beta version 1.0

The update brings various bug fixes, balancing changes and usability improvements.

You can find the full patch note list below.
Keep it regal!

CHANGES

    Unexpected flooding should happen less often
    The Advisor now gives additional guidance on water management
    Unit balancing has been adjusted
    Economy, Quests, and Masters have been rebalanced
    Further UI improvements
    Many smaller bug fixes and stability improvements
    On PC, you can now zoom in and out with the +/– keys on the main keyboard and not just the numerical pad


BUGFIXES

    Fixed an issue where workers don't update to the castle location when collected.
    Fixed an issue where minus XP is shown after a player completed a friendly duel.
    Fixed an issue where it is possible to have blank neighbour bonus panel when the advisor is up.
    Fixed an issue where you get 0 experience on the Victory/Defeat screen.
    Fixed an issue where the Church that turns to ruin and is not cleared, locks the Power associated with the ruined Church building.
    Fixed an issue where the construction and upgrade times don't update with any season changes.
    Fixed an issue where a building getting raided would not reduce the raiding timer if the wall was removed.
    Fixed an issue where the Lord name entry field would lock up if player entered a name that was already taken.
    Fixed an issue where duel flags would appear behind portraits in pvp battles.
    Fixed an issue where it is possible to spawn deposits under ice.
    Fixed an issue where flooded dig sites don’t display warning icons.
    Fixed an issue where Freezing a tomb whilst a curse is unleashed will reset the tomb exploration action.
    Fixed an issue where demolishing a farm in winter but cancelling in another season allowed the wheat to decay.
    Fixed an issue where players could be kicked from the game if they built a wall on a flooded building.

Steam: 0.4

Total War Battles: KINDGOM Beta Version 0.4 NOW LIVE!
4 December, 2015 - Nico CA	
Hear, hear!

Version 0.4 has arrived and has brought Total War Battles: KINGDOM to iPhones (iPhone 5 and higher) and Android phones!

The patch includes various improvements to usability, UI and balancing, a brand new battle map as well as some bugfixes. Changes apply to the game on all platforms, however please note that at the moment the iOS and Google Play Store versions are only available in the following countries: Canada, Sweden, Norway, Finland, Denmark and the Netherlands.

Keep it regal!

CHANGES

    Total War Battles: KINGDOM is now available on iPhones (iPhone 5 or higher)
    Total War Battles: KINGDOM is now available on the latest Android phones (minimum 1 GB of RAM, 2 GB of RAM recommended)
    New Battle map: The Beach
    New pickup animations for resources
    More resources awarded for Battle victories
    The post Battle panel has been improved
    When unlocked, gameplay elements such as Tracking, Crafting, and Pledging are now explained by your advisor
    Early game battle mission difficulty has been balanced
    Early game quests have been adjusted
    The tutorial has been restructured for a smoother progression
    The Merchant Guild offers and UI have been reworked
    Upgrading a production building to tier 2 now requires at least 1 active tier 2 Castle
    The Ballista and Trebuchet are now noticeably stronger
    Various infantry units have been slightly rebalanced
    Units now regroup faster during battle
    The Quarry prospecting clear timer has been reduced from 8h to 1h
    The Quarry prospecting now takes existing stone deposits into consideration
    We added the option to receive push notification, so you won’t miss an important update
    To stay up to date, you can now visit our social media channels directly from the game menu


BUGFIXES

    Fixed an issue where the sound volume control slider could not be selected on IOS and Android
    Fixed an issue where the progress bar would overlap the portrait screen
    Fixed an issue where changing the season would cause the edge of the realm to flicker
    Fixed an issue where water visualisation would break whilst filling up a pool
    Fixed a crash whilst in the realm on IOS
    Fixed an issue where the game resolution did not match the device resolution on IOS
    Fixed an issue on the Castle map where the water texture was not rendered correctly
    Fixed an issue where the portrait setup screen was out of position
    Fixed an issue where Raiders could spawn in water if they landed on a bridge
    Fixed an issue where the game would crash on Android if the game was minimised
    Plus many smaller bug fixes and stability improvements

Steam: 0.3

Total War Battles: KINDGOM Beta Version 0.3 NOW LIVE!
29 July, 2015 - Nico CA	
Well met Ladies and Lords,

We just updated Total War Battles: KINGDOM to beta version 0.3.

Patch Notes - Beta Version 0.3 – 29.07.2015

    All gameplay progress has been reset with patch 0.3, due to the extensive changes this version introduces. Accounts themselves were not deleted, so you can continue to log in with your known credentials. For more information about the reset, please see the FAQ http://wiki.totalwar.com/w/Total_War_Battles:_Kingdom_Beta_Version_0.3_Update_FAQ
    Building caps have been removed from the majority of buildings. You can now build as many Farms/Woodcutters/Quarries as you like!
    The Military, Economic and Political Advisors have been merged into just one Advisor, who you can hire for 1, 7, or 30 days.
    Water is now more reactive, making it easier to manage. If you close off a river from a water source, it will turn into wetlands immediately (except for deep water). Likewise, if you open a dam blocking off water from a river bed, the water will now disperse much quicker.
    The way in which Water influences Wheat Fields and Tree growth has changed. Terrain within 2 hexes of Water is considered 'Fertile' and Terrain which has previously been flooded is called 'Wetlands'. Wheat Fields will only grow and Trees will only propagate on Fertile Terrain and Wetlands.
    Evaporation time is much longer and deep water is less affected. This allows you to save pools of water in the summer.
    Quarries must now 'Prospect' for deposits, unearth them using the Digsite then finally mine them. There are now four different kinds of deposit: Stone, Coal, Silver and Gold. The further down you delve into the earth, the higher the chance of finding a rare deposit. The look of the Quarry has also been reworked.
    The size of the realm has been reduced to make moving around your realm and keeping tabs on your towns easier.
    The Neighbour Bonus system has been introduced where each town building can gain a bonus (e.g. unit attribute increase) by being next to its preferred neighbours. A new expandable section has been added to the Building Confirmation panel to show Neighbour Bonus info.
    The majority of timers on actions have been reduced significantly to promote longer play sessions.
    The chance of housing a Craftsman has been reduced, making them more precious and the player must now fill a Blacksmith/Tavern/Market with Craftsmen to gain the Craftsman Bonus.
    The cost of units has been balanced and Javelin Throwers are no longer free from the start.
    'Mass Collection' is now a standard action (it was previously only usable with the Economic Advisor). Select and hold a collector building (e.g. Farm) to collect all the resource pick-ups around it (it can also be used on the Castle).
    Enemy reinforcements are now indicated on the Missions panel.
    The building distance limit between Castles has been reduced to 13 hexes (previously 15) and the furthest a town building can be constructed from a Castle is 5 hexes (previously 6).
    Players can now choose to pay tribute at Watchtowers or use 'Renown', which involves completing an objective (e.g. finishing a Battle Quest)
    The Gold Exchange panel allows players to exchange Gold for Silver/Food/Stone/Wood (the action could previously be accessed through the Market)
    A mysterious fortune teller known as Merlinus allows players to change the seasons. All he asks is that you cross his palm with Gold. He can be found by selecting the second tab in the Seasons Panel.
    The Registration panel has been removed from the tutorial and is instead shown every 5 and a half levels (it can also be accessed from the Game Menu).
    Fish will continue to be finished once fishing has started.
    Natural Resources (e.g. Merchants, Deadwood etc.) are now collected in 5 seconds
    The game now automatically logs you into the game (using the last account to successfully log in), bypassing the login screen. If you wish to change accounts, simply log out from the Game Menu.
    Exploring Tombs now has a chance to provide between 2 and 5 Gold.
    The Daily Tribute now only provides Gold.
    The high level battle AI has been improved.
    The female portrait faces have been reworked.
    The Tutorial has been streamlined and the player now has the Advisor active for 24 hours after finishing it.
    A 'Starter Pack' has been added to the Merchant Guild that includes 450 Gold, 350 Silver and the Advisor for 7 days.
    If a building is demolished, 50% of the building cost will be refunded (80% with the Advisor)
    Tracking is now unlocked at Honour Level 13 and can be done all year round (previously it was only available during Winter).
    Plus many smaller bug fixes and stability improvements.

Steam: 0.2

Total War Battles: KINGDOM Beta Version 0.2 is now live!
16 June, 2015 - Matty CA	
Total War Battles: KINGDOM Beta Version 0.2 is now live!

Well met Ladies and Lords,

We've just released an update for Total War Battles: KINGDOM, bringing the open beta to version 0.2!

Patch Notes - Beta Version 0.2 - 16/06/2015

    Optimised the game for increased performance.
    Increased server connectivity and stability.
    The player’s Duelling rank will not go down after losing a Duel until after they reach rank 17 (Rank 17 bronze is the lowest they can drop from that point on).
    Axe men have been balanced to make them more effective against heavily armoured units.
    The cost for a unit’s first skill has been lowered to 50 XP.
    The recharge time for the Trebuchet and Ballista has been reduced.
    Orders and Artillery can now be activated using keyboard shortcuts (numbers 1 – 6).
    The Farm and Woodcutter have a ‘Cancel All’ button (making it easier to cancel ‘Harvest All’ and ‘Fell All’ actions).
    Removed the chance of failure from Master Crafting and increased the chance of crafting the best quality/quantity items. Slightly lowered the standard crafting values.
    Can now track from Sheep/Cattle Farms in Winter.
    Notification displayed when an Invader/Raider appears in your Realm.
    Notification displayed when an Invader/Raider loots your resources.
    The benefits of upgrading a building are now displayed, as are the requirements.
    The positive and negative effects of each season are now shown as the start of each season (can also be viewed by the selecting the season wheel).
    The Political Advisor can now be hired from the Castle (or by selecting the Advisor Slots) - He lowers the cost or Watchtower/Invader/Raider tributes.
    Gold reward for placing in the top 10 for Pledging and/or Duelling at the end of the Kingdom Archive Entry.
    Rank 3 Church is upgraded to a Cathedral if the player is in the top 5 position for Pledging at the end of the Kingdom Archive Entry.
    Trees now propagate from the Woodcutter's Hut.
    Fishing time has been reduced to 2 hours.
    Increased the Gold exchange rate at the Market.
    The player can now 'Log Out' to the Title Screen.
    More diversity in Invader/Raider armies.
    Added an icon above beasts that have been tracked, to make them easier to see.
    Unit skills now shown on the Army Setup panel.
    Build Wall/Destroy Wall actions have been combined into one button (Walls).
    Players are now able to resend the email verification when registering for a Total War Account.
    We will celebrate the first entry into the Kingdom Archive soon (honouring the most successful PvE and PvP players per Region).
    Fixed an issue which caused Realm progress to be reset.
    A lot of smaller fixes and improvements.