Difference between revisions of "King of the Monsters/Region coding"
From Sega Retro
m (Text replacement - "{{back\|(.*)}}" to "{{back}}") |
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{{RegionCodeTable| | {{RegionCodeTable| | ||
| romregion=NTSC-J | | romregion=NTSC-J | ||
− | | ntscj_image= | + | | ntscj_image=KotM MD JP Title.png |
− | | ntscu_image= | + | | ntscu_image=KotM MD JP Title.png |
− | | pal_image= | + | | pal_image=KotM MD JP Title.png |
− | | ntscj_state= | + | | ntscj_state=yes |
− | | ntscu_state= | + | | ntscu_state=yes |
− | | pal_state= | + | | pal_state=partial |
+ | | pal_fullscreen=no | ||
+ | | pal_music=yes | ||
}} | }} | ||
{{RegionCodeTable| | {{RegionCodeTable| | ||
Line 32: | Line 34: | ||
| pal_music=yes | | pal_music=yes | ||
}} | }} | ||
+ | |||
+ | {{KingoftheMonstersOmni}} |
Latest revision as of 12:53, 10 December 2019
- Back to: King of the Monsters.
NTSC-J ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
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Partially optimised.
|
NTSC-U ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Partially optimised.
|
PAL ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Partially optimised.
|
King of the Monsters | |
---|---|
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