King of the Monsters
From Sega Retro
|King of the Monsters|
|System(s): Sega Mega Drive|
|Original system(s): NeoGeo|
|Publisher(s) of original games: SNK|
|Developer(s) of original games: SNK|
|Number of players: 1-2|
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King of the Monsters (キング・オブ・ザ・モンスターズ) is a fighting game developed by SNK for their Neo Geo MVS arcade and AES home console platforms. It was subsequently ported to rival systems including the Sega Mega Drive in 1993. The game has the player battle with giant monsters across various cities.
Bizarrely it also includes another version of the TradeMark Security System screen built into the game.
The game's sequel King of the Monsters 2 also made it to the Sega Mega Drive in 1994.
The game does not work with six button control pads, forcing the user to use the older three button pad.
is for punches, is for kicks, or double tapping a direction is for running. Holding down + charges a projectile attack. Holding close to the enemy initiates a grappling maneuver, following this with performs a simple throw, + / or + leads to stronger throws and player reveices a P-item. Collecting enough of these increase the strength of the projectile attack.
Pushing or while running performs a character specific move, all of them resulting in a knock down. A downed opponent can be further attacked or pinned. Getting a threecount on a downed opponent wins the match. Player controlled characters will always lose after the third pin.
CPU controlled characters are constantly reading inputs and later fights require the player to avoid grappling manouvers whenever possible as there is no reliable way to avoid being thrown by the CPU.
There is no name entry screen after beating the game and the score counter is reset. However, losing a match lets the player enter his initials (this is likely a design oversight). The ending can only be seen when beating the game on the highest difficulty level.
- Geon (resembling Godzilla)
- Astro Guy (resembling Ultraman)
- Rocky (Stone Monster)
- Beetle Mania (Giant Bettle)
Powered up, recolored versions appear later in single player mode. Each Monster has to be defeated twice to clear the game.
- Like all Neo Geo to Mega Drive ports, the Mega Drive version of King of the Monsters takes a huge hit in the graphic and sound departments. Two characters were removed for the Mega Drive version: Poison Ghost and Woo. Much bigger ROMs were released in 1993, so reasons for the removal remain unclear.
- The Japanese version features more options, like an easy difficulty level and the ability to increase continues.
- Compared to other Takara releases, gameplay remained mainly intact.
- Main article: King of the Monsters/Magazine articles.
|Sega Retro Average|
| Based on|
|Mega Drive, EU (Mega Drive)|
|Mega Drive, AU|
ROM dump status