Difference between revisions of "Minato Giken"

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==Softography==
 
==Softography==
[[Category:Use CompanyHistoryAll template]]
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{{CompanyHistoryAll|Minato Giken}}
===[[Master System]]===
 
* ''[[Dynamite Headdy]]'' (1994)
 
* ''[[Baku Baku]]'' (1996)
 
 
 
===[[Mega Drive]]===
 
* ''[[Columns III: Revenge of Columns]]'' (1993)
 
* ''[[Party Quiz Mega Q]]'' (1993)
 
 
 
===[[System C2]]===
 
* ''[[Zunzunkyou no Yabou]]'' (1994)
 
 
 
===[[Game Gear]]===
 
* ''[[Dynamite Headdy]]'' (1994)
 
* ''[[Crayon Shin-chan: Taiketsu! Quantum Panic!!]]'' (1994)
 
* ''[[YuuYuu Hakusho: Horobishi Mono no Gyakushuu]]'' (1994)
 
* ''[[Yuu Yuu Hakusho II: Keikitou! Nanakyou no Tatakai]]'' (1994)
 
* ''[[The Quiz Gear Fight!!]]'' (1995)
 
* ''[[Sonic Labyrinth]]'' (1995)
 
* ''[[Kaitou Saint Tail]]'' (1996)
 
* ''[[Baku Baku Animal]]'' (1996)
 
 
 
===[[Sega Saturn]]===
 
* ''[[Shutokou Battle Gaiden: Super Technic Challenge]]'' (unreleased)
 
  
 
==References==
 
==References==

Revision as of 11:35, 2 February 2020

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Minato Giken
Founded: 1xxx
Defunct: 2001?
Headquarters:
Japan

Minato Giken (港技研) was a video game development company, splintered from Arc, which created games during the 8-bit and 16-bit era. It worked primarily on 8-bit titles such as Sonic Labyrinth, Baku Baku Animal, and Dynamite Headdy. It also worked on a few arcade and PlayStation titles, as well as an unreleased Sega Saturn game. Former Sega and Arc programmer Ken'ichi Iwanaga (岩永研一) was the president.

Softography

References