Difference between revisions of "Battletoads/Region coding"

From Sega Retro

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| romregion=NTSC-J/NTSC-U/PAL
 
| romregion=NTSC-J/NTSC-U/PAL
 
| ntscj_image=Battletoads MD JP-EU TitleScreen.png
 
| ntscj_image=Battletoads MD JP-EU TitleScreen.png
| ntscu_image=Battletoads Title.png
+
| ntscu_image=Battletoads MD Title.png
 
| pal_image=Battletoads MD JP-EU TitleScreen.png
 
| pal_image=Battletoads MD JP-EU TitleScreen.png
 
| ntscj_state=yes
 
| ntscj_state=yes

Latest revision as of 12:52, 25 February 2021

Back to: Battletoads.

NTSC-J/NTSC-U/PAL ROM

Battletoads MD JP-EU TitleScreen.png

NTSC-J console
Works as expected.

Battletoads MD Title.png

NTSC-U console
Works as expected.

Battletoads MD JP-EU TitleScreen.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No


Battletoads

Battletoads MD JP-EU TitleScreen.png

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