Difference between revisions of "Bugs Bunny in Double Trouble/Region coding"

From Sega Retro

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Line 3: Line 3:
 
{{RegionCodeTable|
 
{{RegionCodeTable|
 
| romregion=NTSC-U
 
| romregion=NTSC-U
| ntscj_image=BBiDT Title.png
+
| ntscj_image=BBiDT MD Title.png
| ntscu_image=BBiDT Title.png
+
| ntscu_image=BBiDT MD Title.png
 
| pal_image=BBiDT NTSCUOnly.png
 
| pal_image=BBiDT NTSCUOnly.png
 
| ntscj_state=yes
 
| ntscj_state=yes
Line 14: Line 14:
 
| ntscj_image=BBiDT PALOnly.png
 
| ntscj_image=BBiDT PALOnly.png
 
| ntscu_image=BBiDT PALOnly.png
 
| ntscu_image=BBiDT PALOnly.png
| pal_image=BBiDT Title.png
+
| pal_image=BBiDT MD Title.png
 
| ntscj_state=locked
 
| ntscj_state=locked
 
| ntscu_state=locked
 
| ntscu_state=locked

Latest revision as of 12:52, 25 February 2021

Back to: Bugs Bunny in Double Trouble.

NTSC-U ROM

BBiDT MD Title.png

NTSC-J console
Works as expected.

BBiDT MD Title.png

NTSC-U console
Works as expected.

BBiDT NTSCUOnly.png

PAL console
Region locked.

PAL ROM

BBiDT PALOnly.png

NTSC-J console
Region locked.

BBiDT PALOnly.png

NTSC-U console
Region locked.

BBiDT MD Title.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No


Bugs Bunny in Double Trouble

BBiDT MD Title.png

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