Difference between revisions of "Earthworm Jim 2/Hidden content"

From Sega Retro

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==Mega Drive version==
 
==Mega Drive version==
 +
===Manta Shield===
 +
{{HiddenContent
 +
| image1=EarthwormJim2 MD MantaShield.png
 +
| desc=Hold {{Up}}+{{A}}+{{B}} while on the ground. Jim will hold his arms out in front to shield himself from enemy attacks for three seconds or until the buttons are released.
 +
}}
 +
 
===Super Cheat Screen===
 
===Super Cheat Screen===
 
{{HiddenContent
 
{{HiddenContent
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*'''Sound Test:''' Press {{A}} and {{B}} to select a number, and {{C}} to play its corresponding music/sound effect.
 
*'''Sound Test:''' Press {{A}} and {{B}} to select a number, and {{C}} to play its corresponding music/sound effect.
 
*'''Map View Mode:''' Use the D-Pad to move the camera around the level, and press {{A}} to move Jim to the camera's location.
 
*'''Map View Mode:''' Use the D-Pad to move the camera around the level, and press {{A}} to move Jim to the camera's location.
 +
}}
 +
 +
===Level skip===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{A}} {{B}} {{B}} {{A}} {{C}} {{B}} {{B}} {{Right}}.
 +
}}
 +
 +
===Level warp===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press any of the following to warp to a specific level:
 +
*'''Puppy Love Part 1:''' {{C}} {{C}} {{C}} {{C}} {{C}} {{C}} {{A}} {{A}}
 +
*'''The Villi People:''' {{A}} {{B}} {{C}} {{C}} {{Up}} {{C}} {{Left}} {{Right}}
 +
*'''Puppy Love Part 2:''' {{Left}} {{Right}} {{B}} {{C}} {{C}} {{Left}} {{Right}} {{A}}
 +
*'''Udderly Abducted:''' {{Down}} {{A}} {{C}} {{Left}} {{Right}} {{Down}} {{A}} {{C}}
 +
*'''Inflated Head:''' {{B}} {{B}} {{C}} {{A}} {{B}} {{C}} {{Left}} {{Right}}
 +
*'''ISO 9000:''' {{A}} {{B}} {{C}} {{Right}} {{Right}} {{Right}} {{Right}} {{Right}}
 +
*'''Puppy Love Part 3:''' {{Right}} {{Right}} {{A}} {{B}} {{C}} {{Left}} {{Right}} {{A}}
 +
*'''Level Ate:''' {{C}} {{C}} {{Down}} {{Down}} {{A}} {{Right}} {{Right}} {{Left}}
 +
*'''See Jim Run, Run Jim Run:''' {{B}} {{B}} {{C}} {{Left}} {{Left}} {{Left}} {{Left}} {{Right}}
 +
}}
 +
 +
===Skip to the end===
 +
{{HiddenContent
 +
| image1=EarthwormJim2 MD Ending.png
 +
| desc=Pause the game and press {{A}} {{B}} {{B}} {{A}} {{C}} {{B}} {{B}} {{Right}}.
 +
}}
 +
 +
===Extra life===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{A}} {{B}} {{C}} {{C}} {{C}} {{A}} {{A}} {{B}}. A warp sound followed by Jim yelling "Groovy!" will confirm correct entry.
 +
}}
 +
 +
===Extra continue===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{A}} {{A}} {{C}} {{C}} {{B}} {{A}} {{Left}} {{Right}}. A warp sound will confirm correct entry.
 +
}}
 +
 +
===Invincibility===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{A}} {{A}} {{A}} {{A}} {{Left}} {{Right}} {{Right}} {{Left}}. A warp sound will confirm correct entry.
 +
}}
 +
 +
===Refill energy===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{A}} {{B}} {{C}} {{A}} {{B}} {{C}} {{A}} {{B}}, or {{A}} {{B}} {{C}} {{A}} {{B}} {{C}} {{A}} {{A}}. A warp sound will confirm correct entry, and Jim's energy will be reset to 100%. The former code can only be entered once, but the latter code can be used repeatedly.
 +
}}
 +
 +
===Change weapon===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press any of the following to give Jim a specific weapon:
 +
*'''Bubble Gun x10:''' {{C}} {{C}} {{C}} {{C}} {{A}} {{A}} {{B}} {{B}}
 +
*'''3 Finger Gun x500:''' {{C}} {{C}} {{C}} {{C}} {{A}} {{A}} {{A}} {{C}}
 +
*'''Homing Missile x3:''' {{C}} {{C}} {{C}} {{C}} {{A}} {{A}} {{B}} {{A}}
 +
*'''Mega Plasma x2:''' {{C}} {{C}} {{C}} {{C}} {{A}} {{A}} {{A}} {{B}}
 +
*'''Barn Blaster x1:''' {{C}} {{C}} {{C}} {{C}} {{A}} {{A}} {{B}} {{C}}
 +
}}
 +
 +
===5,000 rounds of ammo===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{C}} {{B}} {{B}} {{A}} {{C}} {{B}} {{B}} {{A}}. A warp sound followed by Jim yelling "Ammo!" will confirm correct entry, and Jim will be given 5,000 rounds of ammo for his current weapon. This can only be performed once, and will not work if Jim's weapon is the Barn Blaster.
 +
}}
 +
 +
===10 meal worms===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{C}} {{A}} {{C}} {{A}} {{C}} {{A}} {{C}} {{A}}. A warp sound will confirm correct entry, and Jim will be given 10 meal worms. This cheat is only useful for Jim's Now a Blind Cave Salamander and Hammer Head.
 +
}}
 +
 +
===81 meal worms===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{A}} {{B}} {{C}} {{C}} {{B}} {{A}} {{B}} {{B}}. A warp sound will confirm correct entry, and Jim will be given 81 meal worms. This cheat is only useful for Jim's Now a Blind Cave Salamander and Hammer Head.
 +
}}
 +
 +
===Remove pause screen dim===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{A}} {{A}} {{A}} {{A}} {{B}} {{B}} {{B}} {{B}}. A warp sound will confirm correct entry, and the dim effect will be disabled until the game is unpaused and paused again.
 +
}}
 +
 +
===Map view mode===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{A}} {{C}} {{C}} {{B}} {{A}} {{A}} {{B}} {{Up}}. A warp sound will confirm correct entry. Use the D-Pad to move the camera around the level, and press {{A}} to move Jim to the camera's location.
 
}}
 
}}
  
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*'''Music Test:''' Plays CD audio music.
 
*'''Music Test:''' Plays CD audio music.
 
*'''TV Interlace:''' Enables high resolution interlaced (480i) mode.
 
*'''TV Interlace:''' Enables high resolution interlaced (480i) mode.
 +
}}
 +
 +
===Nine lives===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{Y}} {{A}} {{Right}} {{Down}} {{Down}} {{A}} {{Left}} {{Right}}.
 +
}}
 +
 +
===Refill ammo===
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=Pause the game and press {{A}} {{Up}} {{Down}} {{Right}} {{Right}} {{Left}} {{X}} {{C}}. The ammo for Jim's default weapon will be set to 2,000.
 
}}
 
}}
  

Revision as of 22:51, 8 March 2021

Back to: Earthworm Jim 2.

Mega Drive version

Manta Shield

EarthwormJim2 MD MantaShield.png

Hold Up+A+B while on the ground. Jim will hold his arms out in front to shield himself from enemy attacks for three seconds or until the buttons are released.

Super Cheat Screen

EarthwormJim2 MD US CheatMenu.png

Pause the game and press A C C A B A B Left. Much like its predecessor, this screen displays system information and the game's build date. The options are:

  • Invincibility: Enables invincibility.
  • Start on Level: Press A and B to select a level, and  START  to play the selected level.
  • Sound Test: Press A and B to select a number, and C to play its corresponding music/sound effect.
  • Map View Mode: Use the D-Pad to move the camera around the level, and press A to move Jim to the camera's location.

Level skip

Pause the game and press A B B A C B B Right.

Level warp

Pause the game and press any of the following to warp to a specific level:

  • Puppy Love Part 1: C C C C C C A A
  • The Villi People: A B C C Up C Left Right
  • Puppy Love Part 2: Left Right B C C Left Right A
  • Udderly Abducted: Down A C Left Right Down A C
  • Inflated Head: B B C A B C Left Right
  • ISO 9000: A B C Right Right Right Right Right
  • Puppy Love Part 3: Right Right A B C Left Right A
  • Level Ate: C C Down Down A Right Right Left
  • See Jim Run, Run Jim Run: B B C Left Left Left Left Right

Skip to the end

EarthwormJim2 MD Ending.png

Pause the game and press A B B A C B B Right.

Extra life

Pause the game and press A B C C C A A B. A warp sound followed by Jim yelling "Groovy!" will confirm correct entry.

Extra continue

Pause the game and press A A C C B A Left Right. A warp sound will confirm correct entry.

Invincibility

Pause the game and press A A A A Left Right Right Left. A warp sound will confirm correct entry.

Refill energy

Pause the game and press A B C A B C A B, or A B C A B C A A. A warp sound will confirm correct entry, and Jim's energy will be reset to 100%. The former code can only be entered once, but the latter code can be used repeatedly.

Change weapon

Pause the game and press any of the following to give Jim a specific weapon:

  • Bubble Gun x10: C C C C A A B B
  • 3 Finger Gun x500: C C C C A A A C
  • Homing Missile x3: C C C C A A B A
  • Mega Plasma x2: C C C C A A A B
  • Barn Blaster x1: C C C C A A B C

5,000 rounds of ammo

Pause the game and press C B B A C B B A. A warp sound followed by Jim yelling "Ammo!" will confirm correct entry, and Jim will be given 5,000 rounds of ammo for his current weapon. This can only be performed once, and will not work if Jim's weapon is the Barn Blaster.

10 meal worms

Pause the game and press C A C A C A C A. A warp sound will confirm correct entry, and Jim will be given 10 meal worms. This cheat is only useful for Jim's Now a Blind Cave Salamander and Hammer Head.

81 meal worms

Pause the game and press A B C C B A B B. A warp sound will confirm correct entry, and Jim will be given 81 meal worms. This cheat is only useful for Jim's Now a Blind Cave Salamander and Hammer Head.

Remove pause screen dim

Pause the game and press A A A A B B B B. A warp sound will confirm correct entry, and the dim effect will be disabled until the game is unpaused and paused again.

Map view mode

Pause the game and press A C C B A A B Up. A warp sound will confirm correct entry. Use the D-Pad to move the camera around the level, and press A to move Jim to the camera's location.

Saturn version

Super Cheat Screen

EarthwormJim2 Saturn US CheatMenu.png

Pause the game and press Up Down Right X Y Z Z Y. The options are:

  • Cheat Mode: Enables invincibility.
  • World Peace: Prevents enemies from attacking Jim.
  • Start on Level: A level select.
  • Sound Test: Plays sound effects.
  • Music Test: Plays CD audio music.
  • TV Interlace: Enables high resolution interlaced (480i) mode.

Nine lives

Pause the game and press Y A Right Down Down A Left Right.

Refill ammo

Pause the game and press A Up Down Right Right Left X C. The ammo for Jim's default weapon will be set to 2,000.

References


Earthworm Jim 2

EarthwormJim2 MD US TitleScreen.png

Main page | Comparisons | Maps | Hidden content | Development | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs


Sega Mega Drive
Prototypes: 1995-08-24

Sega Saturn
Prototypes: 1995-12-29 | 1996-01-05