Difference between revisions of "Tiny Toon Adventures: Buster's Hidden Treasure/Region coding"
From Sega Retro
m (omni) |
(Korean version) |
||
Line 20: | Line 20: | ||
| pal_music=yes | | pal_music=yes | ||
| pal_fullscreen=no | | pal_fullscreen=no | ||
+ | }} | ||
+ | {{RegionCodeTable| | ||
+ | | romregion=NTSC-J (KR) | ||
+ | | ntscj_image=TTABHT Title.png | ||
+ | | ntscu_image=Konami RegionLock MD.png | ||
+ | | pal_image=Konami RegionLock MD.png | ||
+ | | ntscj_state=yes | ||
+ | | ntscu_state=locked | ||
+ | | pal_state=locked | ||
}} | }} | ||
{{TTABHTOmni}} | {{TTABHTOmni}} |
Latest revision as of 19:46, 10 June 2021
NTSC-U ROM
NTSC-J console |
---|
Region locked. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Region locked. |
PAL ROM
NTSC-J console |
---|
Region locked. |
NTSC-U console |
---|
Region locked. |
PAL console |
---|
Partially optimised.
|
NTSC-J (KR) ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Region locked. |
PAL console |
---|
Region locked. |