Difference between revisions of "Matchlock"

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==Gameplay==
 
==Gameplay==
On a [[wikipedia:History of Japan#Feudal Japan|feudal Japanese]] battlefield, players are tasked with shooting oncoming hordes of ''[[wikipedia:Ashigaru|ashigaru]]'' (足軽) foot soldiers with a swivel-mounted replica of a ''[[wikipedia:Tanegashima (gun)|tanegashima]]'' (種子島) matchlock rifle (the weapon is more commonly known as a ''hinawajū'' (火縄銃), the kanji for which appears on the cabinet itself.) Enemies approach the player's [[wikipedia:Japanese castle|Japanese castle]] (城) in diagonal rows, and upon being shot, dramatically emit a digitized scream in an accent most-associated with offensive Asian stereotypes of the time it was made.
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On a [[wikipedia:History of Japan#Feudal Japan|feudal Japanese]] battlefield, players are tasked with shooting oncoming hordes of ''[[wikipedia:Ashigaru|ashigaru]]'' (足軽) foot soldiers with a swivel-mounted replica of a ''[[wikipedia:Tanegashima (gun)|tanegashima]]'' (種子島) matchlock rifle (the weapon is more commonly known as a ''hinawajū'' (火縄銃), the kanji for which appears on the cabinet itself.{{fileref|Matchlock machine2.jpg}}) Enemies approach the player's [[wikipedia:Japanese castle|Japanese castle]] (城) in diagonal rows, and upon being shot, dramatically emit a digitized scream in an accent most-associated with offensive Asian stereotypes of the time it was made.
  
 
The replica matchlock rifle is notable for using built-in recoil to simulate firing an actual weapon.
 
The replica matchlock rifle is notable for using built-in recoil to simulate firing an actual weapon.

Revision as of 04:34, 4 October 2021

n/a

Matchlock machine1.jpg
Matchlock
System(s): Electro-mechanical arcade
Publisher: Sega
Developer:
Number of players: 1
Release Date RRP Code
Arcade (Electro-Mechanical)
US
$? ?





































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Matchlock is an electro-mechanical arcade shooting gallery game developed and manufactured by Sega. Released exclusively in the United States in 1972, it is notable for its use of solid-state digitized sound samples, and for its inclusion of offensive Asian stereotypes.

Gameplay

On a feudal Japanese battlefield, players are tasked with shooting oncoming hordes of ashigaru (足軽) foot soldiers with a swivel-mounted replica of a tanegashima (種子島) matchlock rifle (the weapon is more commonly known as a hinawajū (火縄銃), the kanji for which appears on the cabinet itself.[1]) Enemies approach the player's Japanese castle (城) in diagonal rows, and upon being shot, dramatically emit a digitized scream in an accent most-associated with offensive Asian stereotypes of the time it was made.

The replica matchlock rifle is notable for using built-in recoil to simulate firing an actual weapon.

Scoring

Each successful hit is worth 10 points, and a free game is awarded between 140 and 190 points.

Specifications

Dimensions

660.4 mm (26")
1.746 m (68.75")
1.048 m (41.25")


Promotional material

Matchlock flyer1.jpg
Flyer
Matchlock flyer1.jpg

Images

References