Difference between revisions of "DJ Boy/Region coding"

From Sega Retro

m (Text replacement - "{{back\|(.*)}}" to "{{back}}")
 
Line 2: Line 2:
  
 
{{RegionCodeTable|
 
{{RegionCodeTable|
| romregion=NTSC-J/NTSC-U/PAL
+
| romregion=NTSC-J
 +
| ntscj_image=DJBoy MD JP Title.png
 +
| ntscu_image=DJBoy MD JP Title.png
 +
| pal_image=DJBoy MD JP Title.png
 +
| ntscj_state=yes
 +
| ntscu_state=yes
 +
| pal_state=unoptimised
 +
}}
 +
{{RegionCodeTable|
 +
| romregion=NTSC-U
 
| ntscj_image=DJBoy MDTitleScreen.png
 
| ntscj_image=DJBoy MDTitleScreen.png
 
| ntscu_image=DJBoy MDTitleScreen.png
 
| ntscu_image=DJBoy MDTitleScreen.png
 
| pal_image=DJBoy MDTitleScreen.png
 
| pal_image=DJBoy MDTitleScreen.png
 +
| ntscj_state=yes
 +
| ntscu_state=yes
 +
| pal_state=unoptimised
 +
}}
 +
{{RegionCodeTable|
 +
| romregion=PAL
 +
| ntscj_image=DJBoy MD EU Title.png
 +
| ntscu_image=DJBoy MD EU Title.png
 +
| pal_image=DJBoy MD EU Title.png
 
| ntscj_state=yes
 
| ntscj_state=yes
 
| ntscu_state=yes
 
| ntscu_state=yes

Latest revision as of 16:12, 23 October 2021

Back to: DJ Boy.

NTSC-J ROM

DJBoy MD JP Title.png

NTSC-J console
Works as expected.

DJBoy MD JP Title.png

NTSC-U console
Works as expected.

DJBoy MD JP Title.png

PAL console
Unoptimised.

NTSC-U ROM

DJBoy MDTitleScreen.png

NTSC-J console
Works as expected.

DJBoy MDTitleScreen.png

NTSC-U console
Works as expected.

DJBoy MDTitleScreen.png

PAL console
Unoptimised.

PAL ROM

DJBoy MD EU Title.png

NTSC-J console
Works as expected.

DJBoy MD EU Title.png

NTSC-U console
Works as expected.

DJBoy MD EU Title.png

PAL console
Unoptimised.


DJ Boy

DJBoy ArcadeTitleScreen.png

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