DJ Boy

From Sega Retro

n/a

  • Arcade
  • Sega Mega Drive
    NTSC-U
  • Sega Mega Drive
    NTSC-J
  • Sega Mega Drive
    PAL

DJBoy ArcadeTitleScreen.png

DJBoy MDTitleScreen.png

DJBoy MD JP Title.png

DJBoy MD EU Title.png

DJ Boy
System(s): Arcade, Sega Mega Drive
Publisher:
Arcade
Sega Enterprises, Ltd. (JP)
Arcade
Sammy (US,EU)
Sega Mega Drive
Sega Enterprises, Ltd.[1] (JP,EU)
Sega Mega Drive
Kaneko[1] (US)
Developer:
Distributor:
Sega Mega Drive
Consumer Electronics (ZA)
Sound driver:
Sega Mega Drive
SMPS Z80
Genre: Action[2][3]

















Number of players: 1
Release Date RRP Code
Arcade
JP
¥? ?





































Sega Mega Drive
JP
¥6,0006,000 G-4032
Sega Mega Drive
US
$49.9549.95[6] 33016
Sega Mega Drive
EU
1139-50
Sega Mega Drive
UK
£39.9939.99[9] 1139-50
Sega Mega Drive
AU
Sega Mega Drive
ZA

DJ Boy (DJボーイ) is a 1989 arcade beat-'em-up by Kaneko running on Kaneko-designed hardware and distributed by Sega Enterprises, Ltd. in Japan and American Sammy elsewhere. Sega and Kaneko ported it to the Sega Mega Drive in 1990.

Story

DJ Boy MD, Introduction.png

Introduction

A young man named Donald J. Boy (DJ Boy) is a roller fighter taking part of an ultimate fight-race known as "Rollergame," taking place in Cigaretch City, located on the outskirts of New York City. Many people were excited to see DJ Boy, but a roller fighter gang known as the Dark Knights want him out of the competition. Their leader, Heavy-Met Tony, calls his gang to kidnap his girlfriend Maria, who also comes into town and defeat DJ Boy. DJ Boy must rescue Maria, defeat the Dark Knights, and win the Rollergame competition.

Gameplay

Mega Drive version

DJ Boy MD, Store.png

Store

The game is a belt-scrolling beat-'em-up where DJ Boy and the majority of the enemies are on roller skates and moving for most of the game. Every round scrolls to the right automatically, except at certain points such as boss fights. DJ Boy fights his opponents with hand-to-hand combat moves while skating. Some opponents drop coins that can be used to purchase power-ups from a store after each round.

DJ Boy moves in any direction using the D-Pad and jumps with C. He punches with A and kicks with B. Punches are shorter range and do less damage but come out faster, while kicks are longer range and do more damage but are slower to perform. He attacks in front of him by default, but he can attack behind him by holding Left. DJ Boy can perform a double punch, punching to each side of him simultaneously, with A+B. He can perform a jump kick, which is especially effective against bosses, with B in midair.

DJ Boy has a health bar that starts with four segments, and he loses segments as he takes damage from enemies. The game ends if all of his health is exhausted. There are two difficulty levels (Easy and Normal), which affects the durability of enemies.

Items

DJ Boy MD, Items.png
Coin
Gives the player another $20, which can be spent in the store after the round is complete.
DJ Boy MD, Items.png
Hamburger
Fully restores DJ Boy's health.

Store

DJ Boy MD, Store Items.png
Hamburger
Fully restores DJ Boy's health. His health carries over from round to round. Costs $100.
DJ Boy MD, Store Items.png
Ice Cream
Increases the maximum length of DJ Boy's health bar by 2 segments (up to a maximum of 10). This item is only present in the Japanese version; it is given automatically after completing each round in the Western releases. Costs $200.
DJ Boy MD, Store Items.png
High Roller Skates
Increases DJ Boy's movement speed. Costs $400.
DJ Boy MD, Store Items.png
Super Punch
Increases DJ Boy's attack speed. Costs $400.
DJ Boy MD, Store Items.png
Helmet
Increases DJ Boy's defense. Costs $500.
DJ Boy MD, Store Items.png
Power-Up
Increases DJ Boy's attack power. Costs $500.
DJ Boy MD, Store Items.png
Cat
Saves DJ Boy from dying one time by restoring all of his health and granting him temporary invincibility after losing all of his health. Costs $1,000.

Rounds

DJ Boy MD, Stage 1-1.png

DJ Boy MD, Stage 1-2.png

DJ Boy MD, Stage 1-2 Boss.png

  • DJ Boy MD, Stage 1-1.png

  • DJ Boy MD, Stage 1-2.png

  • DJ Boy MD, Stage 1-2 Boss.png

Round 1

DJ Boy MD, Stage 2-1.png

DJ Boy MD, Stage 2-2.png

DJ Boy MD, Stage 2-2 Boss.png

  • DJ Boy MD, Stage 2-1.png

  • DJ Boy MD, Stage 2-2.png

  • DJ Boy MD, Stage 2-2 Boss.png

Round 2

DJ Boy MD, Stage 3.png

DJ Boy MD, Stage 3 Boss.png

  • DJ Boy MD, Stage 3.png

  • DJ Boy MD, Stage 3 Boss.png

Round 3

DJ Boy MD, Stage 4.png

DJ Boy MD, Stage 4 Boss.png

  • DJ Boy MD, Stage 4.png

  • DJ Boy MD, Stage 4 Boss.png

Round 4

DJ Boy MD, Stage 5.png

DJ Boy MD, Stage 5 Boss 1.png

DJ Boy MD, Stage 5 Boss 2.png

DJ Boy MD, Stage 5 Boss 3.png

DJ Boy MD, Stage 5 Boss 4.png

DJ Boy MD, Stage 5 Boss 5.png

  • DJ Boy MD, Stage 5.png

  • DJ Boy MD, Stage 5 Boss 1.png

  • DJ Boy MD, Stage 5 Boss 2.png

  • DJ Boy MD, Stage 5 Boss 3.png

  • DJ Boy MD, Stage 5 Boss 4.png

  • DJ Boy MD, Stage 5 Boss 5.png

Round 5

DJ Boy MD, Final Boss.png

Final Boss

Versions

The original arcade version has a limited number of lives (with each life having two hit points) and more stiff gameplay. The Mega Drive version instead has a heath bar without extra lives and continues.

In the Japanese version of the Mega Drive port, the protagonist must save a girl. In other versions, he instead must recover his stolen radio.

In Western releases, the boss of the first round was given a skin colour change (and throws donuts instead of farting), presumably to avoid depicting black stereotypes. Another boss that was changed is the final one (whose skin tone was lightened). The backgrounds of the first and third rounds differ between the Japanese and Western versions as well.

Production credits

Arcade version

  • Staff: A Funatsu, A Yasaki, K Matsuoka, Y Mabuchi, M Yukumoto, T Watanabe, S Aizu, H Nagayoshi, H Mikami, T Katou, Y Itou, K Niihara
  • Presented by: Kaneko


Mega Drive version

The last two entries (Special Thanks and Inter State) are absent from international versions.

Inter State
Source:
In-game credits
DJ Boy MD JP credits.pdf
[10]

Source:
Uncredited


Magazine articles

Main article: DJ Boy/Magazine articles.

Promotional material

DJBoy Arcade JP Flyer.pdf

PDF
Arcade JP flyer
DJBoy Arcade JP Flyer.pdf
Logo-pdf.svg
Mega Drive print advert in (US) #18: "January 1991" (199x-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1990-04: "April 1990" (1990-03-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1990-06: "June 1990" (1990-05-08)
Logo-pdf.svg

Physical scans

Arcade version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(UK)
89
[12]
Arcade
89
Based on
1 review

DJ Boy

Arcade, JP

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(RU)
40
[13]
(DE)
55
[14]
(JP) NTSC-J
65
[15]
(UK)
78
[16]
(UK)
78
[17]
(UK) NTSC-J
59
[18]
(RU)
30
[19]
(UK)
90
[20]
(UK)
61
[21]
(UK)
70
[22]
(US) NTSC-U
84
[23]
(IT)
91
[24]
(UK)
67
[25]
(ES)
65
[26]
(FR)
84
[27]
(UK)
37
[28]
(UK) PAL
27
[29]
(JP) NTSC-J
72
[30]
(FR)
80
[31]
(US) NTSC-U
70
[32]
(UK)
78
[33]
(ES)
65
[34]
(UK)
78
[35]
(DE)
44
[36]
(DE)
69
[37]
(UK) NTSC
50
[38]
(UK) PAL
30
[39]
(UK)
76
[40]
(UK) NTSC
59
[41]
(UK) PAL
47
[42]
(JP) NTSC-J
54
[43]
(RU)
58
[44]
(GR) NTSC-J
89
[45]
(US) NTSC-U
80
[6]
(UK)
89
[46]
Sega Mega Drive
65
Based on
35 reviews

DJ Boy

Mega Drive, JP
DJBoy MD JP Box.jpg
Cover
DJBoy MD JP CartTop.jpg
DJBoy MD JP Cart.jpg
Cart
Djboy md jp manual.pdf
Manual
Mega Drive, US
DJBox MD US Box.jpg
Cover
DJBoy MD US Cart.jpg
Cart
DJBoy MD US Manual.pdf
Manual
Mega Drive, EU
DJBox MD EU Box.jpg
Cover
DJBoy MD EU Cart.jpg
Cart
DJ Boy MD EU Manual.jpg
Manual
DJBoy MD EU pcb.jpg
PCB
Mega Drive, FR

DJ Boy MD FR Manual.pdf
Manual
Mega Drive, AU

Technical information

Main article: DJ Boy/Technical information.

References

  1. 1.0 1.1 1.2 http://gdri.smspower.org/wiki/index.php/Inter_State
  2. File:DJBoy MD JP Box.jpg
  3. 3.0 3.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
  4. Sega Arcade History, Enterbrain, page 101
  5. https://groups.google.com/g/rec.games.video/c/aBaGQlt1rXg/m/NEWpMfkSg3cJ
  6. 6.0 6.1 VideoGames & Computer Entertainment, "January 1991" (US; 199x-xx-xx), page 42
  7. Computer Trade Weekly, "" (UK; 1992-05-11), page 19
  8. Sega Pro, "June 1992" (UK; 1992-05-21), page 9
  9. Sega Force, "July 1992" (UK; 1992-06-xx), page 63
  10. File:DJ Boy MD JP credits.pdf
  11. @VGDensetsu on Twitter (Wayback Machine: 2022-09-05 04:23)
  12. Computer & Video Games, "February 1990" (UK; 1990-01-16), page 67
  13. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 82
  14. Aktueller Software Markt, "August/September 1990" (DE; 1990-07-27), page 72
  15. Beep! MegaDrive, "May 1990" (JP; 1990-04-07), page 109
  16. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 29
  17. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 45
  18. Console XS, "June/July 1992" (UK; 1992-04-23), page 129
  19. Cool Gamer, "9" (RU; 2002-10-13), page 63
  20. Computer & Video Games, "July 1990" (UK; 1990-06-16), page 100
  21. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 38
  22. (UK) (+0:00)
  23. GamePro, "February 1991" (US; 199x-xx-xx), page 73
  24. The Games Machine, "Novembre 1990" (IT; 1990-1x-xx), page 82
  25. The Games Machine, "August 1990" (UK; 1990-07-19), page 58
  26. Hobby Consolas, "Julio 1992" (ES; 1992-0x-xx), page 98
  27. Joystick, "Juillet/Août 1990" (FR; 1990-06-25), page 109
  28. Sega Mega Drive Advanced Gaming, "November 1992" (UK; 1992-xx-xx), page 79
  29. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  30. Mega Drive Fan, "October 1990" (JP; 1990-09-08), page 79
  31. Mega Force, "Mai 1992" (FR; 1992-05-05), page 78
  32. Mega Play, "February 1991" (US; 199x-xx-xx), page 45
  33. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 77
  34. Micromanía (segunda época), "Agosto 1992" (ES; 1992-0x-xx), page 69
  35. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  36. Play Time, "6/92" (DE; 1992-05-06), page 93
  37. Power Play, "8/90" (DE; 1990-07-13), page 122
  38. Sega Power, "October 1991" (UK; 1991-09-05), page 53
  39. Sega Power, "August 1992" (UK; 1992-07-02), page 40
  40. Sega Pro, "December 1991" (UK; 1991-11-21), page 47
  41. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  42. Sega Force, "July 1992" (UK; 1992-06-xx), page 62
  43. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  44. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 47
  45. User, "Októvrios 1990" (GR; 1990-xx-xx), page 62
  46. Zero, "August 1990" (UK; 1990-0x-xx), page 74


DJ Boy

DJBoy ArcadeTitleScreen.png

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