Difference between revisions of "Gargoyles"

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In the game, you control Goliath, leader of the Manhattan Clan of Gargoyles, who can run, charge ({{B}} while running), climb walls ({{C}} to jump on; you automatically grab on), punch ({{B}}) and throw ({{A}}) objects, jump ({{C}}), and hover in midair for two seconds ({{C}} twice). You can charge in midair to break through the floor or charge through walls which can be broken.
 
In the game, you control Goliath, leader of the Manhattan Clan of Gargoyles, who can run, charge ({{B}} while running), climb walls ({{C}} to jump on; you automatically grab on), punch ({{B}}) and throw ({{A}}) objects, jump ({{C}}), and hover in midair for two seconds ({{C}} twice). You can charge in midair to break through the floor or charge through walls which can be broken.
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The game uses the MC68000's <tt>tas</tt> (test and set) opcode to do condition-related things (exactly what is unknown; TODO). <tt>tas</tt> features in CPUs are primarily intended for managing multiple CPUs, and the MC68000 has hardware-level requirements that the Genesis has set to not lock and wait for another CPU. Unfortunately, the designers of the [[Genesis 3]] overlooked this, and the <tt>tas</tt> opcode '''will''' lock the MC68000 on this opcode, waiting for a CPU that doesn't exist — hence, the game will not run on this model, making it the only game not to run on the Genesis 3 due to something other than additional hardware not being supported.
  
 
==Physical Scans==
 
==Physical Scans==

Revision as of 00:53, 27 November 2011

n/a

Gargoyles Title.png

Gargoyles
System(s): Sega Mega Drive
Publisher: Buena Vista Interactive
Developer:
Genre: Action


















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Gargoyles is an action game for the Sega Mega Drive made in 1995 by Buena Vista Interactive made to tie in with the Gargoyles television series created by Buena Vista for Disney (though the Disney name is nowhere to be found on the actual game).

In the game, you control Goliath, leader of the Manhattan Clan of Gargoyles, who can run, charge (B while running), climb walls (C to jump on; you automatically grab on), punch (B) and throw (A) objects, jump (C), and hover in midair for two seconds (C twice). You can charge in midair to break through the floor or charge through walls which can be broken.

The game uses the MC68000's tas (test and set) opcode to do condition-related things (exactly what is unknown; TODO). tas features in CPUs are primarily intended for managing multiple CPUs, and the MC68000 has hardware-level requirements that the Genesis has set to not lock and wait for another CPU. Unfortunately, the designers of the Genesis 3 overlooked this, and the tas opcode will lock the MC68000 on this opcode, waiting for a CPU that doesn't exist — hence, the game will not run on this model, making it the only game not to run on the Genesis 3 due to something other than additional hardware not being supported.

Physical Scans

Sega Retro Average 
Publication Score Source
58
{{{{{icon}}}|L}} 58
Based on
1 review
Sega Retro Average 
Publication Version Score
{{|L}} N/A
Based on
0 reviews

Gargoyles

Mega Drive, US
Gargoyles MD US Box.jpg
Cover
Gargoyles MD US Cart.jpg
Cart
Mega Drive, BR
Gargoyles MD BR Box.jpg
Cover