Difference between revisions of "Christina Coffin"

From Sega Retro

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==To do==
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==Specifics of her programming SGL?==
*Write STI section with her Sonic X-treme work, specifically her association with the term "Coffin Boss Engine."
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I have no doubt she did notable programming work on the Saturn's [[SGL]]. But I'm curious about the specifics. Short of just messaging her, I wonder - SGL is attributed to [[Sega AM2]]. Either she worked with AM2 directly somehow, or worked on the SoA-side's implementation of it. I don't have enough information right now to confidently write either into the article, but I'm sure a little research should find something. In the meantime, wanted to put this here if anyone had any insight/info/etc :) [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 01:45, 31 October 2021 (EDT)
*To work in, from Twitter: Rendering+Optimization Programmer, TechArtist, Animation, VFX.  GDC Advisory Board Emeritus
 
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 00:54, 29 October 2021 (EDT)
 
  
 
==Production credits to add==
 
==Production credits to add==
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*''[[Quake]]''
 
*''[[Quake]]''
 
*''[[Sonic X-treme]]''
 
*''[[Sonic X-treme]]''
 
==Specifics of her programming SGL?==
 
I have no doubt she did notable programming work on the Saturn's [[SGL]]. But I'm curious about the specifics. Short of just messaging her, I wonder - SGL is attributed to [[Sega AM2]]. Either she worked with AM2 directly somehow, or worked on the SoA-side's implementation of it. I don't have enough information right now to confidently write either into the article, but I'm sure a little research should find something. In the meantime, wanted to put this here if anyone had any insight/info/etc :) [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 01:45, 31 October 2021 (EDT)
 

Revision as of 03:14, 1 November 2021

Specifics of her programming SGL?

I have no doubt she did notable programming work on the Saturn's SGL. But I'm curious about the specifics. Short of just messaging her, I wonder - SGL is attributed to Sega AM2. Either she worked with AM2 directly somehow, or worked on the SoA-side's implementation of it. I don't have enough information right now to confidently write either into the article, but I'm sure a little research should find something. In the meantime, wanted to put this here if anyone had any insight/info/etc :) CartridgeCulture (talk) 01:45, 31 October 2021 (EDT)

Production credits to add