Difference between revisions of "Myst"
From Sega Retro
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''Myst'' was followed by ''[[Riven: The Sequel to Myst]]'', which also saw a release on the [[Sega Saturn]]. | ''Myst'' was followed by ''[[Riven: The Sequel to Myst]]'', which also saw a release on the [[Sega Saturn]]. | ||
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+ | A supposedly 99% complete prototype of ''Myst'' exists for the [[Mega LD]] platform. It is said that a LaserActive hardware bug which led to inconsistent behavior of screen transitions caused the game to be canceled. | ||
==Physical Scans== | ==Physical Scans== | ||
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[[Category:Saturn Adventure Games]] | [[Category:Saturn Adventure Games]] | ||
[[Category:Saturn Games]] | [[Category:Saturn Games]] | ||
+ | [[Category:Unreleased Mega LD Games]] |
Revision as of 05:37, 4 December 2011
Myst |
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System(s): Sega Saturn |
Publisher: Sunsoft, WOOYOUNG (South Korea) |
Developer: Cyan Worlds |
Genre: Adventure |
Number of players: 1 |
Myst (ミスト) is a groundbreaking adventure game developed by Cyan Worlds and ported to the Sega Saturn by Sunsoft in 1994 as a Japanese launch title.
Myst was notable upon its original PC release for several key reasons. First, it was distributed on CD-ROM - one of the first games to do use the medium effectively. Rather than attempt to render 3D scenes in real-time, Myst relies on pre-rendered scenery making it look leagues ahead of its competition at the time.
Myst's point-and-click interface seen in the PC game does not translate to home console versions, so the Saturn copy is seen as an inferior product as a result. It claims, however, to be compatible with the Shuttle Mouse, even in Europe, where the peripheral was not released.
Myst was followed by Riven: The Sequel to Myst, which also saw a release on the Sega Saturn.
A supposedly 99% complete prototype of Myst exists for the Mega LD platform. It is said that a LaserActive hardware bug which led to inconsistent behavior of screen transitions caused the game to be canceled.