Difference between revisions of "Vortex Blaster"
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| bobscreen=VortexBlaster title.png | | bobscreen=VortexBlaster title.png | ||
| publisher=[[Poseidon Software]] | | publisher=[[Poseidon Software]] | ||
− | | developer=[[Trident | + | | developer=[[Trident Technological Systems]] |
| system=[[SC-3000]] | | system=[[SC-3000]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
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}} | }} | ||
}} | }} | ||
− | + | '''''{{PAGENAME}}''''' is a top view scrolling shoot-'em-up game for the [[SC-3000]] computer released by [[Trident Technological Systems]] in 1984. | |
− | ''''' | ||
− | + | Travel upwards for as long as possible, shooting enemies, collecting fuel and making sure your shields do not run out and your weapon does not overheat. The game gets faster as time goes on. | |
− | ==Physical | + | ''{{PAGENAME}}'' is one of only two games for the [[SC-3000]] that has recorded speech. |
+ | |||
+ | ''{{PAGENAME}}'' is featured on the SC-3000 Survivors ''[[Multicart MkII]]''. | ||
+ | |||
+ | |||
+ | ==Plot== | ||
+ | Penetrate 5000 Microns of the enemy's vortex field. Reach the command centre and destroy it. How far can you penetrate? | ||
+ | |||
+ | Enemy defences will try to eliminate you as you penetrate deeper into the field. You must keep an eye on your energy banks at all times. If you energy banks should become depleted then you will lose control of your craft. If however they are at a very low level, then your craft will become unstable and very hard to pilot. To recharge you energy banks you must destroy the enemy fuel depots. You will start the game with 1 ship and a shield at every 10,000ptrs. The game ends when your energy banks are depleted or when you have no shields left. Each time you are hit your shield level will drop by 1. When you shield level reaches zero your craft will be destroyed. Running into the vortex field will destroy your craft and end the game. | ||
+ | |||
+ | ==Screenshots== | ||
+ | <gallery> | ||
+ | VortexBlasterSCAUScreenShotGameplay.png|Game Play | ||
+ | VortexBlasterSCAUScreenShotSaucers.png|Complete with flying saucers | ||
+ | </gallery> | ||
+ | |||
+ | ==Physical scans== | ||
{{Scanbox | {{Scanbox | ||
| console=SC-3000 | | console=SC-3000 | ||
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| cassetteback=Vortex Blaster SC-3000 NZ Cassette Back.jpg | | cassetteback=Vortex Blaster SC-3000 NZ Cassette Back.jpg | ||
}} | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> |
Latest revision as of 00:44, 15 January 2022
Vortex Blaster | ||||||||||
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System(s): SC-3000 | ||||||||||
Publisher: Poseidon Software | ||||||||||
Developer: Trident Technological Systems | ||||||||||
Genre: Shoot-'em-Up | ||||||||||
Number of players: 1 | ||||||||||
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Vortex Blaster is a top view scrolling shoot-'em-up game for the SC-3000 computer released by Trident Technological Systems in 1984.
Travel upwards for as long as possible, shooting enemies, collecting fuel and making sure your shields do not run out and your weapon does not overheat. The game gets faster as time goes on.
Vortex Blaster is one of only two games for the SC-3000 that has recorded speech.
Vortex Blaster is featured on the SC-3000 Survivors Multicart MkII.
Contents
Plot
Penetrate 5000 Microns of the enemy's vortex field. Reach the command centre and destroy it. How far can you penetrate?
Enemy defences will try to eliminate you as you penetrate deeper into the field. You must keep an eye on your energy banks at all times. If you energy banks should become depleted then you will lose control of your craft. If however they are at a very low level, then your craft will become unstable and very hard to pilot. To recharge you energy banks you must destroy the enemy fuel depots. You will start the game with 1 ship and a shield at every 10,000ptrs. The game ends when your energy banks are depleted or when you have no shields left. Each time you are hit your shield level will drop by 1. When you shield level reaches zero your craft will be destroyed. Running into the vortex field will destroy your craft and end the game.