Difference between revisions of "Universal Soldier/Region coding"

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(Created page with "{{back|Universal Soldier}} {{RegionCodeTable| | romregion=NTSC-U/PAL | ntscj_image=UniversalSoldier Title.png | ntscu_image=UniversalSoldier Title.png | pal_image=UniversalSo...")
 
 
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{{back|Universal Soldier}}
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{{back}}
  
 
{{RegionCodeTable|
 
{{RegionCodeTable|
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| ntscu_image=UniversalSoldier Title.png
 
| ntscu_image=UniversalSoldier Title.png
 
| pal_image=UniversalSoldier Title.png
 
| pal_image=UniversalSoldier Title.png
| ntscj_state=yes
+
| ntscj_state=partial
| ntscu_state=yes
+
| ntscj_music=yes
 +
| ntscj_fullscreen=yes
 +
| ntscj_speed=no
 +
| ntscu_state=partial
 +
| ntscu_music=yes
 +
| ntscu_fullscreen=yes
 +
| ntscu_speed=no
 
| pal_state=partial
 
| pal_state=partial
 
| pal_music=yes
 
| pal_music=yes
 
| pal_fullscreen=no
 
| pal_fullscreen=no
 +
| pal_speed=yes
 
}}
 
}}
 +
 +
{{UniversalSoldierOmni}}

Latest revision as of 08:56, 16 January 2022

Back to: Universal Soldier.

NTSC-U/PAL ROM

UniversalSoldier Title.png

NTSC-J console
Partially optimised.
  • Game speed: No
  • Music: Yes
  • Full screen: Yes

UniversalSoldier Title.png

NTSC-U console
Partially optimised.
  • Game speed: No
  • Music: Yes
  • Full screen: Yes

UniversalSoldier Title.png

PAL console
Partially optimised.
  • Game speed: Yes
  • Music: Yes
  • Full screen: No


Universal Soldier

UniversalSoldier Title.png

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