Difference between revisions of "Segata Sanshiro"

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==To do==
 
==To do==
*Sanshiro was mostly (all?) Fujioka's idea, as a way of getting in touch with and being a positive role model for children.
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*Summarize his legacy, and the cult following he's received since his debut.
*Fujioka was initially apprehensive about portraying a man that physically accosted people, to which he was told something like, "Well yeah, but make sure to beat people with confidence and strength so it looks more like a judo thing than an abusive thing".
 
*A lot of writing about Sanshiro refers to him beating people as "sanctioning" them. Which I'm assuming best translates to chastising or scolding. The article now looks fine, but there's got to be a better way to phrase this. He's technically beating them, but- it's in the context of like, a master beating their student so they eventually improve... its not done out of malice, and that needs to be clearly stated in the summary, but not in a wordy way.
 
*While Fujioka's getting his own page, there needs to be a decently-comprehensive summary of his history, and the behind-the-scenes work of actually filming these commercials.
 
*Full list of commercials, and get them hosted.
 
*"Cult following" needs to be here somewhere.
 
*Stuff about his son, etc.
 
*Fujioka's contract was set to expire near the end of the Saturn's life, but Sanshiro's popularity caused Sega to extend the contract a few years into the life of the Dreamcast.
 
 
*Sega still currently owns the rights to the character.
 
*Sega still currently owns the rights to the character.
*How Sanshiro's character (or his vague archetype) was instantly recognizable by the majority of the Japanese populace, and its effect on increasing JP Saturn sales.
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*Create an omni.
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 21:57, 28 September 2021 (EDT)
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*More from [http://evilboris.sonic-cult.net/346/videos here] and [http://evilboris.sonic-cult.net/346/goodies.html here].
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[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 02:23, 19 February 2022 (EST)

Latest revision as of 02:42, 19 February 2022

To do

  • Summarize his legacy, and the cult following he's received since his debut.
  • Sega still currently owns the rights to the character.
  • Create an omni.
  • More from here and here.

CartridgeCulture (talk) 02:23, 19 February 2022 (EST)