Difference between revisions of "Wolverine: Adamantium Rage/Region coding"

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(Created page with "{{back|Wolverine: Adamantium Rage}} {{RegionCodeTable| | romregion=NTSC-U/PAL | ntscj_image=WolverineAdamantiumRage MDTitleScreen.png | ntscu_image=WolverineAdamantiumRage MD...")
 
 
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{{RegionCodeTable|
 
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| ntscj_image=WolverineAdamantiumRage MDTitleScreen.png
 
| ntscj_image=WolverineAdamantiumRage MDTitleScreen.png
 
| ntscu_image=WolverineAdamantiumRage MDTitleScreen.png
 
| ntscu_image=WolverineAdamantiumRage MDTitleScreen.png
| pal_image=Zero Wing Title.png
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| pal_image=WolverineAdamantiumRage MDTitleScreen.png
 
| ntscj_state=yes
 
| ntscj_state=yes
 
| ntscu_state=yes
 
| ntscu_state=yes
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| pal_fullscreen=no
 
| pal_fullscreen=no
 
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{{WolverineOmni}}

Latest revision as of 12:10, 7 March 2022

Back to: Wolverine: Adamantium Rage.

NTSC-U/PAL ROM

WolverineAdamantiumRage MDTitleScreen.png

NTSC-J console
Works as expected.

WolverineAdamantiumRage MDTitleScreen.png

NTSC-U console
Works as expected.

WolverineAdamantiumRage MDTitleScreen.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No


Wolverine: Adamantium Rage

WolverineAdamantiumRage MDTitleScreen.png

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