Difference between revisions of "Monster World IV/Hidden content"

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{{back}}
 
{{back}}
  
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==Earn 7000G==
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{{HiddenContent
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| image1=MonsterWorldIV MD 777G.png
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| desc=Collect exactly 777G at any point in the game. Doing so will raise the amount of money on hand to 7777G{{magref|bemega|1994-06|129}}.
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}}
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==The Magic Merchant and the Debug Armor==
 
{{HiddenContent
 
{{HiddenContent
| title=The Magic Merchant and the Debug Armor
 
 
| image1=MonsterWorldIV MD MagicMerchantJP.png
 
| image1=MonsterWorldIV MD MagicMerchantJP.png
 
| image2=MonsterWorldIV MD MagicMerchantEN.png
 
| image2=MonsterWorldIV MD MagicMerchantEN.png
Line 9: Line 15:
 
| image5=MonsterWorldIV MD DebugArmorJP.png
 
| image5=MonsterWorldIV MD DebugArmorJP.png
 
| image6=MonsterWorldIV MD DebugArmorEN.png
 
| image6=MonsterWorldIV MD DebugArmorEN.png
| desc=There is a mysterious NPC hiding somewhere in the Kingdom of Rapadagna who only appears under certain conditions. To find this NPC, start a new game, and get to Rapadagna '''without talking to the Sage of Save'''. Before meeting the Queen, jump off the wall on the right side of the palace entrance and check around the bushes behind the holy fountain. It may seem featureless, but if you have met the aforementioned conditions, you will find an NPC who calls himself the Magic Merchant.
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| desc=There is a mysterious NPC hiding somewhere in Rapadagna City who only appears under certain conditions. To find this NPC, start a new game, and get to Rapadagna '''without talking to the Sage of Save'''. Before meeting the Queen, jump off the wall on the right side of the palace entrance and check around the bushes behind the holy fountain. It may seem featureless, but if you have met the aforementioned conditions, you will find an NPC who calls himself the Magic Merchant{{magref|bemega|1994-08|135}}.
  
 
The Magic Merchant will tell you he is here for debugging purposes, as he generously gives you a whopping 9999G every time you talk to him. Being a merchant, he has items to sell, which includes the Legendary Equipment normally sold in the endgame, as well as the Debug Armor (デバッグのよろい) for 1980G. Once you buy all his wares, he'll stop displaying the shop screen when you talk to him, and he'll vanish completely once you enter the next dungeon. Until then, talking to him will always give you 9999G, which can even push the money counter beyond 999,999G as the game has no discernible limit on money.
 
The Magic Merchant will tell you he is here for debugging purposes, as he generously gives you a whopping 9999G every time you talk to him. Being a merchant, he has items to sell, which includes the Legendary Equipment normally sold in the endgame, as well as the Debug Armor (デバッグのよろい) for 1980G. Once you buy all his wares, he'll stop displaying the shop screen when you talk to him, and he'll vanish completely once you enter the next dungeon. Until then, talking to him will always give you 9999G, which can even push the money counter beyond 999,999G as the game has no discernible limit on money.
  
The Debug Armor appears to be the same as the Legendary Armor, giving the same +15 DEF stat boost, but when you check its description you will receive a prompt to raise Pepelogoo to any of the three available levels. You can use this item even if you don't have Pepe yet, which can lead to glitches ranging from inoffensive (incorrect sprites being loaded) to game-breaking (the game hanging as it doesn't know how to proceed), but the Pepe Fruit events can still proceed normally albeit with visual glitches.{{ref|1=https://www.talking-time.net/showthread.php?t=13244}}
+
The Debug Armor appears to be the same as the Legendary Armor, giving the same +15 DEF stat boost, but when you check its description you will receive a prompt to raise Pepelogoo to any of the three available levels. You can use this item even if you don't have Pepe yet, which can lead to glitches ranging from inoffensive (incorrect sprites being loaded) to game-breaking (the game hanging as it doesn't know how to proceed), but the Pepe Fruit events can still proceed normally albeit with visual glitches{{ref|1=https://web.archive.org/web/20190305052121/https://www.talking-time.net/showthread.php?t=13244}}.
  
 
:'''''WARNING:''' You can only obtain the Debug Armor in the original Japanese version and the 2012 official English version. The fan translations break the means of obtaining it in various ways due to messed-up pointers causing chunks of dialogue to be intentionally shortened, accidentally dummied or incorrectly allocated (the English hack never brings up the store screen, and the French hack just crashes violently when the store should appear).''{{ref|https://tcrf.net/Monster_World_IV}}
 
:'''''WARNING:''' You can only obtain the Debug Armor in the original Japanese version and the 2012 official English version. The fan translations break the means of obtaining it in various ways due to messed-up pointers causing chunks of dialogue to be intentionally shortened, accidentally dummied or incorrectly allocated (the English hack never brings up the store screen, and the French hack just crashes violently when the store should appear).''{{ref|https://tcrf.net/Monster_World_IV}}
 
}}
 
}}
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==MW4 Super Debug Mode==
 
{{HiddenContent
 
{{HiddenContent
| title=MW4 Super Debug Menu
 
 
| image1=MonsterWorldIV MD SuperDebugMode.png
 
| image1=MonsterWorldIV MD SuperDebugMode.png
| desc=At any time during gameplay, hold {{A}} + {{C}} + {{Start}} on Controller 2 and press {{B}} + {{Start}} on Controller 1. This will bring up the MW4 Super Debug Mode screen which enables you to select a game scene, change your coordinates, or jump to a specific door in the game.
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| desc=At any time during gameplay, press {{hold|{{A}}{{C}}|{{Start}}}} on Control Pad 2 and press {{hold|{{B}}|{{Start}}}} on Control Pad 1. This will bring up the MW4 Super Debug Mode screen which enables you to select a game scene, change your coordinates, or jump to a specific door in the game.
  
Use the D-Pad to navigate the menu and press {{A}} or {{C}} to lower or raise values. Pressing {{Start}} simply sends you back to the game without any changes. To apply changes and perform an action, highlight the desired action, then press {{B}} + {{Start}}. The game can only perform one action at a time, so you cannot (for example) jump to a door and change your coordinates simultaneously.
+
Use the D-Pad to navigate the menu and press {{A}} or {{C}} to lower or raise values. Pressing {{Start}} simply sends you back to the game without any changes. To apply changes and perform an action, highlight the desired action, then press {{hold|{{B}}|{{Start}}}}. The game can only perform one action at a time, so you cannot (for example) jump to a door and change your coordinates simultaneously.
  
If you hold {{A}} on Controller 2 and press {{Start}} on Controller 1 on this screen, you will skip straight to the ending.{{ref|https://tcrf.net/Monster_World_IV}}
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If you hold {{A}} on Control Pad 2 and press {{Start}} on Control Pad 1 on this screen, you will skip straight to the ending.{{ref|https://tcrf.net/Monster_World_IV}}
 
}}
 
}}
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==Sound test==
 
{{HiddenContent
 
{{HiddenContent
| title=Sound test
 
 
| image1=MonsterWorldIV MD SoundTest.png
 
| image1=MonsterWorldIV MD SoundTest.png
| desc=On the title screen, press {{Start}}, highlight "New Game", then press {{Up}}, {{Down}}, {{Up}}, {{Down}}, {{Left}}, {{Left}}, {{Right}}, {{Right}}. This opens the sound test menu, giving the player access to all the songs and SFX heard in the game.
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| desc=On the title screen, press {{Start}}, highlight "New Game", then press {{Up}} {{Down}} {{Up}} {{Down}} {{Left}} {{Left}} {{Right}} {{Right}}. This opens the sound test menu, giving the player access to all the songs and SFX heard in the game.
  
 
To use the sound test, press {{Up}} and {{Down}} to choose a track, and press {{Start}} to play it. Pressing {{A}}, {{B}} or {{C}} will return you to the title screen.{{ref|https://tcrf.net/Monster_World_IV}}
 
To use the sound test, press {{Up}} and {{Down}} to choose a track, and press {{Start}} to play it. Pressing {{A}}, {{B}} or {{C}} will return you to the title screen.{{ref|https://tcrf.net/Monster_World_IV}}

Latest revision as of 14:31, 6 May 2022

Back to: Monster World IV.

Earn 7000G

MonsterWorldIV MD 777G.png

Collect exactly 777G at any point in the game. Doing so will raise the amount of money on hand to 7777G[1].

The Magic Merchant and the Debug Armor

MonsterWorldIV MD MagicMerchantJP.png

MonsterWorldIV MD MagicMerchantEN.png

MonsterWorldIV MD DebugShopJP.png

MonsterWorldIV MD DebugShopEN.png

MonsterWorldIV MD DebugArmorJP.png

MonsterWorldIV MD DebugArmorEN.png

There is a mysterious NPC hiding somewhere in Rapadagna City who only appears under certain conditions. To find this NPC, start a new game, and get to Rapadagna without talking to the Sage of Save. Before meeting the Queen, jump off the wall on the right side of the palace entrance and check around the bushes behind the holy fountain. It may seem featureless, but if you have met the aforementioned conditions, you will find an NPC who calls himself the Magic Merchant[2].

The Magic Merchant will tell you he is here for debugging purposes, as he generously gives you a whopping 9999G every time you talk to him. Being a merchant, he has items to sell, which includes the Legendary Equipment normally sold in the endgame, as well as the Debug Armor (デバッグのよろい) for 1980G. Once you buy all his wares, he'll stop displaying the shop screen when you talk to him, and he'll vanish completely once you enter the next dungeon. Until then, talking to him will always give you 9999G, which can even push the money counter beyond 999,999G as the game has no discernible limit on money.

The Debug Armor appears to be the same as the Legendary Armor, giving the same +15 DEF stat boost, but when you check its description you will receive a prompt to raise Pepelogoo to any of the three available levels. You can use this item even if you don't have Pepe yet, which can lead to glitches ranging from inoffensive (incorrect sprites being loaded) to game-breaking (the game hanging as it doesn't know how to proceed), but the Pepe Fruit events can still proceed normally albeit with visual glitches[3].

WARNING: You can only obtain the Debug Armor in the original Japanese version and the 2012 official English version. The fan translations break the means of obtaining it in various ways due to messed-up pointers causing chunks of dialogue to be intentionally shortened, accidentally dummied or incorrectly allocated (the English hack never brings up the store screen, and the French hack just crashes violently when the store should appear).[4]

MW4 Super Debug Mode

MonsterWorldIV MD SuperDebugMode.png

At any time during gameplay, press HOLD AC START  on Control Pad 2 and press HOLD B START  on Control Pad 1. This will bring up the MW4 Super Debug Mode screen which enables you to select a game scene, change your coordinates, or jump to a specific door in the game.

Use the D-Pad to navigate the menu and press A or C to lower or raise values. Pressing  START  simply sends you back to the game without any changes. To apply changes and perform an action, highlight the desired action, then press HOLD B START . The game can only perform one action at a time, so you cannot (for example) jump to a door and change your coordinates simultaneously.

If you hold A on Control Pad 2 and press  START  on Control Pad 1 on this screen, you will skip straight to the ending.[4]

Sound test

MonsterWorldIV MD SoundTest.png

On the title screen, press  START , highlight "New Game", then press Up Down Up Down Left Left Right Right. This opens the sound test menu, giving the player access to all the songs and SFX heard in the game.

To use the sound test, press Up and Down to choose a track, and press  START  to play it. Pressing A, B or C will return you to the title screen.[4]

References


Monster World IV

MonsterWorldIV Title.png

Main page | Comparisons | Maps | Achievements | Credits | Hidden content | Bugs | Magazine articles | Reception | Region coding | Technical information


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