Difference between revisions of "Conflict of Nations"
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− | | date=1998-11{{intref|Press release: 1998-05-06: Sega Entertainment Releases Its First Original PC Title, Breaks Into Strategy Game Genre}} | + | | date={{MissedRelease|PC|1998-11{{intref|Press release: 1998-05-06: Sega Entertainment Releases Its First Original PC Title, Breaks Into Strategy Game Genre}}}} |
− | | system=PC | + | | system=[[Windows PC]] |
| genre=Simulation | | genre=Simulation | ||
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{{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased PC real-time strategy game set to be published by [[Sega Entertainment (North America)|Sega Entertainment]] in 1998{{intref|Press release: 1998-05-28: CONFLICT OF NATIONS ADDS "CHARACTER" TO THE STRATEGY GENRE SEI}}. It was cancelled for unknown reasons. | {{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased PC real-time strategy game set to be published by [[Sega Entertainment (North America)|Sega Entertainment]] in 1998{{intref|Press release: 1998-05-28: CONFLICT OF NATIONS ADDS "CHARACTER" TO THE STRATEGY GENRE SEI}}. It was cancelled for unknown reasons. | ||
− | Specific details of the game are hard to come by, however the gameplay was set to have been similar to ''[[Command & Conquer]]'' with a focus on multiplayer gaming{{ | + | Specific details of the game are hard to come by, however the gameplay was set to have been similar to ''[[Command & Conquer]]'' with a focus on multiplayer gaming{{magref|gr|2|14}}. It would have also encouraged team play, where team members would run different parts of the civilisation, and the ability to stage coup d'etats against the leader{{magref|gr|2|14}}. |
==Magazine articles== | ==Magazine articles== |
Latest revision as of 12:08, 29 May 2022
Conflict of Nations |
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System(s): Windows PC |
Publisher: Sega Entertainment |
Developer: NMS Software |
Planned release date(s): 1998-11[1] |
Genre: Simulation |
Number of players: 1 |
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Conflict of Nations is an unreleased PC real-time strategy game set to be published by Sega Entertainment in 1998[2]. It was cancelled for unknown reasons.
Specific details of the game are hard to come by, however the gameplay was set to have been similar to Command & Conquer with a focus on multiplayer gaming[3]. It would have also encouraged team play, where team members would run different parts of the civilisation, and the ability to stage coup d'etats against the leader[3].
Magazine articles
- Main article: Conflict of Nations/Magazine articles.