Difference between revisions of "Body Count/Region coding"
From Sega Retro
(Brazilian title screen) |
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| pal_fullscreen=no | | pal_fullscreen=no | ||
| pal_speed= | | pal_speed= | ||
+ | }} | ||
+ | {{RegionCodeTable| | ||
+ | | romregion=NTSC-U (BR) | ||
+ | | ntscj_image=BodyCount MD NTSCUOnly.png | ||
+ | | ntscu_image=BodyCount MD BR TitleScreen.png | ||
+ | | pal_image=BodyCount MD NTSCUOnly.png | ||
+ | | ntscj_state=locked | ||
+ | | ntscu_state=yes | ||
+ | | pal_state=locked | ||
}} | }} | ||
{{BodyCountOmni}} | {{BodyCountOmni}} |
Latest revision as of 09:09, 1 July 2022
- Back to: Body Count.
PAL ROM
NTSC-J console |
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Region locked. |
NTSC-U console |
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Region locked. |
PAL console |
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Partially optimised.
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NTSC-U (BR) ROM
NTSC-J console |
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Region locked. |
NTSC-U console |
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Works as expected. |
PAL console |
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Region locked. |
Body Count | |
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