Difference between revisions of "Sonic Rivals 2"
From Sega Retro
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+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|SEGA OF AMERICA}} | ||
+ | *'''Project Director:''' [[Takashi Iizuka]] | ||
+ | *'''Project Producer:''' [[sega:Keith Palmer|Keith Palmer]] | ||
+ | *'''Art Supervisors:''' [[sega:Kazuyuki Hoshino|Kazuyuki Hoshino]], [[sega:Hiroshi Nishiyama|Hiroshi Nishiyama]] | ||
+ | *'''Sound Supervisor:''' [[Jun Senoue]] | ||
+ | *'''Concept Design & Scenario Writer:''' Takashi Iizuka | ||
+ | *'''CEO:''' [[sega:Naoya Tsurumi|Naoya Tsurumi]] | ||
+ | *'''President & COO:''' [[sega:Simon Jeffery|Simon Jeffery]] | ||
+ | *'''Executive VP of Corporate Planning:''' [[sega:Hitoshi Okuno|Hitoshi Okuno]] | ||
+ | *'''VP of Product Development:''' [[sega:Dave Cobb|Dave Cobb]] | ||
+ | *'''VP of Marketing:''' [[sega:Scott Steinberg|Scott A. Steinberg]] | ||
+ | *'''VP of Sales:''' [[sega:Sue Hughes-Taigen|Sue Hughes-Taigen]] | ||
+ | *'''Director of Artists & Repertoire:''' [[sega:Noah Musler|Noah P. Musler]] | ||
+ | *'''Localization Manager:''' [[sega:John Merlino|John Merlino]] | ||
+ | *'''Associate Producer:''' [[sega:Jason Kuo|Jason Kuo]] | ||
+ | *'''Director of Marketing:''' [[sega:Don Mesa|Don Mesa]] | ||
+ | *'''Marketing Consultant:''' [[sega:Marcella Churchill|Marcella Churchill]] | ||
+ | *'''Product Marketing Manager:''' [[sega:Judy Glibertson|Judy Gilbertson]] | ||
+ | *'''Assistant Product Manager:''' [[sega:Ken Balough|Ken Balough]] | ||
+ | *'''Director of Public Relations:''' [[sega:Charles Scibetta|Charles Scibetta]] | ||
+ | *'''Associate Public Relations Manager:''' [[sega:Tali Fischer|Tali Fischer]] | ||
+ | *'''Creative Services Manager:''' [[sega:Jen Groeling|Jen Groeling]] | ||
+ | *'''Creative Services Production Specialist:''' [[sega:Heather Lucchetti|Heather Lucchetti]] | ||
+ | *'''Development Operations Director:''' [[sega:Luke Letizia|Luke Letizia]] | ||
+ | *'''QA Supervisor::''' [[sega:Josh Morton|Josh Morton]] | ||
+ | *'''QA Assistant Supervisor:''' [[sega:Shawn Dobbins|Shawn Dobbins]] | ||
+ | *'''QA Senior Lead:''' [[sega:Lee Frohman|Lee Frohman]] | ||
+ | *'''QA Lead:''' [[sega:Kyle Uberman|Kyle Uberman]] | ||
+ | *'''QA Assistant Lead:''' [[sega:Dennis Constantino|Dennis Constantino]] | ||
+ | *'''QA Testers:''' [[sega:Nik AhPo|Nik AhPo]], [[sega:Sam Carion|Sam Carion]], [[sega:Akash Kumar|Akash Kumar]], [[sega:Ryan Lopez|Ryan Lopez]], [[sega:Colleen Murphy|Colleen Murphy]], [[sega:Ben Orser|Ben Orser]], [[sega:Edward Parry|Edward Parry]], [[sega:Elizabeth Rodriguez|Elizabeth Rodriguez]] | ||
+ | *'''Compliancy Supervisor:''' [[sega:Stephen Akana|Stephen Akana]] | ||
+ | *'''Compliancy Lead:''' [[sega:Lawrence Mann|Lawrence Mann]] | ||
+ | *'''Compliancy Specialists:''' [[sega:John Belcher|John Belcher]], [[sega:Eduardo Camacho|Eduardo Camacho]], [[sega:Joe Floyd|Joe Floyd]], [[sega:Junior Sison|Junior Sison]] | ||
+ | *'''Compliancy Testers:''' [[sega:Christine Letheby|Christine Letheby]], [[sega:Austin Storms|Austin Storms]], [[sega:Anthony Williams|Anthony Williams]] | ||
+ | *'''Mastering Lab Technicians:''' [[sega:Rey Buzon|Rey Buzon]], [[sega:Rhianna Kellom|Rhianna Kellom]], [[sega:Chris Rilles|Chris Rilles]], [[sega:Scott Sampson|Scott Sampson]], [[sega:Ray Vasquez|Ray Vasquez]] | ||
+ | *'''Hardware Support:''' [[sega:Eric Benson|Eric Benson]], [[sega:Matt Ellison|Matt Ellison]] | ||
+ | *'''English Dialogue:''' [[sega:Kevin Frane|Kevin Frane]], [[sega:Bridget Oates|Bridget Oates]] | ||
+ | {{creditsheader|BACKBONE ENTERTAINMENT}} | ||
+ | *'''Producer:''' Taylor Miller | ||
+ | *'''Associate Producer:''' Paige Meekison | ||
+ | *'''Lead Engineer:''' Chuck Chow | ||
+ | *'''Lead Designer:''' Eric Emery | ||
+ | *'''Lead Artist:''' Eric Ronay | ||
+ | *'''Lead Battle Mode Designer:''' Clint Forward | ||
+ | *'''Lead Level Designer:''' Cory Hasselbach | ||
+ | *'''Lead Level Artist:''' Aaron Parrott | ||
+ | *'''Lead Front End Design:''' Giovanni Sasso | ||
+ | *'''Engineers:''' Jason Collinge, Stephane Conde, Rick Falck, Colin Fletcher, Alex Houghton, Brook Jones, George Phillips, Brian Provinciano, Karl Sizmur, Ryan Thom, George Wu, Andrew Zhi | ||
+ | *'''Additional Programming:''' Clinton Blackmore, Deirdra Kiai, Tanio Klyce, Greg Wilson | ||
+ | *'''Designers:''' Kee Won Ahn, Mike Donovan, Justin McGuire, Kyle Mohammed, Mihir Patel, Yoni Rabinowitz, Anat Rabkin, Craig Williams, Josh Zisserson | ||
+ | *'''Artists:''' Vinnie Chan, Mabel Chan, Eric Cheng, Anna Fong, Aaron Hempler, Shane Holmes, Victor Kalvachev, Sean Karemaker, Carrie McLean, Matt Osness, Stephen Pearce, VYK Global, Inc., Cinematico Inc., Imperia Media | ||
+ | *'''Studio Quality Assurance Lead:''' Mike Coules | ||
+ | *'''Studio Quality Assurance:''' Jesse Brocksmith, Eric Spornitz | ||
+ | *'''Music Composer:''' Chris Rezanson | ||
+ | *'''Sound Effects Design:''' Lotus Audio | ||
+ | *'''Assistant Producer:''' Tim Quinn | ||
+ | *'''Technical Director:''' Peter Phillips | ||
+ | *'''Studio Head:''' Joe Bonar | ||
+ | *'''Additional Help:''' Jay Barber, Travis Guadan, Chun-Sin Loh, Richard Orth | ||
+ | {{creditsheader|4 KIDS Production, Inc.}} | ||
+ | *'''Voice Cast:''' [[Pete Capella]], [[Kathleen Delaney]], [[Dan Green]], [[Jason Griffith]], [[Amy Palant]], [[Mike Pollock]], [[David Willis]] | ||
+ | *'''Voice Director:''' Christopher Collet | ||
+ | *'''Production Coordinator:''' Salvatore Oppedisano | ||
+ | *'''Recording Engineers:''' Suzy Goldish, Mike Knoblauch | ||
+ | *'''SPECIAL THANKS:''' Grant Matson, [[sega:Yosuke Moriya|Yosuke Moriya]], Mina Provonsha, Sonic Committee | ||
+ | | source=US manual | ||
+ | | console=PSP | ||
+ | | pdf=SonicRivals2 PSP US manual.pdf | ||
+ | | pdfpage=23 | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 09:21, 22 July 2022
Sonic Rivals 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): PlayStation Portable | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Backbone Entertainment, Sega Studios USA | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Visit Sonic Rivals 2 on Sonic Retro for the full article. |
Production credits
SEGA OF AMERICA
- Project Director: Takashi Iizuka
- Project Producer: Keith Palmer
- Art Supervisors: Kazuyuki Hoshino, Hiroshi Nishiyama
- Sound Supervisor: Jun Senoue
- Concept Design & Scenario Writer: Takashi Iizuka
- CEO: Naoya Tsurumi
- President & COO: Simon Jeffery
- Executive VP of Corporate Planning: Hitoshi Okuno
- VP of Product Development: Dave Cobb
- VP of Marketing: Scott A. Steinberg
- VP of Sales: Sue Hughes-Taigen
- Director of Artists & Repertoire: Noah P. Musler
- Localization Manager: John Merlino
- Associate Producer: Jason Kuo
- Director of Marketing: Don Mesa
- Marketing Consultant: Marcella Churchill
- Product Marketing Manager: Judy Gilbertson
- Assistant Product Manager: Ken Balough
- Director of Public Relations: Charles Scibetta
- Associate Public Relations Manager: Tali Fischer
- Creative Services Manager: Jen Groeling
- Creative Services Production Specialist: Heather Lucchetti
- Development Operations Director: Luke Letizia
- QA Supervisor:: Josh Morton
- QA Assistant Supervisor: Shawn Dobbins
- QA Senior Lead: Lee Frohman
- QA Lead: Kyle Uberman
- QA Assistant Lead: Dennis Constantino
- QA Testers: Nik AhPo, Sam Carion, Akash Kumar, Ryan Lopez, Colleen Murphy, Ben Orser, Edward Parry, Elizabeth Rodriguez
- Compliancy Supervisor: Stephen Akana
- Compliancy Lead: Lawrence Mann
- Compliancy Specialists: John Belcher, Eduardo Camacho, Joe Floyd, Junior Sison
- Compliancy Testers: Christine Letheby, Austin Storms, Anthony Williams
- Mastering Lab Technicians: Rey Buzon, Rhianna Kellom, Chris Rilles, Scott Sampson, Ray Vasquez
- Hardware Support: Eric Benson, Matt Ellison
- English Dialogue: Kevin Frane, Bridget Oates
BACKBONE ENTERTAINMENT
- Producer: Taylor Miller
- Associate Producer: Paige Meekison
- Lead Engineer: Chuck Chow
- Lead Designer: Eric Emery
- Lead Artist: Eric Ronay
- Lead Battle Mode Designer: Clint Forward
- Lead Level Designer: Cory Hasselbach
- Lead Level Artist: Aaron Parrott
- Lead Front End Design: Giovanni Sasso
- Engineers: Jason Collinge, Stephane Conde, Rick Falck, Colin Fletcher, Alex Houghton, Brook Jones, George Phillips, Brian Provinciano, Karl Sizmur, Ryan Thom, George Wu, Andrew Zhi
- Additional Programming: Clinton Blackmore, Deirdra Kiai, Tanio Klyce, Greg Wilson
- Designers: Kee Won Ahn, Mike Donovan, Justin McGuire, Kyle Mohammed, Mihir Patel, Yoni Rabinowitz, Anat Rabkin, Craig Williams, Josh Zisserson
- Artists: Vinnie Chan, Mabel Chan, Eric Cheng, Anna Fong, Aaron Hempler, Shane Holmes, Victor Kalvachev, Sean Karemaker, Carrie McLean, Matt Osness, Stephen Pearce, VYK Global, Inc., Cinematico Inc., Imperia Media
- Studio Quality Assurance Lead: Mike Coules
- Studio Quality Assurance: Jesse Brocksmith, Eric Spornitz
- Music Composer: Chris Rezanson
- Sound Effects Design: Lotus Audio
- Assistant Producer: Tim Quinn
- Technical Director: Peter Phillips
- Studio Head: Joe Bonar
- Additional Help: Jay Barber, Travis Guadan, Chun-Sin Loh, Richard Orth
4 KIDS Production, Inc.
- Voice Cast: Pete Capella, Kathleen Delaney, Dan Green, Jason Griffith, Amy Palant, Mike Pollock, David Willis
- Voice Director: Christopher Collet
- Production Coordinator: Salvatore Oppedisano
- Recording Engineers: Suzy Goldish, Mike Knoblauch
- SPECIAL THANKS: Grant Matson, Yosuke Moriya, Mina Provonsha, Sonic Committee
Magazine articles
Sega Retro Average | |||||||||
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70 | |
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Based on 1 review |
- Main article: Sonic Rivals 2/Magazine articles.
References
- ↑ http://www.us.playstation.com/games/suggested?link=Publisher&SceaId=ULUS-10220 (Wayback Machine: 2008-04-04 01:44)
- ↑ 2.0 2.1 PlayStation Store (en-us; UP0177-ULUS10323_00-SONICRIVALS02PSP) (Wayback Machine: 2018-04-29 17:52)
- ↑ 3.0 3.1 PlayStation Store (en-gb; EP0177-ULES00940_00-PPCSONICRI000001) (Wayback Machine: 2018-04-29 17:54)
- ↑ 4.0 4.1 PlayStation Store (fr-fr; EP0177-ULES00940_00-PPCSONICRI000001) (Wayback Machine: 2018-04-29 17:54)
- ↑ 5.0 5.1 PlayStation Store (de-de; EP0177-ULES00940_00-PPCSONICRI000001) (Wayback Machine: 2019-02-23 00:56)
- ↑ 6.0 6.1 PlayStation Store (en-au; EP0177-ULES00940_00-PPCSONICRI000001) (Wayback Machine: 2018-04-29 17:54)
- ↑ File:SonicRivals2 PSP US manual.pdf, page 23
- ↑ PlayStation 2 Official Magazine - UK, "February 2008" (UK; 2008-01-31), page 107
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