Difference between revisions of "Holosseum"
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*'''Title idea, main programmer:''' [[Yoshio Fukushima]]{{ref|https://twitter.com/fukushimasan/status/1514421872879759363}} | *'''Title idea, main programmer:''' [[Yoshio Fukushima]]{{ref|https://twitter.com/fukushimasan/status/1514421872879759363}} | ||
+ | *'''Direction, driver, compose, SE (sound all):''' [[Kazuhiko Nagai]]{{ref|https://web.archive.org/web/20210410085617/https://sbtransr02.wixsite.com/kazuhiko-nagai/my-works-1}} | ||
| source=Uncredited | | source=Uncredited | ||
| console=SYS32 | | console=SYS32 |
Revision as of 08:50, 13 November 2022
Holosseum | |||||||||||||
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System(s): Sega System 32 | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Sega AM1[1] | |||||||||||||
Genre: Action | |||||||||||||
Number of players: 1-2 | |||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Holosseum (ホロシアム) is a 1992 fighting game for the Sega System 32 arcade hardware by Sega. It is the second of two games Sega made that used a cabinet setup with the screen's image being reflected onto a curved mirror, giving the effect of a hologram. According to System16, the other game, the LaserDisc game Time Traveler, had hardware problems and as such Holosseum was produced to replace Time Traveler cabinets.
Production credits
- Title idea, main programmer: Yoshio Fukushima[2]
- Direction, driver, compose, SE (sound all): Kazuhiko Nagai[3]
Magazine articles
- Main article: Holosseum/Magazine articles.
Photo gallery
Physical scans
Sega Retro Average | |||||||||
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100 | |
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Based on 1 review |
System 32, US | ||||
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References
- ↑ 1.0 1.1 Sega Arcade History, Enterbrain, page 126
- ↑ @fukushimasan on Twitter
- ↑ https://sbtransr02.wixsite.com/kazuhiko-nagai/my-works-1 (Wayback Machine: 2021-04-10 08:56)
- ↑ Sega Zone, "April 1993" (UK; 1993-03-11), page 47