Difference between revisions of "Rocket Boy"

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(Created page with "{{UnreleasedBob | bobscreen= | title= | publisher=Rocket Science Games | developer=Rocket Science Games | development= | date=1995 | system=Sega Mega-CD, Sega Me...")
 
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| developer=[[Rocket Science Games]]
 
| developer=[[Rocket Science Games]]
 
| development=
 
| development=
| date=1995
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| date={{MissedRelease|MCD|1995}}
| system=[[Sega Mega-CD]], [[Sega Mega-CD 32X]]
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{{MissedRelease|MCD32X|1995}}
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{{MissedRelease|SAT|Q4 1995{{magref|cdconsoles|5|24}}}}
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| system=[[Sega Mega-CD]], [[Sega Mega-CD 32X]], [[Sega Saturn]]
 
| genre=Action
 
| genre=Action
 
| players=1
 
| players=1
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| sounddriver=
 
| sounddriver=
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' is an 3D platform game once set for release on the [[Sega Mega-CD]] and [[Sega Mega-CD 32X]]. Both were put on hold (along with ''[[Dark Ride]]'') due to competition from other developers, and were ultimately cancelled.
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{{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased [[Mega-CD]], [[Mega-CD 32X]], and [[Saturn]] isometric platform game developed by [[Rocket Science Games]]. Financial troubles within the company and fear of competition resulted in the game being ultimately cancelled.
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==Story==
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''{{PAGENAME}}'' puts players in control of Rocket Boy, a child inventor who has inadvertently launched himself and his dog into space using a home-made spaceship. They crash land on an alien planet where the normal rules of gravity don't seem to apply, and where none of the local inhabitants are the least bit friendly.{{magref|mms|29|16}}
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==Gameplay==
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''{{PAGENAME}}'' would have featured isometric action-platform gameplay{{magref|megaforce|36|18}} through a total of ten different stages.{{magref|mms|29|16}}
  
 
==Magazine articles==
 
==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
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==Development==
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Planned for a late 1995 release on the [[Saturn]]{{magref|cdconsoles|5|24}}, ''{{PAGENAME}}'' was eventually cancelled, with [[Rocket Science Games]] claiming this was because they had witnessed very similar games at [[Winter CES 1995]] earlier that year.{{ref|https://web.archive.org/web/20221128115240/https://www.wired.com/1995/07/updata-41/}} While never explicitly stated, the cinematic platformer ''[[wikipedia:Heart of Darkness (video game)|Heart of Darkness]]'' was publicly unveiled only two months after Winter CES 1995{{magref|nextgeneration|6|84}} and features a strikingly-similar premise.
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{{quote|We saw some things at the [[Winter CES 1995|Consumer Electronics Show]] very similar to our Rocket Boy and [[DarkRide]], so we've put those on hold. But we still have [[Wing Nuts]], a World War I dogfight game, in the works.|''[[Rocket Science Games]] spokesperson Anna Caldwell''|ref={{ref|https://web.archive.org/web/20221128115240/https://www.wired.com/1995/07/updata-41/}}}}
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==Screenshots==
 
<gallery>
 
<gallery>
CDConsoles FR 05.pdf|page=24|Preview in ''CD Consoles'' #5 (1995-03)
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RocketBoy_MCD_US_gameplay_1.png|Cutscene
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RocketBoy_MCD_US_gameplay_2.png|Cutscene
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RocketBoy_MCD_US_gameplay_3.png|Cutscene
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RocketBoy MCD US gameplay A.png|Gameplay
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RocketBoy MCD US gameplay B.png|Gameplay
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RocketBoy MCD US gameplay C.png|Gameplay
 
</gallery>
 
</gallery>
  
 
==References==
 
==References==
 
<references />
 
<references />

Latest revision as of 04:54, 7 February 2023

Notavailable.svg
Rocket Boy
System(s): Sega Mega-CD, Sega Mega-CD 32X, Sega Saturn
Publisher: Rocket Science Games
Developer: Rocket Science Games
Planned release date(s):

Sega Mega-CD
1995

Sega Mega-CD 32X
1995

Sega Saturn
Q4 1995[1]

Genre: Action
Number of players: 1

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Rocket Boy is an unreleased Mega-CD, Mega-CD 32X, and Saturn isometric platform game developed by Rocket Science Games. Financial troubles within the company and fear of competition resulted in the game being ultimately cancelled.

Story

Rocket Boy puts players in control of Rocket Boy, a child inventor who has inadvertently launched himself and his dog into space using a home-made spaceship. They crash land on an alien planet where the normal rules of gravity don't seem to apply, and where none of the local inhabitants are the least bit friendly.[2]

Gameplay

Rocket Boy would have featured isometric action-platform gameplay[3] through a total of ten different stages.[2]

Magazine articles

Main article: Rocket Boy/Magazine articles.

Development

Planned for a late 1995 release on the Saturn[1], Rocket Boy was eventually cancelled, with Rocket Science Games claiming this was because they had witnessed very similar games at Winter CES 1995 earlier that year.[4] While never explicitly stated, the cinematic platformer Heart of Darkness was publicly unveiled only two months after Winter CES 1995[5] and features a strikingly-similar premise.


We saw some things at the Consumer Electronics Show very similar to our Rocket Boy and DarkRide, so we've put those on hold. But we still have Wing Nuts, a World War I dogfight game, in the works.

Rocket Science Games spokesperson Anna Caldwell[4]


Screenshots

References