Difference between revisions of "Rocket Boy"
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(Created page with "{{UnreleasedBob | bobscreen= | title= | publisher=Rocket Science Games | developer=Rocket Science Games | development= | date=1995 | system=Sega Mega-CD, Sega Me...") |
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| developer=[[Rocket Science Games]] | | developer=[[Rocket Science Games]] | ||
| development= | | development= | ||
− | | date=1995 | + | | date={{MissedRelease|MCD|1995}} |
− | | system=[[Sega Mega-CD]], [[Sega Mega-CD 32X]] | + | {{MissedRelease|MCD32X|1995}} |
+ | {{MissedRelease|SAT|Q4 1995{{magref|cdconsoles|5|24}}}} | ||
+ | | system=[[Sega Mega-CD]], [[Sega Mega-CD 32X]], [[Sega Saturn]] | ||
| genre=Action | | genre=Action | ||
| players=1 | | players=1 | ||
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| sounddriver= | | sounddriver= | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' is an | + | {{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased [[Mega-CD]], [[Mega-CD 32X]], and [[Saturn]] isometric platform game developed by [[Rocket Science Games]]. Financial troubles within the company and fear of competition resulted in the game being ultimately cancelled. |
+ | |||
+ | ==Story== | ||
+ | ''{{PAGENAME}}'' puts players in control of Rocket Boy, a child inventor who has inadvertently launched himself and his dog into space using a home-made spaceship. They crash land on an alien planet where the normal rules of gravity don't seem to apply, and where none of the local inhabitants are the least bit friendly.{{magref|mms|29|16}} | ||
+ | |||
+ | ==Gameplay== | ||
+ | ''{{PAGENAME}}'' would have featured isometric action-platform gameplay{{magref|megaforce|36|18}} through a total of ten different stages.{{magref|mms|29|16}} | ||
==Magazine articles== | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Development== | ||
+ | Planned for a late 1995 release on the [[Saturn]]{{magref|cdconsoles|5|24}}, ''{{PAGENAME}}'' was eventually cancelled, with [[Rocket Science Games]] claiming this was because they had witnessed very similar games at [[Winter CES 1995]] earlier that year.{{ref|https://web.archive.org/web/20221128115240/https://www.wired.com/1995/07/updata-41/}} While never explicitly stated, the cinematic platformer ''[[wikipedia:Heart of Darkness (video game)|Heart of Darkness]]'' was publicly unveiled only two months after Winter CES 1995{{magref|nextgeneration|6|84}} and features a strikingly-similar premise. | ||
+ | |||
+ | {{quote|We saw some things at the [[Winter CES 1995|Consumer Electronics Show]] very similar to our Rocket Boy and [[DarkRide]], so we've put those on hold. But we still have [[Wing Nuts]], a World War I dogfight game, in the works.|''[[Rocket Science Games]] spokesperson Anna Caldwell''|ref={{ref|https://web.archive.org/web/20221128115240/https://www.wired.com/1995/07/updata-41/}}}} | ||
+ | |||
+ | ==Screenshots== | ||
<gallery> | <gallery> | ||
− | + | RocketBoy_MCD_US_gameplay_1.png|Cutscene | |
+ | RocketBoy_MCD_US_gameplay_2.png|Cutscene | ||
+ | RocketBoy_MCD_US_gameplay_3.png|Cutscene | ||
+ | RocketBoy MCD US gameplay A.png|Gameplay | ||
+ | RocketBoy MCD US gameplay B.png|Gameplay | ||
+ | RocketBoy MCD US gameplay C.png|Gameplay | ||
</gallery> | </gallery> | ||
==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 04:54, 7 February 2023
Rocket Boy |
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System(s): Sega Mega-CD, Sega Mega-CD 32X, Sega Saturn |
Publisher: Rocket Science Games |
Developer: Rocket Science Games |
Planned release date(s): Q4 1995[1]
|
Genre: Action |
Number of players: 1 |
This teeny-tiny article needs some work. You can help us by expanding it.
Rocket Boy is an unreleased Mega-CD, Mega-CD 32X, and Saturn isometric platform game developed by Rocket Science Games. Financial troubles within the company and fear of competition resulted in the game being ultimately cancelled.
Story
Rocket Boy puts players in control of Rocket Boy, a child inventor who has inadvertently launched himself and his dog into space using a home-made spaceship. They crash land on an alien planet where the normal rules of gravity don't seem to apply, and where none of the local inhabitants are the least bit friendly.[2]
Gameplay
Rocket Boy would have featured isometric action-platform gameplay[3] through a total of ten different stages.[2]
Magazine articles
- Main article: Rocket Boy/Magazine articles.
Development
Planned for a late 1995 release on the Saturn[1], Rocket Boy was eventually cancelled, with Rocket Science Games claiming this was because they had witnessed very similar games at Winter CES 1995 earlier that year.[4] While never explicitly stated, the cinematic platformer Heart of Darkness was publicly unveiled only two months after Winter CES 1995[5] and features a strikingly-similar premise.
“ | We saw some things at the Consumer Electronics Show very similar to our Rocket Boy and DarkRide, so we've put those on hold. But we still have Wing Nuts, a World War I dogfight game, in the works. | „ |
— Rocket Science Games spokesperson Anna Caldwell[4] |
Screenshots
References
- ↑ 1.0 1.1 CD Consoles, "Mars 1995" (FR; 1995-xx-xx), page 24
- ↑ 2.0 2.1 Mean Machines Sega, "March 1995" (UK; 1995-01-30), page 16
- ↑ Mega Force, "Février 1995" (FR; 1995-0x-xx), page 18
- ↑ 4.0 4.1 https://www.wired.com/1995/07/updata-41/ (Wayback Machine: 2022-11-28 11:52)
- ↑ Next Generation, "June 1995" (US; 1995-05-23), page 84