Difference between revisions of "The Sacred Pools"

From Sega Retro

m (Production credits)
m (External links)
 
(2 intermediate revisions by the same user not shown)
Line 6: Line 6:
 
| bobscreen2=SacredPools PS1 Title.png
 
| bobscreen2=SacredPools PS1 Title.png
 
| publisher=
 
| publisher=
| developer=[[SegaSoft]]
+
| developer=[[The Code Monkeys]], [[SegaSoft]]
 
| development=
 
| development=
 
| date={{MissedRelease|SAT|1996-11{{magref|ugameplayers|89|75}}}}
 
| date={{MissedRelease|SAT|1996-11{{magref|ugameplayers|89|75}}}}
Line 21: Line 21:
 
{{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased PC and [[Sega Saturn]] [[full motion video]] game. It was one of the first projects to be announced by the newly formed [[SegaSoft]], and was to be a full motion video adventure game similar to the likes of ''[[Myst]]'', seemingly set to take place across three CD-ROMs. Being technically independent from [[Sega]], the team also planned to bring the game to the [[PlayStation]].
 
{{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased PC and [[Sega Saturn]] [[full motion video]] game. It was one of the first projects to be announced by the newly formed [[SegaSoft]], and was to be a full motion video adventure game similar to the likes of ''[[Myst]]'', seemingly set to take place across three CD-ROMs. Being technically independent from [[Sega]], the team also planned to bring the game to the [[PlayStation]].
  
 +
==History==
 
The game featured at [[E3 1996]] but was not seen afterwards. Prototypes have since been dumped.
 
The game featured at [[E3 1996]] but was not seen afterwards. Prototypes have since been dumped.
  
 
During development the game was likely known as '''''Rebellion'''''. A prototype under that name has been found which shares similar video clips to ''The Sacred Pools'' (though the build of ''Rebellion'' is so early it's hard to know if the FMVs were planned to be used in the same way).
 
During development the game was likely known as '''''Rebellion'''''. A prototype under that name has been found which shares similar video clips to ''The Sacred Pools'' (though the build of ''Rebellion'' is so early it's hard to know if the FMVs were planned to be used in the same way).
 
The game was presumably cancelled due to its very poor quality.
 
  
 
==Production credits==
 
==Production credits==
Line 31: Line 30:
 
*'''Executive Producer:''' [[Joe Miller]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
 
*'''Executive Producer:''' [[Joe Miller]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
 
*'''Producers:''' [[Michael Latham]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}, [[Tony Van]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}, [[David Gray]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
 
*'''Producers:''' [[Michael Latham]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}, [[Tony Van]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}, [[David Gray]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
*'''Programming:''' [[Mark Kirkby]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}, [[Colin Hogg]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
+
*'''Lead Programmers:''' [[Mark Kirkby]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}, [[Colin Hogg]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
*'''Artwork:''' Josie Lewis{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
+
*'''Artist:''' [[Joe Lewis]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
 
{{creditsheader|Sega Studios LA}}
 
{{creditsheader|Sega Studios LA}}
 
*'''Producer:''' [[Christopher Bankston]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
 
*'''Producer:''' [[Christopher Bankston]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
Line 38: Line 37:
 
*'''Costume Designer:''' Molly Maginnis{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
 
*'''Costume Designer:''' Molly Maginnis{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
 
*'''Editors:''' Nina Gilberti{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}, Kate McCowen{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
 
*'''Editors:''' Nina Gilberti{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}, Kate McCowen{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
*'''Music, Sound:''' [[Mars Lasar]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
+
*'''Composer, Sound Designer:''' [[Mars Lasar]]{{ref|https://web.archive.org/web/20230216082737/https://www.gamingalexandria.com/wp/2022/10/sacred-pools/}}
 
| source=Developer statements
 
| source=Developer statements
 
| console=SAT
 
| console=SAT
Line 45: Line 44:
 
==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==External links==
 +
*''[https://www.gamingalexandria.com/wp/2022/10/sacred-pools/ Saving Sacred Pools: Sega’s Million Dollar Adult Game]'' article by Dylan Mansfield at ''[https://www.gamingalexandria.com Gaming Alexandria]''
  
 
==References==
 
==References==

Latest revision as of 08:24, 23 February 2023

  • Saturn
  • PlayStation
  • Windows PC

SacredPools Saturn Title.png

SacredPools PS1 Title.png

The Sacred Pools
System(s): Sega Saturn, PlayStation, Windows PC
Developer: The Code Monkeys, SegaSoft
Planned release date(s):

Sega Saturn
1996-11[1], 1996-12[2], 1997-02[3], 1997-11[4]

Windows PC
1997-11[4]

Genre: Action
Number of players: 1
Status of prototype(s): Found

This teeny-tiny article needs some work. You can help us by expanding it.


The Sacred Pools is an unreleased PC and Sega Saturn full motion video game. It was one of the first projects to be announced by the newly formed SegaSoft, and was to be a full motion video adventure game similar to the likes of Myst, seemingly set to take place across three CD-ROMs. Being technically independent from Sega, the team also planned to bring the game to the PlayStation.

History

The game featured at E3 1996 but was not seen afterwards. Prototypes have since been dumped.

During development the game was likely known as Rebellion. A prototype under that name has been found which shares similar video clips to The Sacred Pools (though the build of Rebellion is so early it's hard to know if the FMVs were planned to be used in the same way).

Production credits

Sega Studios LA
Source:
Developer statements


Magazine articles

Main article: The Sacred Pools/Magazine articles.

External links

References