Difference between revisions of "Virtua Fighter 3/Hidden content"

From Sega Retro

 
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{{back}}
 
{{back}}
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==Different introduction music==
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{{HiddenContent
 +
| noimage=yes
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| desc=When the "Sega Presents" screen appears, hold both {{start}} buttons. If successful, track 29 (sd_song_shotstar) will play instead of track 33 (sd_song_adv_van). This only works if there aren't enough credits (and the game isn't set to free play), otherwise {{start}} will start the game.
 +
}}
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==Show credits in attract mode==
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{{HiddenContent
 +
| image1=VirtuaFighter3 Model3 IntroCredits.png
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| desc=Hold {{start}} during the attract sequence, and the game's credits will overlay the fights. This only works if there aren't enough credits (and the game isn't set to free play), otherwise {{start}} will start the game.
 +
}}
  
 
==Use alternative outfits==
 
==Use alternative outfits==
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| noimage=yes
 
| noimage=yes
 
| desc=Hold {{start}} when selecting a character to use the alternative outfit. This will also cause opponent characters to change outfits too.
 
| desc=Hold {{start}} when selecting a character to use the alternative outfit. This will also cause opponent characters to change outfits too.
 +
}}
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 +
==Fight on Dural versions of stages==
 +
{{HiddenContent
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| noimage=yes
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| desc=If, in a 2-player match, the challenger highlights a stage and holds {{start}}, then lets the timer count down the Dural version of the stage will be used. This isn't possible if the stage selection setting is turned off.
 
}}
 
}}
  
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{{HiddenContent
 
{{HiddenContent
 
| noimage=yes
 
| noimage=yes
| desc=As with previous ''Virtua Fighter'' games, pressing {{start}} will skip the replay, and {{start}} again will rskip the victory animation.
+
| desc=As with previous ''Virtua Fighter'' games, pressing {{start}} will skip the replay, and {{start}} again will skip the victory animation.
 +
}}
 +
 
 +
==Prevent skipping of replay==
 +
{{HiddenContent
 +
| noimage=yes
 +
| desc=If the winning player holds {{guard|game=vf3}}, the replay cannot be skipped with {{start}} as described above.
 +
}}
 +
 
 +
==Choose victory animation==
 +
Each character has up to seven different victory animations. You can choose which one you want to see by holding buttons after you win:
 +
{|class="prettytable"
 +
!
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!style="text-align:center;"|{{Guard|game=vf3}}
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!style="text-align:center;"|{{Punch|game=vf3}}
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!style="text-align:center;"|{{Kick|game=vf3}}
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!style="text-align:center;"|{{Evade|game=vf3}}
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!style="text-align:center;"|{{Guard|game=vf3}}+{{Punch|game=vf3}}
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!style="text-align:center;"|{{Guard|game=vf3}}+{{Kick|game=vf3}}
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|-
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!Akira
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Pai
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Lau
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Wolf
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Jeffry
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Kage
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Sarah
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Jacky
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Shun
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Lion
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Aoi
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Taka-Arashi
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|-
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!Dural
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|{{Bobscreen|Notavailable.svg|width=100}}
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|}
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Buttons are checked in the order: {{Guard|game=vf3}}, {{Punch|game=vf3}}, {{Kick|game=vf3}}, {{Evade|game=vf3}}. If extra buttons are detected, they are ignored.
 +
 
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So for example, {{Guard|game=vf3}}+{{Punch|game=vf3}}+{{Kick|game=vf3}} equates to {{Guard|game=vf3}}+{{Punch|game=vf3}}. {{Guard|game=vf3}}+{{Kick|game=vf3}}+{{Evade|game=vf3}} equates to {{Guard|game=vf3}}+{{Kick|game=vf3}}.
 +
 
 +
==Peace sign victory animations==
 +
{{HiddenContent
 +
| image1=VirtuaFighter3 Model3 JackyPeace.png
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| image2=VirtuaFighter3 Model3 KagePeace.png
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| desc=Jacky and Kage have secret victory animations where they give a "V" peace sign. After winning the battle, hold {{Punch|game=vf3}}+{{Guard|game=vf3}}+{{Evade|game=vf3}}+{{down}}.
 +
}}
 +
 
 +
==Hit Kage in the head with a pan==
 +
{{HiddenContent
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| image1=VirtuaFighter3 Model3 KagePeacePan.png
 +
| desc=If using Kage's second out on Akira's stage, winning a battle with an "Excellent" and performing the peace sign victory code above, a metal pan will fall from the ceiling and hit Kage on the head.
 +
}}
 +
 
 +
==Blow a kiss with Pai==
 +
{{HiddenContent
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| image1=VirtuaFighter3 Model3 PaiKiss.png
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| desc=Get an excellent with Pai against Akira, then hold {{Punch|game=vf3}}+{{Guard|game=vf3}}+{{Evade|game=vf3}}+{{down}} for a secret victory animation where she blows a kiss.
 
}}
 
}}
  

Latest revision as of 12:02, 3 March 2023

Back to: Virtua Fighter 3.

Different introduction music

When the "Sega Presents" screen appears, hold both  START  buttons. If successful, track 29 (sd_song_shotstar) will play instead of track 33 (sd_song_adv_van). This only works if there aren't enough credits (and the game isn't set to free play), otherwise  START  will start the game.

Show credits in attract mode

VirtuaFighter3 Model3 IntroCredits.png

Hold  START  during the attract sequence, and the game's credits will overlay the fights. This only works if there aren't enough credits (and the game isn't set to free play), otherwise  START  will start the game.

Use alternative outfits

Hold  START  when selecting a character to use the alternative outfit. This will also cause opponent characters to change outfits too.

Fight on Dural versions of stages

If, in a 2-player match, the challenger highlights a stage and holds  START , then lets the timer count down the Dural version of the stage will be used. This isn't possible if the stage selection setting is turned off.

Skip replay and victory animation

As with previous Virtua Fighter games, pressing  START  will skip the replay, and  START  again will skip the victory animation.

Prevent skipping of replay

If the winning player holds G, the replay cannot be skipped with  START  as described above.

Choose victory animation

Each character has up to seven different victory animations. You can choose which one you want to see by holding buttons after you win:

G P K E G+P G+K
Akira

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Pai

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Lau

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Wolf

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Jeffry

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Kage

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Sarah

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Jacky

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Shun

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Lion

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Aoi

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Taka-Arashi

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Dural

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Notavailable.svg

Buttons are checked in the order: G, P, K, E. If extra buttons are detected, they are ignored.

So for example, G+P+K equates to G+P. G+K+E equates to G+K.

Peace sign victory animations

VirtuaFighter3 Model3 JackyPeace.png

VirtuaFighter3 Model3 KagePeace.png

Jacky and Kage have secret victory animations where they give a "V" peace sign. After winning the battle, hold P+G+E+Down.

Hit Kage in the head with a pan

VirtuaFighter3 Model3 KagePeacePan.png

If using Kage's second out on Akira's stage, winning a battle with an "Excellent" and performing the peace sign victory code above, a metal pan will fall from the ceiling and hit Kage on the head.

Blow a kiss with Pai

VirtuaFighter3 Model3 PaiKiss.png

Get an excellent with Pai against Akira, then hold P+G+E+Down for a secret victory animation where she blows a kiss.

References


Virtua Fighter 3

Virtuafighter3 title.png

Main page | Comparisons | Credits | Hidden content | Bugs | Development | Magazine articles | Reception | Merchandise


Books: Virtua Fighter 3 Command Game Guide (1996) | Virtua Fighter 3 Act. 0.5 (1996) | Virtua Fighter 3 Act.1 (1996) | Virtua Fighter 3 Act.2 (1996) | Prima's Virtua Fighter 3: Unauthorized Arcade Secrets (1997) | Virtua Fighter 3 Official Playing Guide (1998)
Music: Virtua Fighter 3 Sound Tracks (1996) | Virtua Fighter 3 On The Vocal (1997) | Kimi ga Inai Yoru (1997)
Videos: CGMV Special Virtua Fighter 3: Geki no Shou "Battle" (1996) | CGMV Special Virtua Fighter 3: Shippuu no Shou "System" (1996) | Virtua Fighter 3 (1996) | Virtua Fighter 3 Maximum Battle (1997) | Java Tea Battle Koushien King of Virtua Fighter 3: King of King's (1997) | Java Tea Battle Koushien King of Virtua Fighter 3: Queen of Queen's (1997)
Events: Virtua Fighter 3 Maximum Battle Morinaga Angel Cup (1997) | Java Tea Battle Koushien King of Virtua Fighter 3 (1997)

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