Difference between revisions of "Virtua Fighter 3/Hidden content"
From Sega Retro
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{{back}} | {{back}} | ||
+ | |||
+ | ==Different introduction music== | ||
+ | {{HiddenContent | ||
+ | | noimage=yes | ||
+ | | desc=When the "Sega Presents" screen appears, hold both {{start}} buttons. If successful, track 29 (sd_song_shotstar) will play instead of track 33 (sd_song_adv_van). This only works if there aren't enough credits (and the game isn't set to free play), otherwise {{start}} will start the game. | ||
+ | }} | ||
+ | |||
+ | ==Show credits in attract mode== | ||
+ | {{HiddenContent | ||
+ | | image1=VirtuaFighter3 Model3 IntroCredits.png | ||
+ | | desc=Hold {{start}} during the attract sequence, and the game's credits will overlay the fights. This only works if there aren't enough credits (and the game isn't set to free play), otherwise {{start}} will start the game. | ||
+ | }} | ||
==Use alternative outfits== | ==Use alternative outfits== | ||
Line 5: | Line 17: | ||
| noimage=yes | | noimage=yes | ||
| desc=Hold {{start}} when selecting a character to use the alternative outfit. This will also cause opponent characters to change outfits too. | | desc=Hold {{start}} when selecting a character to use the alternative outfit. This will also cause opponent characters to change outfits too. | ||
+ | }} | ||
+ | |||
+ | ==Fight on Dural versions of stages== | ||
+ | {{HiddenContent | ||
+ | | noimage=yes | ||
+ | | desc=If, in a 2-player match, the challenger highlights a stage and holds {{start}}, then lets the timer count down the Dural version of the stage will be used. This isn't possible if the stage selection setting is turned off. | ||
}} | }} | ||
Line 11: | Line 29: | ||
| noimage=yes | | noimage=yes | ||
| desc=As with previous ''Virtua Fighter'' games, pressing {{start}} will skip the replay, and {{start}} again will skip the victory animation. | | desc=As with previous ''Virtua Fighter'' games, pressing {{start}} will skip the replay, and {{start}} again will skip the victory animation. | ||
+ | }} | ||
+ | |||
+ | ==Prevent skipping of replay== | ||
+ | {{HiddenContent | ||
+ | | noimage=yes | ||
+ | | desc=If the winning player holds {{guard|game=vf3}}, the replay cannot be skipped with {{start}} as described above. | ||
+ | }} | ||
+ | |||
+ | ==Choose victory animation== | ||
+ | Each character has up to seven different victory animations. You can choose which one you want to see by holding buttons after you win: | ||
+ | {|class="prettytable" | ||
+ | ! | ||
+ | !style="text-align:center;"|{{Guard|game=vf3}} | ||
+ | !style="text-align:center;"|{{Punch|game=vf3}} | ||
+ | !style="text-align:center;"|{{Kick|game=vf3}} | ||
+ | !style="text-align:center;"|{{Evade|game=vf3}} | ||
+ | !style="text-align:center;"|{{Guard|game=vf3}}+{{Punch|game=vf3}} | ||
+ | !style="text-align:center;"|{{Guard|game=vf3}}+{{Kick|game=vf3}} | ||
+ | |- | ||
+ | !Akira | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Pai | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Lau | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Wolf | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Jeffry | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Kage | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Sarah | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Jacky | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Shun | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Lion | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Aoi | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Taka-Arashi | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |- | ||
+ | !Dural | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |{{Bobscreen|Notavailable.svg|width=100}} | ||
+ | |} | ||
+ | Buttons are checked in the order: {{Guard|game=vf3}}, {{Punch|game=vf3}}, {{Kick|game=vf3}}, {{Evade|game=vf3}}. If extra buttons are detected, they are ignored. | ||
+ | |||
+ | So for example, {{Guard|game=vf3}}+{{Punch|game=vf3}}+{{Kick|game=vf3}} equates to {{Guard|game=vf3}}+{{Punch|game=vf3}}. {{Guard|game=vf3}}+{{Kick|game=vf3}}+{{Evade|game=vf3}} equates to {{Guard|game=vf3}}+{{Kick|game=vf3}}. | ||
+ | |||
+ | ==Peace sign victory animations== | ||
+ | {{HiddenContent | ||
+ | | image1=VirtuaFighter3 Model3 JackyPeace.png | ||
+ | | image2=VirtuaFighter3 Model3 KagePeace.png | ||
+ | | desc=Jacky and Kage have secret victory animations where they give a "V" peace sign. After winning the battle, hold {{Punch|game=vf3}}+{{Guard|game=vf3}}+{{Evade|game=vf3}}+{{down}}. | ||
+ | }} | ||
+ | |||
+ | ==Hit Kage in the head with a pan== | ||
+ | {{HiddenContent | ||
+ | | image1=VirtuaFighter3 Model3 KagePeacePan.png | ||
+ | | desc=If using Kage's second out on Akira's stage, winning a battle with an "Excellent" and performing the peace sign victory code above, a metal pan will fall from the ceiling and hit Kage on the head. | ||
+ | }} | ||
+ | |||
+ | ==Blow a kiss with Pai== | ||
+ | {{HiddenContent | ||
+ | | image1=VirtuaFighter3 Model3 PaiKiss.png | ||
+ | | desc=Get an excellent with Pai against Akira, then hold {{Punch|game=vf3}}+{{Guard|game=vf3}}+{{Evade|game=vf3}}+{{down}} for a secret victory animation where she blows a kiss. | ||
}} | }} | ||
Latest revision as of 13:02, 3 March 2023
- Back to: Virtua Fighter 3.
Contents
- 1 Different introduction music
- 2 Show credits in attract mode
- 3 Use alternative outfits
- 4 Fight on Dural versions of stages
- 5 Skip replay and victory animation
- 6 Prevent skipping of replay
- 7 Choose victory animation
- 8 Peace sign victory animations
- 9 Hit Kage in the head with a pan
- 10 Blow a kiss with Pai
- 11 References
Different introduction music
When the "Sega Presents" screen appears, hold both START buttons. If successful, track 29 (sd_song_shotstar) will play instead of track 33 (sd_song_adv_van). This only works if there aren't enough credits (and the game isn't set to free play), otherwise START will start the game.
Show credits in attract mode
Hold START during the attract sequence, and the game's credits will overlay the fights. This only works if there aren't enough credits (and the game isn't set to free play), otherwise START will start the game.
Use alternative outfits
Hold START when selecting a character to use the alternative outfit. This will also cause opponent characters to change outfits too.
Fight on Dural versions of stages
If, in a 2-player match, the challenger highlights a stage and holds START , then lets the timer count down the Dural version of the stage will be used. This isn't possible if the stage selection setting is turned off.
Skip replay and victory animation
As with previous Virtua Fighter games, pressing START will skip the replay, and START again will skip the victory animation.
Prevent skipping of replay
If the winning player holds G, the replay cannot be skipped with START as described above.
Choose victory animation
Each character has up to seven different victory animations. You can choose which one you want to see by holding buttons after you win:
G | P | K | E | G+P | G+K | |
---|---|---|---|---|---|---|
Akira | ||||||
Pai | ||||||
Lau | ||||||
Wolf | ||||||
Jeffry | ||||||
Kage | ||||||
Sarah | ||||||
Jacky | ||||||
Shun | ||||||
Lion | ||||||
Aoi | ||||||
Taka-Arashi | ||||||
Dural |
Buttons are checked in the order: G, P, K, E. If extra buttons are detected, they are ignored.
So for example, G+P+K equates to G+P. G+K+E equates to G+K.
Peace sign victory animations
Jacky and Kage have secret victory animations where they give a "V" peace sign. After winning the battle, hold P+G+E+.
Hit Kage in the head with a pan
If using Kage's second out on Akira's stage, winning a battle with an "Excellent" and performing the peace sign victory code above, a metal pan will fall from the ceiling and hit Kage on the head.
Blow a kiss with Pai
Get an excellent with Pai against Akira, then hold P+G+E+ for a secret victory animation where she blows a kiss.
References
Virtua Fighter 3 | |
---|---|
Main page | Comparisons | Credits | Hidden content | Bugs | Development | Magazine articles | Reception | Merchandise
Music: Virtua Fighter 3 Sound Tracks (1996) | Virtua Fighter 3 On The Vocal (1997) | Kimi ga Inai Yoru (1997) Videos: CGMV Special Virtua Fighter 3: Geki no Shou "Battle" (1996) | CGMV Special Virtua Fighter 3: Shippuu no Shou "System" (1996) | Virtua Fighter 3 (1996) | Virtua Fighter 3 Maximum Battle (1997) | Java Tea Battle Koushien King of Virtua Fighter 3: King of King's (1997) | Java Tea Battle Koushien King of Virtua Fighter 3: Queen of Queen's (1997) Events: Virtua Fighter 3 Maximum Battle Morinaga Angel Cup (1997) | Java Tea Battle Koushien King of Virtua Fighter 3 (1997) |