Difference between revisions of "Streets of Rage 4/Systems"

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(→‎Moveset Comparison: Floyd can grab and hold a partner with the R08 update)
 
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''Streets of Rage 4'' gameplay is based on the mechanics developped for ''[[Streets of Rage 2]]'' and adds various tweaks to refresh the formula. As the buttons can be re-assigned in-game, the default button mapping is given for all the platforms along the corresponding platform-agnostic icons:
+
{{back}}
*Press {{PS Square}} (PS4) / {{Y}} (Switch) / {{X}} (XB1) / D (PC) to attack {{Attack}},
+
==Controls==
*Hold {{Attack}} for a charge attack,
+
As the buttons can be re-assigned in-game, the default button mapping is given for all the platforms along the corresponding platform-agnostic icons:
*Press {{Down}} + {{Attack}} mid-air for a light drop attack,
+
{|class="prettytable"
:*From there, press again {{Attack}} while still in mid-air to finish with a strong drop attack if the light attack connected (Floyd cannot do this),
+
!Name
 +
!PlayStation 4
 +
!Xbox One
 +
!Switch
 +
!PC
 +
!Comments
 +
|-
 +
|{{jump}} Jump
 +
|{{PS X}}
 +
|{{A}}
 +
|{{B}}
 +
|{{key|Space}}
 +
|
 +
|-
 +
|{{attack}} Attack
 +
|{{PS Square}}
 +
|{{X}}
 +
|{{Y}}
 +
|{{key|D}}
 +
|
 +
|-
 +
|{{item}} Manipulate item
 +
|{{PS Circle}}
 +
|{{B}}
 +
|{{A}}
 +
|{{key|W}}
 +
|
 +
|-
 +
|{{BackAttack}} Back attack
 +
|{{R2}}
 +
|{{RT}}
 +
|{{ZR}}
 +
|{{key|S}}
 +
|Alternatively, {{Left}} + {{Attack}} or {{Attack}} + {{Jump}}.
 +
|-
 +
|{{special}} Special
 +
|{{PS Triangle}}
 +
|{{Y}}
 +
|{{X}}
 +
|{{key|E}}
 +
|
 +
|-
 +
|{{star}} Star move
 +
|{{R1}}
 +
|{{RB}}
 +
|{{R}}
 +
|{{key|Tab}}
 +
|Alternatively, {{Special}} + {{Item}}.
 +
|}
 +
 
 +
==Mechanics==
 +
''Streets of Rage 4'' gameplay is based on the mechanics developped for ''[[Streets of Rage 2]]'' and adds various tweaks to refresh the formula:
 +
*Press {{Attack}} to attack,
 +
*Hold {{Attack}} for a charged attack,
 +
*Press {{Down}} + {{Attack}} mid-air for a drop attack,
 +
:*From there, press again {{Attack}} while still in mid-air to finish with an air kick juggle if the drop attack connected (Floyd cannot do this),
 
:*Or go on with a combo on the ground,
 
:*Or go on with a combo on the ground,
:*Cherry can perform her head stomp {{Down}} + {{Attack}} multiple times as long as she lands on an enemy each time, instead of ending the air combo with a strong drop attack.
+
:*Cherry can perform her air kick down {{Down}} + {{Attack}} multiple times as long as she lands on an enemy each time, instead of ending the air combo with an air kick juggle.
*Press {{PS Circle}} (PS4) / {{A}} (Switch) / {{B}} (XB1) / W (PC) to manipulate items {{Item}},
+
*Press {{Item}} to manipulate items,
 
*Press {{Right}} + {{Item}} to throw weapons at enemies,
 
*Press {{Right}} + {{Item}} to throw weapons at enemies,
*With some weapons, Axel, Blaze and Adam can perform powerful thrusts by pressing {{Right}} {{Right}} + {{Attack}},
+
*With weapons, some ''SoR3'' and ''SoR4'' characters can perform special attacks by pressing {{Right}} {{Right}} + {{Attack}},
*Press {{PS X}} (PS4) / {{B}} (Switch) / {{A}} (XB1) / Space (PC) to jump {{Jump}},
+
*Press {{Jump}} to jump,
 
*Hold {{Up}} + {{Jump}} to recover from an enemy throw without damage.
 
*Hold {{Up}} + {{Jump}} to recover from an enemy throw without damage.
  
 
The back attack can now be performed three different ways:
 
The back attack can now be performed three different ways:
*Press {{R2}} (PS4) / {{ZR}} (Switch) / {{RT}} (XB1) / S (PC), from there on {{BackAttack}},
+
*Press {{BackAttack}},
 
*Or press {{Left}} + {{Attack}},
 
*Or press {{Left}} + {{Attack}},
 
*The old manipulation {{Attack}} + {{Jump}} still works.
 
*The old manipulation {{Attack}} + {{Jump}} still works.
  
Getting close to opponents will let your character hold them. This is when you can perform all the grabbing moves. When facing the opponent:
+
Getting close to opponents will let your character hold them. This is when you can perform all the grab moves. When facing the opponent:
 
*Press {{Attack}} for a strong attack,
 
*Press {{Attack}} for a strong attack,
*Press {{Right}} + {{Attack}} 3 times to perform a flurry of close-range attacks,
+
*Press {{Right}} + {{Attack}} 3 times to pummel enemies with close-range attacks,
 
*Press {{Left}} + {{Attack}} to perform a body throw.
 
*Press {{Left}} + {{Attack}} to perform a body throw.
 
When behind the opponent:
 
When behind the opponent:
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Either way:
 
Either way:
 
*Press {{Jump}} to vault over the held opponent,
 
*Press {{Jump}} to vault over the held opponent,
*Press {{Jump}} a second time to do a long jump over the opponent.
+
*Press {{Jump}} a second time to do a vault jump over the opponent.
Cherry is more agile and so can grab opponents mid-air, do a flurry of punches after a vault or after grabbing opponents mid-air, or perform her strong attack after jumping over an opponent.
+
Cherry is more agile and so can grab opponents mid-air, do a flurry of punches after a vault or after grabbing opponents mid-air, or perform her flying punch air after a vault jump.
Floyd is less agile and so cannot do the vault at all. He also has a specific set of grabbing moves:
+
Floyd is less agile and so cannot do the vault at all. He also has a specific set of grab moves:
 
*Press {{Attack}} 3 times to perform a flurry of close-range attacks,
 
*Press {{Attack}} 3 times to perform a flurry of close-range attacks,
 
*Press {{Right}} + {{Attack}} or {{Left}} + {{Attack}} to perform a body throw towards the given direction,
 
*Press {{Right}} + {{Attack}} or {{Left}} + {{Attack}} to perform a body throw towards the given direction,
 
*Press {{Jump}} then {{Attack}} twice to perform a juggle of a body slam followed by a jump kick, or alternatively {{Jump}} then {{Attack}}, {{Down}} + {{Attack}} to end with a drop punch,
 
*Press {{Jump}} then {{Attack}} twice to perform a juggle of a body slam followed by a jump kick, or alternatively {{Jump}} then {{Attack}}, {{Down}} + {{Attack}} to end with a drop punch,
*Grab 2 opponents to perform a double smash: Floyd crushes the skulls of the 2 opponents against each others.
+
*Grab 2 opponents to perform a Power Smash: Floyd crushes the skulls of the 2 opponents against each others.
 
Finally, in the reverse situation where the enemy holds you, you can break free by pressing repetitively on {{repeat|{{Attack}}}}, {{repeat|{{Jump}}}}, {{repeat|{{Item}}}} or {{repeat|{{Special}}}}.
 
Finally, in the reverse situation where the enemy holds you, you can break free by pressing repetitively on {{repeat|{{Attack}}}}, {{repeat|{{Jump}}}}, {{repeat|{{Item}}}} or {{repeat|{{Special}}}}.
  
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*Blitz moves, special moves that don't incur any penalties and only work with bare hands, by pressing {{Right}} {{Right}} + {{Attack}},
 
*Blitz moves, special moves that don't incur any penalties and only work with bare hands, by pressing {{Right}} {{Right}} + {{Attack}},
 
*Special moves, draining user's health:
 
*Special moves, draining user's health:
:*Defensive special by pressing {{PS Triangle}} (PS4) / {{X}} (Switch) / {{Y}} (XB1) / E (PC), from there on {{Special}},
+
:*Defensive special a.k.a. neutral special by pressing {{Special}},
:*Offensive special by pressing {{Right}} + {{Special}},
+
:*Offensive special a.k.a. forward special by pressing {{Right}} + {{Special}},
 
:*Air special by pressing {{Special}} mid-air,
 
:*Air special by pressing {{Special}} mid-air,
*Star moves, super special moves exclusive to ''SoR4'', by pressing {{R1}} (PS4) / {{R}} (Switch) / {{RB}} (XB1) / Tab (PC), from there on {{Star}}, or {{Special}} + {{Item}}.
+
*Star moves, super special moves exclusive to ''SoR4'', by pressing {{Star}} or {{Special}} + {{Item}}.
  
Contrary to ''SoR3'', each character only has a single blitz move but all of them can now perform 3 different special moves, including a new air special move. Floyd can also perform a grabbing special move. Those special moves still drain user's health but health lost this way can now be entirely recovered by hitting enemies as long as no enemies hit the user back in the meantime. The move set is completed by new star moves that can only be performed as long as a player still has stars displayed below his/her health bar. A player always begins with a single star. Stars can be cumulated by picking up star items on the floor.
+
With the R08 major update of 10 March 2023, ''SoR4'' re-introduces co-op moves:
 +
*Hold {{Item}} and go toward a partner to throw him/her airborne,
 +
*While airborne, the partner can attack with {{Attack}} to perform a co-op move specific to this situation,
 +
*Alternatively, the partner can also attack with {{Special}} to perform an air special.
  
The gameplay with ''SoR4'' versions of the characters are pretty much based on ''SoR2'' mechanism of limited motions. That's why only Cherry can dash {{Right}} {{Right}}, ''SoR4'' Adam can perform small forward dashes {{Right}} {{Right}} and all the other ''SoR4'' characters must use other moves to go faster e.g. air specials or long jumps. Despite this, the game also lets you play the previous incarnations of most characters by retrofitting their old gameplay to the systems in ''SoR4'' where it makes sense. And ''SoR3'' incarnations can still use their evasive moves i.e. dash and dodge moves.
+
Contrary to ''SoR3'', each character only has a single blitz move but all of them can now perform 3 different special moves, including a new air special move. Floyd can also perform a grab special move. Those special moves still drain user's health but health lost this way can now be entirely recovered by hitting enemies as long as no enemies hit the user back in the meantime. The move set is completed by new star moves that can only be performed as long as a player still has stars displayed below his/her health bar. A player always begins with a single star. Stars can be cumulated by picking up star items on the floor.
  
 +
The gameplay with ''SoR4'' versions of the characters are pretty much based on ''SoR2'' mechanism of limited motions. That's why only Cherry can dash {{Right}} {{Right}}, ''SoR4'' Adam can perform quick steps {{Right}} {{Right}} and all the other ''SoR4'' characters must use other moves to go faster e.g. air specials or long jumps. Despite this, the game also lets you play the previous incarnations of most characters by retrofitting their old gameplay to the systems in ''SoR4'' where it makes sense. And ''SoR3'' incarnations can still use their evasive moves i.e. dash and dodge moves.
  
{| class="responsive prettytable"
+
==Moveset Comparison==
 +
Here are several tables recapitulating all the move commands for each character incarnation as performed in their original game and in ''Streets of Rage 4''.
 +
 
 +
{| class="prettytable"
 
  |+ ''Streets of Rage'' characters
 
  |+ ''Streets of Rage'' characters
 
  |-
 
  |-
 
  ! Move Type
 
  ! Move Type
  ! Move
+
  ! Move Name
 
  ! Original game systems
 
  ! Original game systems
 
  ! ''SoR4'' systems
 
  ! ''SoR4'' systems
 
  ! Comments
 
  ! Comments
 
  |-
 
  |-
  | rowspan="8" | Attack Moves
+
  | rowspan="7" | Attack Moves
  | Attack / Fury
+
  | Basic Combo
 
  | {{Attack}} x3
 
  | {{Attack}} x3
 
  | {{Attack}} x3
 
  | {{Attack}} x3
 
  |
 
  |
 
  |-
 
  |-
  | Charge Attack
+
  | Charged Attack
 
  | N/A
 
  | N/A
| N/A
+
  | {{HoldButton|{{Attack}}}}
|
+
  | Available in ''SoR4'' with the R08 major update of 10 March 2023
|-
 
| Item Manipulation
 
  | {{Attack}}
 
| {{Item}}
 
| In ''SoR4'', weapons can be picked up from the ground and caught mid-air
 
|-
 
| Weapon Throw
 
| {{Attack}}
 
| {{Right}} + {{Item}}
 
  | In ''SoR'', most weapons always remain in hands. The only exceptions are pepper shakers, which are always thrown at enemies, and knives, which are automatically thrown at far away enemies.<br/>In ''SoR4'', weapons can also be thrown mid-air.
 
 
  |-
 
  |-
 
  | Jump Kick
 
  | Jump Kick
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  |-
 
  |-
 
  | Drop Attack
 
  | Drop Attack
 +
| N/A
 +
| N/A
 +
|
 +
|-
 +
| Air Kick Juggle
 
  | N/A
 
  | N/A
 
  | N/A
 
  | N/A
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  |
 
  |
 
  |-
 
  |-
  | rowspan="8" | Grabbing Moves
+
  | rowspan="7" | Weapon Moves
  | Attack / Flurry
+
  | Pick Up
 +
| {{Attack}}
 +
| {{Item}}
 +
|
 +
|-
 +
| Mid-Air Catch
 +
| N/A
 +
| {{Item}}<br/>{{Jump}} {{Item}}
 +
|
 +
|-
 +
| Drop
 +
| N/A
 +
| {{Item}}
 +
|
 +
|-
 +
| Stab / Swing / Slash
 +
| {{Attack}}
 +
| {{Attack}}
 +
| In ''SoR'', most weapons always remain in hands. The only exceptions are pepper shakers, which are always thrown at enemies, and knives, which are automatically thrown at far away enemies
 +
|-
 +
| Throw
 +
| {{Attack}} + {{Jump}}
 +
| {{Right}} + {{Item}}
 +
|
 +
|-
 +
| Air Throw
 +
| N/A
 +
| {{Jump}} {{Item}}
 +
|
 +
|-
 +
| Weapon Blitz
 +
| N/A
 +
| N/A
 +
|
 +
|-
 +
| rowspan="8" | Grab Moves
 +
| Pummel
 
  | {{Attack}} x3
 
  | {{Attack}} x3
 
  | {{Right}} + {{Attack}} x3
 
  | {{Right}} + {{Attack}} x3
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  | When holding an opponent from behind
 
  | When holding an opponent from behind
 
  |-
 
  |-
  | Vault Over
+
  | Vault
 
  | {{Jump}}
 
  | {{Jump}}
 
  | {{Jump}}
 
  | {{Jump}}
  | In ''SoR'', when holding an enemy from either side, after the 2nd vault, the enemy gets free. When holding a partner from behind, after the vault, the partner gets free.<br/>In ''SoR4'', you cannot grab a partner and trying to perform a second vault will result into a long jump.
+
  | In ''SoR'', when holding an enemy from either side, after the 2nd vault, the enemy gets free. When holding a partner from behind, after the vault, the partner gets free.<br/>In ''SoR4'', you cannot grab a partner and trying to perform a second vault will result into a vault jump.
 
  |-
 
  |-
  | Long Jump
+
  | Vault Jump
 
  | N/A
 
  | N/A
 
  | {{Jump}} {{Jump}}
 
  | {{Jump}} {{Jump}}
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  | Partner Somersault
 
  | Partner Somersault
 
  | {{Left}} + {{Attack}}
 
  | {{Left}} + {{Attack}}
  | N/A
+
  | {{Hold|{{Item}}|{{Right}} or {{Left}}}}
  | When holding a partner from the front
+
  | In ''SoR'', when holding a partner from the front, this manipulation will send him/her airborne, already attacking.<br />In ''SoR4'', players could not hold a partner in place. But since the R08 major update of 10 March 2023, this manipulation will directly send the partner airborne. The partner may or may not press {{Attack}} to perform a specific co-op attack while airborne.
 
  |-
 
  |-
  | rowspan="3" | Reverse Grabbing Moves
+
  | rowspan="3" | Reverse Grab Moves
 
  | Double Leg Kick
 
  | Double Leg Kick
 
  | {{Jump}}
 
  | {{Jump}}
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  | {{Special}}
 
  | {{Special}}
 
  | {{Special}}
 
  | {{Special}}
  | In ''SoR'', the special attack cleans the screen from any enemies but, in ''SoR4'', it only kills enemies within a given area.<br/>In ''SoR'', the special attack is only available outdoor while it's available everywhere in ''SoR4''.<br/>In ''SoR'', the first player gets a blast of napalm and the second player gets a barrage of rocket-powered grenades. In ''SoR4'', only napalm is available.
+
  | In ''SoR'', the special attack cleans the screen from any enemies but, in ''SoR4'', it only kills enemies within a given area. The R08 major update of 10 March 2023 lets this move also do a full screen sweep in ''SoR4''.<br/>In ''SoR'', the special attack is only available outdoor while it's available everywhere in ''SoR4''.<br/>In ''SoR'', the first player gets a blast of napalm and the second player gets a barrage of rocket-powered grenades. In ''SoR4'', only napalm is available.
 
  |-
 
  |-
 
  | Star Move
 
  | Star Move
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  |-
 
  |-
 
  ! Move Type
 
  ! Move Type
  ! Move
+
  ! Move Name
 
  ! Original game systems
 
  ! Original game systems
 
  ! ''SoR4'' systems
 
  ! ''SoR4'' systems
 
  ! Comments
 
  ! Comments
 
  |-
 
  |-
  | rowspan="7" | Attack Moves
+
  | rowspan="9" | Attack Moves
  | Attack / Fury
+
  | Basic Combo
 
  | {{Attack}} x4
 
  | {{Attack}} x4
 
  | {{Attack}} x4
 
  | {{Attack}} x4
 
  |
 
  |
 
  |-
 
  |-
  | Charge Attack
+
  | Charged Attack
 
  | {{HoldButton|{{Attack}}}}
 
  | {{HoldButton|{{Attack}}}}
 
  | {{HoldButton|{{Attack}}}}
 
  | {{HoldButton|{{Attack}}}}
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  | {{Jump}} {{Down}} + {{Attack}}
 
  | {{Jump}} {{Down}} + {{Attack}}
 
  | {{Jump}} {{Down}} + {{Attack}}
 
  | {{Jump}} {{Down}} + {{Attack}}
 +
|
 +
|-
 +
| Air Kick Juggle
 +
| N/A
 +
| N/A
 
  |
 
  |
 
  |-
 
  |-
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  |
 
  |
 
  |-
 
  |-
  | Thrust
+
  | Weapon Blitz
 
  | N/A
 
  | N/A
 
  | N/A
 
  | N/A
 
  |
 
  |
 
  |-
 
  |-
  | rowspan="9" | Grabbing Moves
+
  | rowspan="10" | Grab Moves
  | Attack / Flurry
+
  | Pummel
 
  | {{Right}} + {{Attack}} x3
 
  | {{Right}} + {{Attack}} x3
 
  | {{Right}} + {{Attack}} x3
 
  | {{Right}} + {{Attack}} x3
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  | {{Attack}}
 
  | {{Attack}}
 
  | {{Attack}}
 
  | {{Attack}}
  | When holding an opponent from the front.<br/>Max performs his grappling move Bear Hug.<br/>In ''SoR2'', Skate performs his Attack / Fury sequence whereas, in ''SoR4'', he performs his Body Throw move.
+
  | When holding an opponent from the front.<br/>Max performs his grappling move Bear Hug.<br/>In ''SoR2'', Skate performs his Pummel sequence whereas, in ''SoR4'', he performs his Body Throw move.
 
  |-
 
  |-
 
  | Body Throw
 
  | Body Throw
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  | {{Attack}}
 
  | {{Attack}}
 
  | {{Attack}}
 
  | {{Attack}}
  | When holding an opponent from behind.<br/>Skate performs his grappling move Migraine.
+
  | When holding an opponent from behind.<br/>Skate performs his Migraine grab move.
 
  |-
 
  |-
  | Vault Over
+
  | Vault
 
  | {{Jump}}
 
  | {{Jump}}
 
  | {{Jump}}
 
  | {{Jump}}
  | In ''SoR2'', when holding an opponent from either side, after the 2nd vault, the opponent gets free.<br/>In ''SoR4'', you cannot grab a partner and trying to perform a second vault will result into a long jump.<br/>Max cannot vault over enemies.
+
  | In ''SoR2'', when holding an opponent from either side, after the 2nd vault, the opponent gets free.<br/>In ''SoR4'', you cannot grab a partner and trying to perform a second vault will result into a vault jump.<br/>Max cannot vault over enemies.
 
  |-
 
  |-
  | Long Jump
+
  | Vault Jump
 
  | N/A
 
  | N/A
 
  | {{Jump}} {{Jump}}
 
  | {{Jump}} {{Jump}}
 
  | Max cannot jump over enemies
 
  | Max cannot jump over enemies
 +
|-
 +
| Partner Somersault
 +
| N/A
 +
| {{Hold|{{Item}}|{{Right}} or {{Left}}}}
 +
| In ''SoR2'', there are no co-op moves.<br />In ''SoR4'', players could not hold a partner in place. But since the R08 major update of 10 March 2023, this manipulation will directly send the partner airborne. The partner may or may not press {{Attack}} to perform a specific co-op attack while airborne.
 
  |-
 
  |-
 
  | Thunder Body Slam
 
  | Thunder Body Slam
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  | Skate exclusive move when holding an opponent from either side
 
  | Skate exclusive move when holding an opponent from either side
 
  |-
 
  |-
  | rowspan="1" | Reverse Grabbing Moves
+
  | rowspan="1" | Reverse Grab Moves
 
  | Break Free
 
  | Break Free
 
  | N/A
 
  | N/A
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  |-
 
  |-
 
  ! Move Type
 
  ! Move Type
  ! Move
+
  ! Move Name
 
  ! Original game systems
 
  ! Original game systems
 
  ! ''SoR4'' systems
 
  ! ''SoR4'' systems
 
  ! Comments
 
  ! Comments
 
  |-
 
  |-
  | rowspan="9" | Attack Moves
+
  | rowspan="10" | Attack Moves
  | Attack / Fury
+
  | Basic Combo
 
  | {{Attack}} x4
 
  | {{Attack}} x4
 
  | {{Attack}} x4
 
  | {{Attack}} x4
 
  | Shiva performs different sequences in ''SoR3'' and in ''SoR4''
 
  | Shiva performs different sequences in ''SoR3'' and in ''SoR4''
 
  |-
 
  |-
  | Charge Attack
+
  | Charged Attack
 
  | {{Y}}<br/>{{HoldButton|{{Attack}}}}
 
  | {{Y}}<br/>{{HoldButton|{{Attack}}}}
 
  | {{HoldButton|{{Attack}}}}
 
  | {{HoldButton|{{Attack}}}}
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  | {{Jump}} {{Down}} + {{Attack}}
 
  | {{Jump}} {{Down}} + {{Attack}}
 
  | {{Jump}} {{Down}} + {{Attack}}
 
  | {{Jump}} {{Down}} + {{Attack}}
 +
|
 +
|-
 +
| Air Kick Juggle
 +
| N/A
 +
| N/A
 
  |
 
  |
 
  |-
 
  |-
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  |
 
  |
 
  |-
 
  |-
  | Bladed Blitz
+
  | Weapon Blitz
 
  | {{Right}} {{Right}} + {{Attack}}
 
  | {{Right}} {{Right}} + {{Attack}}
 
  | {{Right}} {{Right}} + {{Attack}}
 
  | {{Right}} {{Right}} + {{Attack}}
  | In ''SoR3'', Axel, Blaze and Skate got 2 different kinds of Bladed Blitz moves each depending on the weapons they hold while Zan always performs his special move, Energy Shot, with any weapons.<br/>In ''SoR4'', only Blaze got her 2 Bladed Blitz moves back. Axel and Skate only got 1. Zan just performs his regular Blitz move:<br/>*Move executed with short melee weapons: Blaze = Suisei Shouzan, Skate = Ningen Missile.<br/>*Move executed with long melee and less-lethal weapons: Axel = Rising Slash, Blaze = Kikouken.
+
  | In ''SoR3'', Axel, Blaze and Skate got 2 different kinds of Weapon Blitz moves each depending on the weapons they hold while Zan always performs his special move, Energy Shot, with any weapons.<br/><br/>In ''SoR4'', only Blaze got her 2 Weapon Blitz moves back. Axel and Skate only got 1 back. Zan just performs his regular Blitz move:<br/>*Move executed with short melee weapons: Blaze = Suisei Shouzan, Skate = Ningen Missile.<br/>*Move executed with long melee and less-lethal weapons: Axel = Rising Slash, Blaze = Kikouken.
 
  |-
 
  |-
  | Bladed Offensive Special
+
  | Weapon Offensive Special
 
  | {{Right}} + {{Special}}
 
  | {{Right}} + {{Special}}
 
  | N/A
 
  | N/A
  | In ''SoR3'', Axel, Blaze and Skate got a specific Bladed Offensive Special move each working with a single type of weapons, different for each character, while Zan can perform his move Energy Shot with any weapons.<br/>In ''SoR4'', characters drop any weapons and perform their regular offensive specials.
+
  | In ''SoR3'', Axel, Blaze and Skate got a specific Weapon Offensive Special move each working with a single type of weapons, different for each character, while Zan can perform his move Energy Shot with any weapons.<br/>In ''SoR4'', characters drop any weapons and perform their regular offensive specials.
 
  |-
 
  |-
  | rowspan="10" | Grabbing Moves
+
  | rowspan="10" | Grab Moves
  | Attack / Flurry
+
  | Pummel
 
  | {{Right}} + {{Attack}} x3
 
  | {{Right}} + {{Attack}} x3
 
  | {{Right}} + {{Attack}} x3
 
  | {{Right}} + {{Attack}} x3
Line 441: Line 549:
 
  | {{Attack}}
 
  | {{Attack}}
 
  | {{Attack}}
 
  | {{Attack}}
  | When holding an opponent from the front.<br/>In ''SoR3'', Skate, Zan and Shiva performs their Attack / Flurry sequence.<br/>In ''SoR4'', Skate and Shiva do have a Power Blow while Zan still performs his Attack / Flurry sequence.
+
  | When holding an opponent from the front.<br/>In ''SoR3'', Skate, Zan and Shiva performs their Pummel sequence.<br/>In ''SoR4'', Skate and Shiva do have a Power Blow while Zan still performs his Pummel sequence.
 
  |-
 
  |-
 
  | Body Throw
 
  | Body Throw
Line 451: Line 559:
 
  | {{Attack}}
 
  | {{Attack}}
 
  | {{Attack}}
 
  | {{Attack}}
  | When holding an opponent from behind.<br/>Skate performs his grappling move Migraine.
+
  | When holding an opponent from behind.<br/>Skate performs his Migraine grab move.
 
  |-
 
  |-
  | Vault Over
+
  | Vault
 
  | {{Jump}}
 
  | {{Jump}}
 
  | {{Jump}}
 
  | {{Jump}}
  | In ''SoR3'', when holding an opponent from either side, after the 2nd vault, the opponent gets free.<br/>In ''SoR4'', you cannot grab a partner and trying to perform a second vault will result into a long jump.
+
  | In ''SoR3'', when holding an opponent from either side, after the 2nd vault, the opponent gets free.<br/>In ''SoR4'', you cannot grab a partner and trying to perform a second vault will result into a vault jump.
 
  |-
 
  |-
  | Long Jump
+
  | Vault Jump
 
  | N/A
 
  | N/A
 
  | {{Jump}} {{Jump}}
 
  | {{Jump}} {{Jump}}
Line 470: Line 578:
 
  | Partner Somersault
 
  | Partner Somersault
 
  | {{Left}} + {{Attack}}
 
  | {{Left}} + {{Attack}}
  | N/A
+
  | {{Hold|{{Item}}|{{Right}} or {{Left}}}}
  | When holding a partner from the front.<br/>Skate isn't strong enough to perform this move.<br/>In ''SoR3'', Shiva isn't accessible in 2 players mode.
+
  | In ''SoR3'', this move can be performed when holding a partner from the front.<br/>In ''SoR3'', Skate isn't strong enough to perform this move.<br/>In ''SoR3'', Shiva isn't accessible in 2 players mode.<br />In ''SoR4'', players could not hold a partner in place. But since the R08 major update of 10 March 2023, this manipulation will directly send the partner airborne. The partner may or may not press {{Attack}} to perform a specific co-op attack while airborne.
 
  |-
 
  |-
 
  | Hyper Slam
 
  | Hyper Slam
Line 483: Line 591:
 
  | Skate exclusive move when holding an opponent from either side
 
  | Skate exclusive move when holding an opponent from either side
 
  |-
 
  |-
  | rowspan="3" | Reverse Grabbing Moves
+
  | rowspan="3" | Reverse Grab Moves
 
  | Double Leg Kick
 
  | Double Leg Kick
 
  | {{Jump}}
 
  | {{Jump}}
Line 505: Line 613:
 
  | Shiva's blitz in ''SoR3'' is just a normal move but becomes a proper blitz in ''SoR4''
 
  | Shiva's blitz in ''SoR3'' is just a normal move but becomes a proper blitz in ''SoR4''
 
  |-
 
  |-
  | Blitz 1 Star
+
  | 1-Star Blitz
 
  | {{X}} {{Right}} {{Right}}
 
  | {{X}} {{Right}} {{Right}}
 
  | N/A
 
  | N/A
 
  |
 
  |
 
  |-
 
  |-
  | Blitz 2 Stars
+
  | 2-Star Blitz
 
  | Axel: {{X}} {{Down}} {{Right}}<br/>Blaze: {{X}} {{Right}} {{Up}}<br/>Skate: {{X}} {{Right}} {{Down}}<br/>Zan: {{X}} {{Left}} {{Up}}
 
  | Axel: {{X}} {{Down}} {{Right}}<br/>Blaze: {{X}} {{Right}} {{Up}}<br/>Skate: {{X}} {{Right}} {{Down}}<br/>Zan: {{X}} {{Left}} {{Up}}
 
  | N/A
 
  | N/A
 
  |
 
  |
 
  |-
 
  |-
  | Blitz 3 Stars
+
  | 3-Star Blitz
 
  | Axel: {{X}} {{Left}} {{Down}} {{Right}}<br/>Blaze: {{X}} {{Down}} {{Right}} {{Up}}<br/>Skate: {{X}} {{Up}} {{Right}} {{Left}}<br/>Zan: {{X}} {{Up}} {{Left}} {{Right}}
 
  | Axel: {{X}} {{Left}} {{Down}} {{Right}}<br/>Blaze: {{X}} {{Down}} {{Right}} {{Up}}<br/>Skate: {{X}} {{Up}} {{Right}} {{Left}}<br/>Zan: {{X}} {{Up}} {{Left}} {{Right}}
 
  | N/A
 
  | N/A
Line 541: Line 649:
 
  |}
 
  |}
  
{{StreetsOfRage}}
+
{| class="responsive prettytable"
 +
|+ ''Streets of Rage 4'' characters
 +
|-
 +
! Move Type
 +
! Move Name
 +
! Move Command
 +
! Comments
 +
|-
 +
| rowspan="9" | Attack Moves
 +
| Basic Combo
 +
| {{Attack}} x4
 +
|
 +
|-
 +
| Charged Attack
 +
| {{HoldButton|{{Attack}}}}
 +
|
 +
|-
 +
| Neutral Jump Attack
 +
| {{Jump}} {{Attack}}
 +
|
 +
|-
 +
| Jump Kick
 +
| {{Right}} + {{Jump}} {{Attack}}<br/>{{Left}} + {{Jump}} {{Attack}}
 +
|
 +
|-
 +
| Drop Attack
 +
| {{Jump}} {{Down}} + {{Attack}}
 +
| Cherry performs her Air Kick Down (head stomp), which can be executed several times as long as she falls on an enemy
 +
|-
 +
| Air Kick Juggle
 +
| {{Attack}}
 +
| To be executed after a Drop Attack that connected and before touching the ground. Cherry performs a Flying Punch Air after a series of Air Kick Down.
 +
|-
 +
| Throw Recovery / Landing
 +
| {{Up}} + {{Jump}}
 +
|
 +
|-
 +
| Back Attack
 +
| {{BackAttack}}<br/>{{Left}} + {{Attack}}<br/>{{Attack}} + {{Jump}}
 +
|
 +
|-
 +
| Dash
 +
| {{Right}} {{Right}}
 +
| Cherry exclusive move: Dash.<br/>Adam exclusive move: Quick Step. With this move, Adam can also get behind the enemies that are right in front of him.
 +
|-
 +
| rowspan="7" | Weapon Moves
 +
| Pick Up
 +
| {{Item}}
 +
|
 +
|-
 +
| Mid-Air Catch
 +
| {{Item}}<br/>{{Jump}} {{Item}}
 +
|
 +
|-
 +
| Drop
 +
| {{Item}}
 +
|
 +
|-
 +
| Stab / Swing / Slash
 +
| {{Attack}}
 +
|
 +
|-
 +
| Throw
 +
| {{Right}} + {{Item}}
 +
|
 +
|-
 +
| Air Throw
 +
| {{Jump}} {{Item}}
 +
|
 +
|-
 +
| Weapon Blitz
 +
| {{Right}} {{Right}} + {{Attack}}
 +
|
 +
*Adam can perform the same kind of thrusts with any melee and less-lethal weapons.
 +
*Axel, Blaze, Max and Estel can perform 2 kinds of thrusts with melee weapons, short and long-ranged.
 +
*Cherry and Floyd cannot perform any weapon special attacks.
 +
 
 +
 
 +
Since the free patch of 15 July 2021:
 +
*Cherry and Floyd can also perform 2 kinds of thrusts with all weapons besides projectiles, short and long-ranged.
 +
|-
 +
| rowspan="11" | Grab Moves
 +
| Pummel
 +
| {{Right}} + {{Attack}} x3
 +
| When holding an opponent from the front.<br/>The manipulation with Floyd is a bit different: {{Attack}} x3
 +
|-
 +
| Power Blow
 +
| {{Attack}}
 +
| When holding an opponent from the front.<br/>Floyd cannot perform this move.
 +
|-
 +
| Body Throw
 +
| {{Left}} + {{Attack}}
 +
| When holding an opponent from the front.<br/>Floyd can execute this move in either directions: {{Left}} + {{Attack}} or {{Right}} + {{Attack}}
 +
|-
 +
| Super Slam
 +
| {{Attack}}
 +
| When holding an opponent from behind.<br/>Cherry performs her Migraine grab move.<br/>Floyd cannot perform this move.
 +
|-
 +
| Vault
 +
| {{Jump}}
 +
| You cannot grab a partner and trying to perform a second vault will result into a vault jump.<br/>Floyd cannot vault over enemies.
 +
|-
 +
| Vault Jump
 +
| {{Jump}} {{Jump}}
 +
| Cherry performs a Vault Kick instead and then, with an additional {{Attack}}, can chain with a Flying Punch Air.<br/>Floyd cannot jump over enemies.
 +
|-
 +
| Partner Somersault
 +
| {{Hold|{{Item}}|{{Right}} or {{Left}}}}
 +
| In ''SoR4'', players could not hold a partner in place. But since the R08 major update of 10 March 2023, this manipulation will directly send the partner airborne, except for Floyd.<br/>While holding a partner, Floyd can move around and then send the partner airborne by doing any actions besides pressing on {{Item}} or {{Star}}.<br/>The partner may or may not press {{Attack}} to perform a specific co-op attack while airborne.
 +
|-
 +
| Body Slam Juggle
 +
| {{Jump}} {{Attack}} {{Attack}}
 +
| Floyd exclusive move
 +
|-
 +
| Alternative Body Slam Juggle
 +
| {{Jump}} {{Attack}} {{Down}} + {{Attack}}
 +
| Floyd exclusive move
 +
|-
 +
| Power Smash
 +
| Get close to 2 enemies
 +
| Floyd exclusive move
 +
|-
 +
| Grab Special
 +
| {{Special}}
 +
| Floyd exclusive move
 +
|-
 +
| rowspan="1" | Reverse Grab Moves
 +
| Break Free
 +
| {{repeat|{{Attack}}}}<br/>{{repeat|{{Jump}}}}<br/>{{repeat|{{Item}}}}<br/>{{repeat|{{Special}}}}
 +
| When being held by an opponent
 +
|-
 +
| rowspan="5" | Powerful Moves
 +
| Blitz
 +
| {{Right}} {{Right}} + {{Attack}}
 +
|
 +
|-
 +
| Defensive Special
 +
| {{Special}}
 +
|
 +
|-
 +
| Offensive Special
 +
| {{Right}} + {{Special}}<br/>{{Left}} + {{Special}}
 +
|
 +
|-
 +
| Air Special
 +
| {{Jump}} {{Special}}
 +
| If a first air special hits an enemy, Blaze can perform a second air special.<br/>R08 major update of 10 March 2023: Blaze can now perform 3 air specials in a row.
 +
|-
 +
| Star Move
 +
| {{Star}}<br/>{{Special}} + {{Item}}
 +
|
 +
|}
 +
 
 +
==References==
 +
<references/>
 +
 
 +
{{SoR4Omni}}

Latest revision as of 11:22, 11 March 2023

Back to: Streets of Rage 4.

Controls

As the buttons can be re-assigned in-game, the default button mapping is given for all the platforms along the corresponding platform-agnostic icons:

Name PlayStation 4 Xbox One Switch PC Comments
Jump Jump X A B  Space 
Attack Attack Square X Y D
Item Manipulate item Circle B A W
Back Attack Back attack R2 RT ZR S Alternatively, Left + Attack or Attack + Jump.
Special Special Triangle Y X E
Star Star move R1 RB R  Tab  Alternatively, Special + Item.

Mechanics

Streets of Rage 4 gameplay is based on the mechanics developped for Streets of Rage 2 and adds various tweaks to refresh the formula:

  • Press Attack to attack,
  • Hold Attack for a charged attack,
  • Press Down + Attack mid-air for a drop attack,
  • From there, press again Attack while still in mid-air to finish with an air kick juggle if the drop attack connected (Floyd cannot do this),
  • Or go on with a combo on the ground,
  • Cherry can perform her air kick down Down + Attack multiple times as long as she lands on an enemy each time, instead of ending the air combo with an air kick juggle.
  • Press Item to manipulate items,
  • Press Right + Item to throw weapons at enemies,
  • With weapons, some SoR3 and SoR4 characters can perform special attacks by pressing Right Right + Attack,
  • Press Jump to jump,
  • Hold Up + Jump to recover from an enemy throw without damage.

The back attack can now be performed three different ways:

  • Press Back Attack,
  • Or press Left + Attack,
  • The old manipulation Attack + Jump still works.

Getting close to opponents will let your character hold them. This is when you can perform all the grab moves. When facing the opponent:

  • Press Attack for a strong attack,
  • Press Right + Attack 3 times to pummel enemies with close-range attacks,
  • Press Left + Attack to perform a body throw.

When behind the opponent:

  • Press Attack to perform a suplex or a body slam.

Either way:

  • Press Jump to vault over the held opponent,
  • Press Jump a second time to do a vault jump over the opponent.

Cherry is more agile and so can grab opponents mid-air, do a flurry of punches after a vault or after grabbing opponents mid-air, or perform her flying punch air after a vault jump. Floyd is less agile and so cannot do the vault at all. He also has a specific set of grab moves:

  • Press Attack 3 times to perform a flurry of close-range attacks,
  • Press Right + Attack or Left + Attack to perform a body throw towards the given direction,
  • Press Jump then Attack twice to perform a juggle of a body slam followed by a jump kick, or alternatively Jump then Attack, Down + Attack to end with a drop punch,
  • Grab 2 opponents to perform a Power Smash: Floyd crushes the skulls of the 2 opponents against each others.

Finally, in the reverse situation where the enemy holds you, you can break free by pressing repetitively on AttackAttackAttackAttackAttack, JumpJumpJumpJumpJump, ItemItemItemItemItem or SpecialSpecialSpecialSpecialSpecial.

This basic move set is completed by more powerful moves:

  • Blitz moves, special moves that don't incur any penalties and only work with bare hands, by pressing Right Right + Attack,
  • Special moves, draining user's health:
  • Defensive special a.k.a. neutral special by pressing Special,
  • Offensive special a.k.a. forward special by pressing Right + Special,
  • Air special by pressing Special mid-air,
  • Star moves, super special moves exclusive to SoR4, by pressing Star or Special + Item.

With the R08 major update of 10 March 2023, SoR4 re-introduces co-op moves:

  • Hold Item and go toward a partner to throw him/her airborne,
  • While airborne, the partner can attack with Attack to perform a co-op move specific to this situation,
  • Alternatively, the partner can also attack with Special to perform an air special.

Contrary to SoR3, each character only has a single blitz move but all of them can now perform 3 different special moves, including a new air special move. Floyd can also perform a grab special move. Those special moves still drain user's health but health lost this way can now be entirely recovered by hitting enemies as long as no enemies hit the user back in the meantime. The move set is completed by new star moves that can only be performed as long as a player still has stars displayed below his/her health bar. A player always begins with a single star. Stars can be cumulated by picking up star items on the floor.

The gameplay with SoR4 versions of the characters are pretty much based on SoR2 mechanism of limited motions. That's why only Cherry can dash Right Right, SoR4 Adam can perform quick steps Right Right and all the other SoR4 characters must use other moves to go faster e.g. air specials or long jumps. Despite this, the game also lets you play the previous incarnations of most characters by retrofitting their old gameplay to the systems in SoR4 where it makes sense. And SoR3 incarnations can still use their evasive moves i.e. dash and dodge moves.

Moveset Comparison

Here are several tables recapitulating all the move commands for each character incarnation as performed in their original game and in Streets of Rage 4.

Streets of Rage characters
Move Type Move Name Original game systems SoR4 systems Comments
Attack Moves Basic Combo Attack x3 Attack x3
Charged Attack N/A
HOLD
Attack
Available in SoR4 with the R08 major update of 10 March 2023
Jump Kick Jump Attack Jump Attack
Drop Attack N/A N/A
Air Kick Juggle N/A N/A
Throw Recovery / Landing Up + Jump Up + Jump
Back Attack Attack + Jump Back Attack
Left + Attack
Attack + Jump
Weapon Moves Pick Up Attack Item
Mid-Air Catch N/A Item
Jump Item
Drop N/A Item
Stab / Swing / Slash Attack Attack In SoR, most weapons always remain in hands. The only exceptions are pepper shakers, which are always thrown at enemies, and knives, which are automatically thrown at far away enemies
Throw Attack + Jump Right + Item
Air Throw N/A Jump Item
Weapon Blitz N/A N/A
Grab Moves Pummel Attack x3 Right + Attack x3 When holding an opponent from the front
Power Blow N/A Attack When holding an opponent from the front
Body Throw Left + Attack Left + Attack When holding an enemy from the front
Backdrop Attack Attack When holding an opponent from behind
Vault Jump Jump In SoR, when holding an enemy from either side, after the 2nd vault, the enemy gets free. When holding a partner from behind, after the vault, the partner gets free.
In SoR4, you cannot grab a partner and trying to perform a second vault will result into a vault jump.
Vault Jump N/A Jump Jump
Somersault Jump N/A When holding a partner from the front
Partner Somersault Left + Attack HOLD ItemRight or Left In SoR, when holding a partner from the front, this manipulation will send him/her airborne, already attacking.
In SoR4, players could not hold a partner in place. But since the R08 major update of 10 March 2023, this manipulation will directly send the partner airborne. The partner may or may not press Attack to perform a specific co-op attack while airborne.
Reverse Grab Moves Double Leg Kick Jump N/A When being held by an opponent from behind
Neck Throw Attack N/A When being held by an opponent from behind, to perform after several Double Leg Kick attempts
Break Free N/A AttackAttackAttackAttackAttack
JumpJumpJumpJumpJump
ItemItemItemItemItem
SpecialSpecialSpecialSpecialSpecial
When being held by an opponent
Powerful Moves Blitz N/A N/A
Special (Cop Backup Request) Special Special In SoR, the special attack cleans the screen from any enemies but, in SoR4, it only kills enemies within a given area. The R08 major update of 10 March 2023 lets this move also do a full screen sweep in SoR4.
In SoR, the special attack is only available outdoor while it's available everywhere in SoR4.
In SoR, the first player gets a blast of napalm and the second player gets a barrage of rocket-powered grenades. In SoR4, only napalm is available.
Star Move N/A N/A
Streets of Rage 2 characters
Move Type Move Name Original game systems SoR4 systems Comments
Attack Moves Basic Combo Attack x4 Attack x4
Charged Attack
HOLD
Attack
HOLD
Attack
Neutral Jump Attack Jump Attack Jump Attack
Jump Kick Right + Jump Attack
Left + Jump Attack
Right + Jump Attack
Left + Jump Attack
Drop Attack Jump Down + Attack Jump Down + Attack
Air Kick Juggle N/A N/A
Throw Recovery / Landing Up + Jump Up + Jump
Back Attack Attack + Jump Back Attack
Left + Attack
Attack + Jump
Dash Right Right Right Right Skate exclusive move
Weapon Moves Pick Up Attack Item
Mid-Air Catch N/A Item
Jump Item
Drop N/A Item
Stab / Swing / Slash Attack Attack
Throw Attack + Jump Right + Item
Air Throw N/A Jump Item
Weapon Blitz N/A N/A
Grab Moves Pummel Right + Attack x3 Right + Attack x3 When holding an opponent from the front
Power Blow Attack Attack When holding an opponent from the front.
Max performs his grappling move Bear Hug.
In SoR2, Skate performs his Pummel sequence whereas, in SoR4, he performs his Body Throw move.
Body Throw Left + Attack Left + Attack When holding an opponent from the front
Super Slam Attack Attack When holding an opponent from behind.
Skate performs his Migraine grab move.
Vault Jump Jump In SoR2, when holding an opponent from either side, after the 2nd vault, the opponent gets free.
In SoR4, you cannot grab a partner and trying to perform a second vault will result into a vault jump.
Max cannot vault over enemies.
Vault Jump N/A Jump Jump Max cannot jump over enemies
Partner Somersault N/A HOLD ItemRight or Left In SoR2, there are no co-op moves.
In SoR4, players could not hold a partner in place. But since the R08 major update of 10 March 2023, this manipulation will directly send the partner airborne. The partner may or may not press Attack to perform a specific co-op attack while airborne.
Thunder Body Slam Jump Attack Jump Attack Max exclusive move when holding an opponent from the front
Atomic Drop Jump Attack Jump Attack Max exclusive move when holding an opponent from behind
Neck Throw Jump Attack Jump Attack Skate exclusive move when holding an opponent from either side
Reverse Grab Moves Break Free N/A AttackAttackAttackAttackAttack
JumpJumpJumpJumpJump
ItemItemItemItemItem
SpecialSpecialSpecialSpecialSpecial
When being held by an opponent
Powerful Moves Blitz Right Right + Attack Right Right + Attack
Defensive Special Special Special
Offensive Special Right + Special
Left + Special
Right + Special
Left + Special
Air Special N/A N/A
Star Move N/A Star
Special + Item
Each SoR2 character gets a new Star move
Streets of Rage 3 characters
Move Type Move Name Original game systems SoR4 systems Comments
Attack Moves Basic Combo Attack x4 Attack x4 Shiva performs different sequences in SoR3 and in SoR4
Charged Attack Y
HOLD
Attack
HOLD
Attack
Neutral Jump Attack Jump Attack Jump Attack In SoR3, Shiva's neutral jump attack is identical to his drop attack whereas it's identical to his jump kick in SoR4
Jump Kick Right + Jump Attack
Left + Jump Attack
Right + Jump Attack
Left + Jump Attack
Drop Attack Jump Down + Attack Jump Down + Attack
Air Kick Juggle N/A N/A
Throw Recovery / Landing Up + Jump Up + Jump
Back Attack Z
Attack + Jump
Back Attack
Left + Attack
Attack + Jump
In SoR3, Shiva's back attack is actually a front attack whereas Shiva performs a proper back attack in SoR4
Dash Right Right Right Right In SoR4, Shiva can only perform a small forward dash
Dodge Up Up
Down Down
Up Up
Down Down
In SoR3, Shiva hops up and down but, in SoR4, he can't
Weapon Moves Pick Up Attack Item In SoR3, Shiva can pick weapons up but drop them immediately whereas he cannot pick them from the floor in SoR4
Mid-Air Catch N/A Item
Jump Item
In SoR4, Shiva cannot catch weapons mid-air
Drop N/A Item
Stab / Swing / Slash Attack Attack In SoR3, knives and pepper shakers are always automatically thrown at enemies
Throw Z
Attack + Jump
Right + Item In SoR3, Zan just performs his Back Attack with this manipulation.
In SoR4, Zan always performs his special move, Energy Shot.
Air Throw N/A Jump Item
Weapon Blitz Right Right + Attack Right Right + Attack In SoR3, Axel, Blaze and Skate got 2 different kinds of Weapon Blitz moves each depending on the weapons they hold while Zan always performs his special move, Energy Shot, with any weapons.

In SoR4, only Blaze got her 2 Weapon Blitz moves back. Axel and Skate only got 1 back. Zan just performs his regular Blitz move:
*Move executed with short melee weapons: Blaze = Suisei Shouzan, Skate = Ningen Missile.
*Move executed with long melee and less-lethal weapons: Axel = Rising Slash, Blaze = Kikouken.
Weapon Offensive Special Right + Special N/A In SoR3, Axel, Blaze and Skate got a specific Weapon Offensive Special move each working with a single type of weapons, different for each character, while Zan can perform his move Energy Shot with any weapons.
In SoR4, characters drop any weapons and perform their regular offensive specials.
Grab Moves Pummel Right + Attack x3 Right + Attack x3 When holding an opponent from the front.
Shiva performs different sequences in SoR3 and in SoR4.
Power Blow Attack Attack When holding an opponent from the front.
In SoR3, Skate, Zan and Shiva performs their Pummel sequence.
In SoR4, Skate and Shiva do have a Power Blow while Zan still performs his Pummel sequence.
Body Throw Left + Attack Left + Attack When holding an opponent from the front.
In SoR3, Shiva can't perform a Body Throw whereas he can in SoR4.
Super Slam Attack Attack When holding an opponent from behind.
Skate performs his Migraine grab move.
Vault Jump Jump In SoR3, when holding an opponent from either side, after the 2nd vault, the opponent gets free.
In SoR4, you cannot grab a partner and trying to perform a second vault will result into a vault jump.
Vault Jump N/A Jump Jump
Somersault Jump N/A When holding a partner from either side.
In SoR3, Shiva isn't accessible in 2 players mode.
Partner Somersault Left + Attack HOLD ItemRight or Left In SoR3, this move can be performed when holding a partner from the front.
In SoR3, Skate isn't strong enough to perform this move.
In SoR3, Shiva isn't accessible in 2 players mode.
In SoR4, players could not hold a partner in place. But since the R08 major update of 10 March 2023, this manipulation will directly send the partner airborne. The partner may or may not press Attack to perform a specific co-op attack while airborne.
Hyper Slam Right + Attack
Left + Attack
Right + Attack
Left + Attack
Zan exclusive move when holding an opponent from behind
Neck Throw Jump Attack Jump Attack Skate exclusive move when holding an opponent from either side
Reverse Grab Moves Double Leg Kick Jump N/A When being held by an opponent from behind.
Shiva cannot perform this move.
Neck Throw Right + Attack N/A When being held by an opponent from behind, to perform after several Double Leg Kick attempts.
Shiva cannot perform this move.
Break Free N/A AttackAttackAttackAttackAttack
JumpJumpJumpJumpJump
ItemItemItemItemItem
SpecialSpecialSpecialSpecialSpecial
When being held by an opponent
Powerful Moves Blitz Right Right + Attack Right Right + Attack Shiva's blitz in SoR3 is just a normal move but becomes a proper blitz in SoR4
1-Star Blitz X Right Right N/A
2-Star Blitz Axel: X Down Right
Blaze: X Right Up
Skate: X Right Down
Zan: X Left Up
N/A
3-Star Blitz Axel: X Left Down Right
Blaze: X Down Right Up
Skate: X Up Right Left
Zan: X Up Left Right
N/A
Defensive Special Special Special Shiva's defensive attack is the Final Crash in SoR3 but he gets a different attack in SoR4
Offensive Special Right + Special
Left + Special
Right + Special
Left + Special
Air Special N/A N/A
Star Move N/A Star
Special + Item
Each SoR3 character gets a new Star move
Streets of Rage 4 characters
Move Type Move Name Move Command Comments
Attack Moves Basic Combo Attack x4
Charged Attack
HOLD
Attack
Neutral Jump Attack Jump Attack
Jump Kick Right + Jump Attack
Left + Jump Attack
Drop Attack Jump Down + Attack Cherry performs her Air Kick Down (head stomp), which can be executed several times as long as she falls on an enemy
Air Kick Juggle Attack To be executed after a Drop Attack that connected and before touching the ground. Cherry performs a Flying Punch Air after a series of Air Kick Down.
Throw Recovery / Landing Up + Jump
Back Attack Back Attack
Left + Attack
Attack + Jump
Dash Right Right Cherry exclusive move: Dash.
Adam exclusive move: Quick Step. With this move, Adam can also get behind the enemies that are right in front of him.
Weapon Moves Pick Up Item
Mid-Air Catch Item
Jump Item
Drop Item
Stab / Swing / Slash Attack
Throw Right + Item
Air Throw Jump Item
Weapon Blitz Right Right + Attack
  • Adam can perform the same kind of thrusts with any melee and less-lethal weapons.
  • Axel, Blaze, Max and Estel can perform 2 kinds of thrusts with melee weapons, short and long-ranged.
  • Cherry and Floyd cannot perform any weapon special attacks.


Since the free patch of 15 July 2021:

  • Cherry and Floyd can also perform 2 kinds of thrusts with all weapons besides projectiles, short and long-ranged.
Grab Moves Pummel Right + Attack x3 When holding an opponent from the front.
The manipulation with Floyd is a bit different: Attack x3
Power Blow Attack When holding an opponent from the front.
Floyd cannot perform this move.
Body Throw Left + Attack When holding an opponent from the front.
Floyd can execute this move in either directions: Left + Attack or Right + Attack
Super Slam Attack When holding an opponent from behind.
Cherry performs her Migraine grab move.
Floyd cannot perform this move.
Vault Jump You cannot grab a partner and trying to perform a second vault will result into a vault jump.
Floyd cannot vault over enemies.
Vault Jump Jump Jump Cherry performs a Vault Kick instead and then, with an additional Attack, can chain with a Flying Punch Air.
Floyd cannot jump over enemies.
Partner Somersault HOLD ItemRight or Left In SoR4, players could not hold a partner in place. But since the R08 major update of 10 March 2023, this manipulation will directly send the partner airborne, except for Floyd.
While holding a partner, Floyd can move around and then send the partner airborne by doing any actions besides pressing on Item or Star.
The partner may or may not press Attack to perform a specific co-op attack while airborne.
Body Slam Juggle Jump Attack Attack Floyd exclusive move
Alternative Body Slam Juggle Jump Attack Down + Attack Floyd exclusive move
Power Smash Get close to 2 enemies Floyd exclusive move
Grab Special Special Floyd exclusive move
Reverse Grab Moves Break Free AttackAttackAttackAttackAttack
JumpJumpJumpJumpJump
ItemItemItemItemItem
SpecialSpecialSpecialSpecialSpecial
When being held by an opponent
Powerful Moves Blitz Right Right + Attack
Defensive Special Special
Offensive Special Right + Special
Left + Special
Air Special Jump Special If a first air special hits an enemy, Blaze can perform a second air special.
R08 major update of 10 March 2023: Blaze can now perform 3 air specials in a row.
Star Move Star
Special + Item

References


Streets of Rage 4

SoR4 title.png

Main page | Comparisons | Maps | Achievements | Hidden content | Development | Magazine articles | Reception | Merchandise
Systems | Playable characters


Music: Streets of Rage 4 The Definitive Soundtrack (2020) | Streets of Rage 4 Limited Run Games Exclusive Track Selection (2020) | Streets of Rage 4 Original Soundtrack (2020) | Streets of Rage 4: Mr. X Nightmare The Definitive Soundtrack (2022)

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