Difference between revisions of "Scud: The Disposable Assassin"
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Revision as of 16:51, 19 April 2023
Scud: The Disposable Assassin | ||||||||||
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System(s): Sega Saturn | ||||||||||
Publisher: SegaSoft | ||||||||||
Developer: Syrox Developments | ||||||||||
Peripherals supported: Virtua Gun | ||||||||||
Genre: Shoot-'em-Up | ||||||||||
Number of players: 1 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Scud: The Disposable Assassin is a light-gun game for the Sega Saturn released exclusively in North America.
Contents
Production credits
- Scud: The Disposable Assassin Comic Book Created by: Rob Schrab
- Developed by: Syrox Developments Ltd.
- Programming: Rob Brooks, Mark Gordon, Phil Harvey, Dominic Wood
- Graphics: Eric Bailey, Jon Green, Mark Knowles, Kevin McMahon, Derek Poon, Colin Robinson, Fai Tao
- Cinematic Technical Assistance: Jim Dobson
- Conceptual Storyboard Artist: Greg Becksted
- Sound: Loudmouth
- Additional Sound: Tristan des Pres
- Musical Talents: DJR/IB3 Ltd., Figet-X, Unbelievable Jolly Machine
- All voices recorded at: The Womb, Milwaukee, Wisconsin
- Voice Mastering: Tom Muschitz
- Voice Talents: Ryann Liebl, Dan Harmon, Rob Schrab, Sean Mekenna
- Game Design by: Syrox Developments Ltd., Bill Person, Michael Latham
- Marketing Manager: Greg Chiemingo
- Press Relations: Erik Wahlberg, Access Communications
- Lead Tester: Jeff Loney
- Assistant Lead Testers: Mark McCunney, Ferdinand Villar, Joseph M. Damon, Christian Escobar, Fred Selker
- Testers: Randy Blake, Carl Street, Grant Luke, Tony Lynch, Jason Denis, Brent Costa, Nick Azizian, Chris Lamanet, Don Carmichael, Lance Nelson, Rick Greer, Dennis Lee, Peter Young, Mike Dobbins, Abe Navarro, Todd Slepian, Matt Ironside, Andrew Byrne, Andrew Woodworth, Benny Malto, Michael Usi, Josh Simpson, Rosa Estrada Villa, Jason Philyaw
- Special Thanks: Joyce Takakura, Larry Loth, Jeff Feltman, Janine Cook, Willie Mancero, Omega On-Line, Sega of America Test Dept., Gorden Lyon, Access Communications, Fireman Press, Dead Alewives, Seth Gerson, Shinobu Toyoda, Mike Zukerman, Gary Griffiths, Mil-san, Rob Hylands, Anthony Mack, Ed Hollingshead, Thomas Szirtes, Eric Ameres, John Gabriel
Magazine articles
- Main article: Scud: The Disposable Assassin/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #89: "December 1996" (1996-xx-xx)
Print advert in Electronic Gaming Monthly (US) #91: "February 1997" (199x-xx-xx)
Print advert in GameFan (US) #0504: "Volume 5, Issue 4: April 1997" (1997-xx-xx)
Physical scans
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Based on 7 reviews |
Technical information
- Main article: Scud: The Disposable Assassin/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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449,968,176 | CD-ROM (US) | 14003 V1.015 | ||||||||||
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1996-11-06 | Page |
References
- ↑ http://riehlspot.simplenet.com/vgame/new/saturn.html (Wayback Machine: 1999-02-21 17:22)
- ↑ Press Release: 1997-03-19: SegaSoft's Scud: The Disposable Assassin on Shelves Now Underground Comic Now Video Game Legend
- ↑ File:Scud Saturn credits.pdf
- ↑ Electronic Gaming Monthly, "May 1997" (US; 1997-0x-xx), page 54
- ↑ GameFan, "Volume 5, Issue 4: April 1997" (US; 1997-xx-xx), page 26
- ↑ GamePro, "April 1997" (US; 1997-xx-xx), page 92
- ↑ Game Informer, "May 1997" (US; 1997-0x-xx), page 51
- ↑ MAN!AC, "06/97" (DE; 1997-05-14), page 62
- ↑ Next Generation, "May 1997" (US; 1997-04-15), page 154
- ↑ Ultra Game Players, "May 1997" (US; 1997-04-29), page 76
Scud: The Disposable Assassin | |
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Main page | Hidden content | Development | Magazine articles | Reception | Technical information
Prototypes: 1996-11-06
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