Scud: The Disposable Assassin
From Sega Retro
Scud: The Disposable Assassin | ||||||||||
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System(s): Sega Saturn | ||||||||||
Publisher: SegaSoft | ||||||||||
Developer: Syrox Developments | ||||||||||
Peripherals supported: Virtua Gun | ||||||||||
Genre: Shoot-'em-Up | ||||||||||
Number of players: 1-2 | ||||||||||
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Scud: The Disposable Assassin is a side-scrolling/light-gun game for the Sega Saturn based on the comic of the same name released exclusively in North America.
Contents
Gameplay
The game is an action game where players control Scud and his sidekick Drywall. This game can be played in three separate modes: D-Pad Control, Gun Control and 2 Player/D-Pad/Gun Mode.
When in Gun Mode, the game turns into a light-gun game which can be controlled with the Virtua Gun. In order to reload the weapon, the player must shoot off-screen.
Levels
Maim Jeff At The Marvin's Manikans Factory | |
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Poppin' Pollipooey At The Penn | |
Huntin' Hanksters In The Grittite Desert | |
Zombies Unleashed In The City | |
Space — The Almost Final Frontier | |
Guttin' Some Drywall — The Finale | |
Production credits
- Scud: The Disposable Assassin Comic Book Created by: Rob Schrab
- Developed by: Syrox Developments Ltd.
- Programming: Rob Brooks, Mark Gordon, Phil Harvey, Dominic Wood
- Graphics: Eric Bailey, Jon Green, Mark Knowles, Kevin McMahon, Derek Poon, Colin Robinson, Fai Tao
- Cinematic Technical Assistance: Jim Dobson
- Conceptual Storyboard Artist: Greg Becksted
- Sound: Loudmouth
- Additional Sound: Tristan des Pres
- Musical Talents: DJR/IB3 Ltd., Fidget-X, Unbelievable Jolly Machine
- All voices recorded at: The Womb, Milwaukee, Wisconsin
- Voice Mastering: Tom Muschitz
- Voice Talents: Ryann Liebl, Dan Harmon, Rob Schrab, Sean Mekenna
- Game Design by: Syrox Developments Ltd., Bill Person, Michael Latham
- Marketing Manager: Greg Chiemingo
- Press Relations: Erik Wahlberg, Access Communications
- Lead Tester: Jeff Loney
- Assistant Lead Testers: Mark McCunney, Ferdinand Villar, Joseph M. Damon, Christian Escobar, Fred Selker
- Testers: Randy Blake, Carl Street, Grant Luke, Tony Lynch, Jason Denis, Brent Costa, Nick Azizian, Chris Lamanet, Don Carmichael, Lance Nelson, Rick Greer, Dennis Lee, Peter Young, Mike Dobbins, Abe Navarro, Todd Slepian, Matt Ironside, Andrew Byrne, Andrew Woodworth, Benny Malto, Michael Usi, Josh Simpson, Rosa Estrada Villa, Jason Philyaw
- Special Thanks: Joyce Takakura, Larry Loth, Jeff Feltman, Janine Cook, Willie Mancero, Omega On-Line, Sega of America Test Dept., Gorden Lyon, Access Communications, Fireman Press, Dead Alewives, Seth Gerson, Shinobu Toyoda, Mike Zukerman, Gary Griffiths, Mil-san, Rob Hylands, Anthony Mack, Ed Hollingshead, Thomas Szirtes, Eric Ameres, John Gabriel
- Manual Design: Verdoni Multi Media
Magazine articles
- Main article: Scud: The Disposable Assassin/Magazine articles.
Promotional material
Physical scans
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61 | |
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Based on 7 reviews |
Technical information
- Main article: Scud: The Disposable Assassin/Technical information.
References
- ↑ http://riehlspot.simplenet.com/vgame/new/saturn.html (Wayback Machine: 1999-02-21 17:22)
- ↑ Press Release: 1997-03-19: SegaSoft's Scud: The Disposable Assassin on Shelves Now Underground Comic Now Video Game Legend
- ↑ File:Scud Saturn credits.pdf
- ↑ File:Scud sat us manual.pdf, page 17
- ↑ Electronic Gaming Monthly, "May 1997" (US; 1997-0x-xx), page 54
- ↑ GameFan, "Volume 5, Issue 4: April 1997" (US; 1997-xx-xx), page 26
- ↑ GamePro, "April 1997" (US; 1997-xx-xx), page 92
- ↑ Game Informer, "May 1997" (US; 1997-0x-xx), page 51
- ↑ MAN!AC, "06/97" (DE; 1997-05-14), page 62
- ↑ Next Generation, "May 1997" (US; 1997-04-15), page 154
- ↑ Ultra Game Players, "May 1997" (US; 1997-04-29), page 76
Scud: The Disposable Assassin | |
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Main page | Hidden content | Development | Magazine articles | Reception | Technical information
Prototypes: 1996-11-06
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