Difference between revisions of "Myst"
From Sega Retro
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| players=1 | | players=1 | ||
| genre=Adventure | | genre=Adventure | ||
− | | | + | | releases={{releases |
− | | | + | | sat_date_us=1995 |
− | | | + | | sat_code_us=T-8101H |
− | | | + | | sat_date_eu=1995 |
− | | | + | | sat_code_eu=MK81081-50 |
− | | | + | | sat_date_jp=1994-11-22 |
− | | | + | | sat_code_jp=T-1501G |
− | | | + | | sat_rrp_jp=7800 |
− | | | + | | sat_date_br=199x |
− | | | + | | sat_code_br=192056 |
+ | | sat_date_kr=199x | ||
+ | | sat_code_kr=T-26801H-08 | ||
+ | | sat_date_cn=199x | ||
+ | | sat_code_cn=T-26801H-16 | ||
+ | }} | ||
| elspa=3 | | elspa=3 | ||
| esrb=ka | | esrb=ka | ||
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| front=Myst Saturn JP Box Front.jpg | | front=Myst Saturn JP Box Front.jpg | ||
| back=Myst Saturn JP Box Back.jpg | | back=Myst Saturn JP Box Back.jpg | ||
+ | | spinemissing=yes | ||
+ | | square=yes | ||
+ | | disc= | ||
+ | }}{{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=BR | ||
+ | | front=Myst Saturn BR Box Front.jpg | ||
+ | | back= | ||
+ | | spinemissing= | ||
+ | | disc= | ||
+ | }}{{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=KR | ||
+ | | front=Myst Saturn KR Box Front.jpg | ||
+ | | back= | ||
+ | | spinemissing= | ||
+ | | square=yes | ||
+ | | disc= | ||
+ | }}{{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=CN | ||
+ | | front=Myst Saturn CN Box Front.jpg | ||
+ | | back=Myst Saturn CN Box Back.jpg | ||
| spinemissing=yes | | spinemissing=yes | ||
| square=yes | | square=yes |
Revision as of 11:47, 7 April 2012
Myst | |||||
---|---|---|---|---|---|
System(s): Sega Saturn | |||||
Publisher: Sunsoft, WOOYOUNG (South Korea) | |||||
Developer: Cyan Worlds | |||||
Genre: Adventure | |||||
Number of players: 1 | |||||
| |||||
Myst (ミスト) is a groundbreaking adventure game developed by Cyan Worlds and ported to the Sega Saturn by Sunsoft in 1994 as a Japanese launch title.
Myst was notable upon its original PC release for several key reasons. First, it was distributed on CD-ROM - one of the first games to do use the medium effectively. Rather than attempt to render 3D scenes in real-time, Myst relies on pre-rendered scenery making it look leagues ahead of its competition at the time.
Myst's point-and-click interface seen in the PC game does not translate to home console versions, so the Saturn copy is seen as an inferior product as a result. It claims, however, to be compatible with the Shuttle Mouse, even in Europe, where the peripheral was not released.
Myst was followed by Riven: The Sequel to Myst, which also saw a release on the Sega Saturn.
A supposedly 99% complete prototype of Myst exists for the Mega LD platform. It is said that a LaserActive hardware bug which led to inconsistent behavior of screen transitions caused the game to be canceled.