Difference between revisions of "Outworld 2375 AD"

From Sega Retro

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==To do==
 
==To do==
*Cartridge donated to Video Game History Foundation for preservation. Has been safely dumped, but the collector has requested the ROM not be released to the public.
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*Cartridge donated to Video Game History Foundation for preservation. Has been safely dumped, but the collector has requested the ROM not be released to the public.{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}} Was later uploaded to Hidden Palace.{{ref|https://hiddenpalace.org/Outworld_2375_AD_(Catalyst_prototype)}}
*Iwasaki thinks the Sega Visions screenshot was an earlier build, as he revamped the artwork (including sprites and palettes) later in development. He also believes the HUD was later redrawn as well.
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*Iwasaki thinks the Sega Visions screenshot was an earlier build, as he revamped the artwork (including sprites and palettes) later in development. He also believes the HUD was later redrawn as well.{{ref|https://web.archive.org/web/20230311090425/https://twitter.com/IsaiahVinson1/status/1611658524731252742}}
*Iwasaki also made animated .gifs of some of the game's animations for use on his personal webpage. He retained some of the code for the artwork he created, which was then shared with Isaiah.
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*Iwasaki also made animated .gifs of some of the game's animations for use on his personal webpage as a demonstration of his work.{{ref|https://web.archive.org/web/20230623033210/https://twitter.com/IsaiahVinson1/status/1669929518604140552}}
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 05:17, 11 March 2023 (EST)
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*''[[Mega]]'' describes gameplay being centered around keeping player heartrate in a "sweet spot" between overheating and losing speed, while [[Eric Iwasaki]] recalls the game simply using a timer which could be run out if players had too low of a heartrate.
 
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[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 23:55, 22 June 2023 (EDT)
==Can anyone find this critical ''Outworld 2375 AD'' Nintendo Age thread?==
 
*[https://www.unseen64.net/2019/05/30/outworld-2375ad-genesis-cancelled/ Unseen64] references a Nintendo Age thread where a collector posts an image of promotional screenshot films for ''[[Outworld 2375 AD]]'', and later another collector (notably from Lansing) states he owns a prototype. While Unseen64 claims they're linking to the Nintendo Age thread, its instead a [https://connect.gocollect.com/forum/messageview.cfm?StartRow=1&catid=5&threadid=125080 dead link] to some website called GoCollect? It's also unarchived, and I'm not able to locate the original thread. However, I'm pretty unfamiliar with Nintendo Age. Is anyone able to somehow find the original thread, or at least a cached copy of it/some information/the text/anything?
 
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 02:02, 4 October 2021 (EDT)
 

Revision as of 23:55, 22 June 2023

To do

  • Cartridge donated to Video Game History Foundation for preservation. Has been safely dumped, but the collector has requested the ROM not be released to the public.[1] Was later uploaded to Hidden Palace.[2]
  • Iwasaki thinks the Sega Visions screenshot was an earlier build, as he revamped the artwork (including sprites and palettes) later in development. He also believes the HUD was later redrawn as well.[1]
  • Iwasaki also made animated .gifs of some of the game's animations for use on his personal webpage as a demonstration of his work.[3]
  • Mega describes gameplay being centered around keeping player heartrate in a "sweet spot" between overheating and losing speed, while Eric Iwasaki recalls the game simply using a timer which could be run out if players had too low of a heartrate.

CartridgeCulture (talk) 23:55, 22 June 2023 (EDT)

  1. 1.0 1.1 @IsaiahVinson1 on Twitter (Wayback Machine: 2023-03-11 09:04)
  2. Hidden Palace: Outworld 2375 AD (Catalyst prototype)
  3. @IsaiahVinson1 on Twitter (Wayback Machine: 2023-06-23 03:32)